glommio 0.7.0

Glommio is a thread-per-core crate that makes writing highly parallel asynchronous applications in a thread-per-core architecture easier for rustaceans.
Documentation
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// Unless explicitly stated otherwise all files in this repository are licensed
// under the MIT/Apache-2.0 License, at your convenience
//
// This product includes software developed at Datadog (https://www.datadoghq.com/). Copyright 2020 Datadog, Inc.
//
use alloc::alloc::Layout;
use core::{
    future::Future,
    mem::{self, ManuallyDrop},
    pin::Pin,
    ptr::NonNull,
    task::{Context, Poll, RawWaker, RawWakerVTable, Waker},
};
#[cfg(feature = "debugging")]
use std::cell::Cell;
use std::sync::atomic::{AtomicI16, Ordering};

#[cfg(feature = "debugging")]
use crate::task::debugging::TaskDebugger;
use crate::{
    dbg_context,
    sys,
    task::{
        header::Header,
        state::*,
        utils::{abort, abort_on_panic, extend},
        Task,
    },
};

/// The vtable for a task.
pub(crate) struct TaskVTable {
    /// Schedules the task.
    pub(crate) schedule: unsafe fn(*const ()),

    /// Drops the future inside the task.
    pub(crate) drop_future: unsafe fn(*const ()),

    /// Returns a pointer to the output stored after completion.
    pub(crate) get_output: unsafe fn(*const ()) -> *const (),

    /// Drops the task.
    pub(crate) drop_task: unsafe fn(ptr: *const ()),

    /// Destroys the task.
    pub(crate) destroy: unsafe fn(*const ()),

    /// Runs the task.
    pub(crate) run: unsafe fn(*const ()) -> bool,
}

/// Memory layout of a task.
///
/// This struct contains the following information:
///
/// 1. How to allocate and deallocate the task.
/// 2. How to access the fields inside the task.
#[derive(Clone, Copy)]
pub(crate) struct TaskLayout {
    /// Memory layout of the whole task.
    pub(crate) layout: Layout,

    /// Offset into the task at which the schedule function is stored.
    pub(crate) offset_s: usize,

    /// Offset into the task at which the future is stored.
    pub(crate) offset_f: usize,

    /// Offset into the task at which the output is stored.
    pub(crate) offset_r: usize,
}

/// Raw pointers to the fields inside a task.
pub(crate) struct RawTask<F, R, S> {
    /// The task header.
    pub(crate) header: *const Header,

    /// The schedule function.
    pub(crate) schedule: *const S,

    /// The future.
    pub(crate) future: *mut F,

    /// The output of the future.
    pub(crate) output: *mut R,
}

impl<F, R, S> Copy for RawTask<F, R, S> {}

impl<F, R, S> Clone for RawTask<F, R, S> {
    fn clone(&self) -> Self {
        *self
    }
}

impl<F, R, S> RawTask<F, R, S>
where
    F: Future<Output = R>,
    S: Fn(Task),
{
    const RAW_WAKER_VTABLE: RawWakerVTable = RawWakerVTable::new(
        Self::clone_waker,
        Self::wake,
        Self::wake_by_ref,
        Self::drop_waker,
    );

    /// Allocates a task with the given `future` and `schedule` function.
    ///
    /// It is assumed that initially only the `Task` reference and the
    /// `JoinHandle` exist.
    pub(crate) fn allocate(
        future: F,
        schedule: S,
        executor_id: usize,
        latency_matters: bool,
    ) -> NonNull<()> {
        // Compute the layout of the task for allocation. Abort if the computation
        // fails.
        let task_layout = abort_on_panic(Self::task_layout);

        unsafe {
            // Allocate enough space for the entire task.
            let raw_task = match NonNull::new(alloc::alloc::alloc(task_layout.layout) as *mut ()) {
                None => abort(),
                Some(p) => p,
            };

            let raw = Self::from_ptr(raw_task.as_ptr());

            // Write the header as the first field of the task.
            (raw.header as *mut Header).write(Header {
                notifier: sys::get_sleep_notifier_for(executor_id).unwrap(),
                state: SCHEDULED | HANDLE,
                latency_matters,
                references: AtomicI16::new(0),
                awaiter: None,
                vtable: &TaskVTable {
                    schedule: Self::schedule,
                    drop_future: Self::drop_future,
                    get_output: Self::get_output,
                    drop_task: Self::drop_task,
                    destroy: Self::destroy,
                    run: Self::run,
                },
                #[cfg(feature = "debugging")]
                debugging: Cell::new(false),
            });

            // Write the schedule function as the third field of the task.
            (raw.schedule as *mut S).write(schedule);

            // Write the future as the fourth field of the task.
            raw.future.write(future);

