use alloc::borrow::Cow;
use alloc::vec::Vec;
use ownable::IntoOwned;
use serde::Deserialize;
use crate::node::Node;
use crate::{Extensions, Extras, Idx};
/// The root nodes of a scene.
#[derive(Debug, Clone, Deserialize, IntoOwned)]
pub struct Scene<'a> {
/// The user-defined name of this object.
#[serde(borrow)]
pub name: Option<Cow<'a, str>>,
/// The indices of each root node.
#[serde(default)] // default instead of option for ergonomics
pub nodes: Vec<Idx<Node<'static>>>,
#[serde(borrow)]
pub extensions: Option<Extensions<'a>>,
#[serde(borrow)]
pub extras: Option<Extras<'a>>,
}