use glam::{Quat, Vec3};
use petgraph::graph::NodeIndex;
use crate::graph::{Edge, Extensions, Graph, GraphNodeEdges, GraphNodeWeight, Weight};
use super::{mesh::Mesh, GltfEdge, GltfWeight, Skin};
#[derive(Clone, Debug, PartialEq, Eq)]
pub enum NodeEdge {
Child,
Mesh,
Skin,
}
impl<'a> TryFrom<&'a Edge> for &'a NodeEdge {
type Error = ();
fn try_from(value: &'a Edge) -> Result<Self, Self::Error> {
match value {
Edge::Gltf(GltfEdge::Node(edge)) => Ok(edge),
_ => Err(()),
}
}
}
impl From<NodeEdge> for Edge {
fn from(edge: NodeEdge) -> Self {
Self::Gltf(GltfEdge::Node(edge))
}
}
#[derive(Clone, Debug)]
pub struct NodeWeight {
pub name: Option<String>,
pub extras: gltf::json::Extras,
pub rotation: Quat,
pub scale: Vec3,
pub translation: Vec3,
pub weights: Vec<f32>,
}
impl Default for NodeWeight {
fn default() -> Self {
Self {
name: None,
extras: None,
rotation: Quat::IDENTITY,
scale: Vec3::ONE,
translation: Vec3::ZERO,
weights: Vec::new(),
}
}
}
impl From<NodeWeight> for Weight {
fn from(weight: NodeWeight) -> Self {
Self::Gltf(GltfWeight::Node(weight))
}
}
impl<'a> TryFrom<&'a Weight> for &'a NodeWeight {
type Error = ();
fn try_from(value: &'a Weight) -> Result<Self, Self::Error> {
match value {
Weight::Gltf(GltfWeight::Node(weight)) => Ok(weight),
_ => Err(()),
}
}
}
impl<'a> TryFrom<&'a mut Weight> for &'a mut NodeWeight {
type Error = ();
fn try_from(value: &'a mut Weight) -> Result<Self, Self::Error> {
match value {
Weight::Gltf(GltfWeight::Node(weight)) => Ok(weight),
_ => Err(()),
}
}
}
#[derive(Copy, Clone, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
pub struct Node(pub NodeIndex);
impl From<NodeIndex> for Node {
fn from(index: NodeIndex) -> Self {
Self(index)
}
}
impl From<Node> for NodeIndex {
fn from(node: Node) -> Self {
node.0
}
}
impl GraphNodeWeight<NodeWeight> for Node {}
impl GraphNodeEdges for Node {}
impl Extensions for Node {}
impl Node {
pub fn children(&self, graph: &Graph) -> Vec<Node> {
self.edge_targets(graph, &NodeEdge::Child)
}
pub fn add_child(&self, graph: &mut Graph, child: &Node) {
self.add_edge_target(graph, NodeEdge::Child, *child);
}
pub fn remove_child(&self, graph: &mut Graph, child: &Node) {
self.remove_edge_target(graph, NodeEdge::Child, *child);
}
pub fn parents(&self, graph: &Graph) -> Vec<Node> {
self.edge_sources(graph, &NodeEdge::Child)
}
pub fn mesh(&self, graph: &Graph) -> Option<Mesh> {
self.find_edge_target(graph, &NodeEdge::Mesh)
}
pub fn set_mesh(&self, graph: &mut Graph, mesh: Option<Mesh>) {
self.set_edge_target(graph, NodeEdge::Mesh, mesh);
}
pub fn skin(&self, graph: &Graph) -> Option<Skin> {
self.find_edge_target(graph, &NodeEdge::Skin)
}
pub fn set_skin(&self, graph: &mut Graph, skin: Option<Skin>) {
self.set_edge_target(graph, NodeEdge::Skin, skin);
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn children() {
let mut graph = Graph::default();
let node = Node::new(&mut graph);
let child = Node::new(&mut graph);
node.add_child(&mut graph, &child);
assert_eq!(child.parents(&graph), vec![node]);
assert!(node.parents(&graph).is_empty());
assert!(child.children(&graph).is_empty());
let children = node.children(&graph);
assert_eq!(children, vec![child]);
node.remove_child(&mut graph, &child);
assert!(node.children(&graph).is_empty());
assert!(child.parents(&graph).is_empty());
}
#[test]
fn mesh() {
let mut graph = Graph::default();
let node = Node::new(&mut graph);
let mesh = Mesh::new(&mut graph);
node.set_mesh(&mut graph, Some(mesh));
assert_eq!(node.mesh(&graph), Some(mesh));
node.set_mesh(&mut graph, None);
assert!(node.mesh(&graph).is_none());
}
#[test]
fn skin() {
let mut graph = Graph::default();
let node = Node::new(&mut graph);
let skin = Skin::new(&mut graph);
node.set_skin(&mut graph, Some(skin));
assert_eq!(node.skin(&graph), Some(skin));
node.set_skin(&mut graph, None);
assert!(node.skin(&graph).is_none());
}
}