glou 0.0.0

A GLSL shader viewer, and debugger, hopefully.
use eframe::egui;

fn main() -> Result<(), eframe::Error> {
    let options = eframe::NativeOptions {
        viewport: egui::ViewportBuilder::default().with_inner_size([320.0, 240.0]),
        ..Default::default()
    };

    eframe::run_native(
        &format!("glou v{}", env!("CARGO_PKG_VERSION")),
        options,
        Box::new(|_| Box::<App>::default()),
    )
}

#[derive(Debug, Default)]
struct App {}

impl eframe::App for App {
    fn update(&mut self, ctx: &egui::Context, _frame: &mut eframe::Frame) {
        egui::CentralPanel::default().show(ctx, |ui| {
            ui.heading("This is an example text");
        });
    }
}