#[repr(C)]pub struct Viewer {
pub gpu_res: Option<GpuResources>,
pub camera: Camera,
pub scene: Scene,
pub config: Config,
pub runner: Runner,
pub plugins: Plugins,
pub internal_plugins: InternalPlugins,
/* private fields */
}
Expand description
Viewer encapsulates the window and event managing of the app.
The viewer contains a Window, a Scene and a Renderer.
Typically the viewer is used by calling Viewer::run
which automatically
spins a rendering loop and processes keyboard and mouse events.
The rendering loop can also be created manually by running
Viewer::update
in a loop {}
Fields§
§gpu_res: Option<GpuResources>
§camera: Camera
§scene: Scene
§config: Config
§runner: Runner
§plugins: Plugins
§internal_plugins: InternalPlugins
Implementations§
Source§impl Viewer
impl Viewer
pub fn new(config_path: Option<&str>) -> Self
pub fn new_with_config(config: &Config) -> Self
pub fn request_redraw(&mut self)
Sourcepub fn update(&mut self)
pub fn update(&mut self)
Runs only one update of the rendering loop by processing events and
rendering a single frame. Useful for cases when the rendering loop needs
to be created manually. WASM cannot compile this because of internal
calls to run_return
()
pub fn update_offscreen_texture(&mut self)
pub fn start_frame(&mut self) -> Duration
Sourcepub fn render(&mut self) -> Result<(), SurfaceError>
pub fn render(&mut self) -> Result<(), SurfaceError>
Sourcepub fn render_to_texture(&mut self) -> Result<(), SurfaceError>
pub fn render_to_texture(&mut self) -> Result<(), SurfaceError>
pub fn run(&mut self)
Sourcepub fn run_static_ref(&'static mut self)
pub fn run_static_ref(&'static mut self)
Same as the run function but uses a static reference to the Viewer
.
Useful for web apps when the viewer is a static member.
Sourcepub fn recreate_event_loop(&mut self)
pub fn recreate_event_loop(&mut self)
if the event loop is running we can call this to destroy everything and
be able to call viewer.run()
again and potentially connect to a new
canvas
pub fn stop_event_loop(&self)
pub fn suspend(&mut self)
pub fn warmup(&mut self)
pub fn reset_for_first_time(&mut self)
pub fn add_logic_system(&mut self, sys: LogicSystem)
pub fn add_gui_system(&mut self, sys: GuiSystem)
pub fn run_manual_plugins(&mut self)
pub fn insert_plugin<T: Plugin + 'static>(&mut self, plugin: &T)
Sourcepub fn wait_gpu_finish(&self) -> MaintainResult
pub fn wait_gpu_finish(&self) -> MaintainResult
§Panics
Will panic if the gpu_resources
have not been created
pub fn override_dt(&mut self, new_dt: f32)
pub fn get_final_tex(&self) -> &Texture
pub fn get_final_depth(&self) -> &Texture
Trait Implementations§
Source§impl ApplicationHandler<CustomEvent> for Viewer
impl ApplicationHandler<CustomEvent> for Viewer
Source§fn resumed(&mut self, event_loop: &ActiveEventLoop)
fn resumed(&mut self, event_loop: &ActiveEventLoop)
Source§fn user_event(&mut self, event_loop: &ActiveEventLoop, event: CustomEvent)
fn user_event(&mut self, event_loop: &ActiveEventLoop, event: CustomEvent)
EventLoopProxy::send_event
.Source§fn window_event(
&mut self,
event_loop: &ActiveEventLoop,
window_id: WindowId,
event: WindowEvent,
)
fn window_event( &mut self, event_loop: &ActiveEventLoop, window_id: WindowId, event: WindowEvent, )
Source§fn about_to_wait(&mut self, event_loop: &ActiveEventLoop)
fn about_to_wait(&mut self, event_loop: &ActiveEventLoop)
Source§fn suspended(&mut self, _event_loop: &ActiveEventLoop)
fn suspended(&mut self, _event_loop: &ActiveEventLoop)
Source§fn exiting(&mut self, event_loop: &ActiveEventLoop)
fn exiting(&mut self, event_loop: &ActiveEventLoop)
Source§fn new_events(&mut self, event_loop: &ActiveEventLoop, cause: StartCause)
fn new_events(&mut self, event_loop: &ActiveEventLoop, cause: StartCause)
Source§fn device_event(
&mut self,
event_loop: &ActiveEventLoop,
device_id: DeviceId,
event: DeviceEvent,
)
fn device_event( &mut self, event_loop: &ActiveEventLoop, device_id: DeviceId, event: DeviceEvent, )
Source§fn memory_warning(&mut self, event_loop: &ActiveEventLoop)
fn memory_warning(&mut self, event_loop: &ActiveEventLoop)
Auto Trait Implementations§
impl !Freeze for Viewer
impl !RefUnwindSafe for Viewer
impl !Send for Viewer
impl !Sync for Viewer
impl Unpin for Viewer
impl !UnwindSafe for Viewer
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