Struct gltf::Material [] [src]

pub struct Material {
    pub extensions: Option<Map<String, Value>>,
    pub extras: Option<Map<String, Value>>,
    pub name: Option<String>,
    pub technique: Option<Id>,
    pub values: Map<String, Value>,
}

Fields

Optional data targeting official extensions

Optional application specific data

Optional user-defined name for this object

ID of the shading technique to be used

Parameter values

Trait Implementations

impl Debug for Material
[src]

Formats the value using the given formatter.

impl Default for Material
[src]

Returns the "default value" for a type. Read more