            #[cfg(feature = "debugging")]
            if TaskDebugger::register(raw_task.as_ptr()) {
                dbg_context!(raw_task.as_ptr(), "allocate", {});
            }

            raw_task
        }
    }

    unsafe fn my_id(&self) -> usize {
        self.notifier().id()
    }

    unsafe fn notifier(&self) -> &sys::SleepNotifier {
        &(*self.header).notifier
    }

    fn thread_id() -> Option<usize> {
        crate::executor::executor_id()
    }

    /// Creates a `RawTask` from a raw task pointer.
    #[inline]
    pub(crate) fn from_ptr(ptr: *const ()) -> Self {
        let task_layout = Self::task_layout();
        let p = ptr as *const u8;

        unsafe {
            Self {
                header: p as *const Header,
                schedule: p.add(task_layout.offset_s) as *const S,
                future: p.add(task_layout.offset_f) as *mut F,
                output: p.add(task_layout.offset_r) as *mut R,
            }
        }
    }

    /// Returns the memory layout for a task.
    #[inline]
    fn task_layout() -> TaskLayout {
        // Compute the layouts for `Header`, `T`, `S`, `F`, and `R`.
        let layout_header = Layout::new::<Header>();
        let layout_s = Layout::new::<S>();
        let layout_f = Layout::new::<F>();
        let layout_r = Layout::new::<R>();

        // Compute the layout for `union { F, R }`.
        let size_union = layout_f.size().max(layout_r.size());
        let align_union = layout_f.align().max(layout_r.align());
        let layout_union = unsafe { Layout::from_size_align_unchecked(size_union, align_union) };

        // Compute the layout for `Header` followed by `T`, then `S`, and finally `union
        // { F, R }`.
        let layout = layout_header;
        let (layout, offset_s) = extend(layout, layout_s);
        let (layout, offset_union) = extend(layout, layout_union);
        let offset_f = offset_union;
        let offset_r = offset_union;

        TaskLayout {
            layout,
            offset_s,
            offset_f,
            offset_r,
        }
    }

    /// Wakes a waker.
    unsafe fn do_wake(ptr: *const ()) {
        let raw = Self::from_ptr(ptr);
        if Self::thread_id() != Some(raw.my_id()) {
            dbg_context!(ptr, "foreign", {
                let notifier = raw.notifier();
                notifier.queue_waker(
                    Waker::from_raw(Self::clone_waker(ptr)),
                    (*raw.header).latency_matters,
                );
            });
        } else {
            let state = (*raw.header).state;

            // If the task is completed or closed, it can't be woken up.
            if state & (COMPLETED | CLOSED) == 0 {
                // If the task is already scheduled do nothing.
                if state & SCHEDULED == 0 {
                    // Mark the task as scheduled.
                    (*(raw.header as *mut Header)).state = state | SCHEDULED;
                    if state & RUNNING == 0 {
                        // Schedule the task.
                        Self::schedule(ptr);
                    }
                }
            }
        }
    }

    /// Wakes a waker.
    unsafe fn wake(ptr: *const ()) {
        dbg_context!(ptr, "wake", {
            Self::do_wake(ptr);
            Self::drop_waker(ptr);
        });
    }

    /// Wakes a waker by reference.
    unsafe fn wake_by_ref(ptr: *const ()) {
        dbg_context!(ptr, "wake_by_ref", {
            Self::do_wake(ptr);
        });
    }

    /// Clones a waker.
    unsafe fn clone_waker(ptr: *const ()) -> RawWaker {
        dbg_context!(ptr, "clone_waker", {
            let raw = Self::from_ptr(ptr);
            Self::increment_references(&mut *(raw.header as *mut Header));
            RawWaker::new(ptr, &Self::RAW_WAKER_VTABLE)
        })
    }

    #[inline]
    #[track_caller]
    fn increment_references(header: &mut Header) {
        let refs = header.references.fetch_add(1, Ordering::Relaxed);
        assert_ne!(refs, i16::MAX, "Waker invariant broken: {:?}", header);
    }

    #[inline]
    #[track_caller]
    fn decrement_references(header: &mut Header) -> i16 {
        let refs = header.references.fetch_sub(1, Ordering::Relaxed);
        assert_ne!(refs, 0, "Waker invariant broken: {:?}", header);
        refs - 1
    }

    /// Drops a waker.
    ///
    /// This function will decrement the reference count. If it drops to
    /// zero, the associated join handle has been dropped too, and the task
    /// has not been completed, then it will get scheduled one more time so
    /// that its future gets dropped by the executor.
    #[inline]
    unsafe fn drop_waker(ptr: *const ()) {
        dbg_context!(ptr, "drop_waker", {
            let raw = Self::from_ptr(ptr);

            if Self::thread_id() != Some(raw.my_id()) {
                dbg_context!(ptr, "foreign", {
                    // In case the task complete before the last foreign waker
                    // is dropped, schedule it once more to ensure the task
                    // will be destroyed
                    if Self::decrement_references(&mut *(raw.header as *mut Header)) == 0 {
                        let notifier = raw.notifier();
                        notifier.queue_waker(
                            Waker::from_raw(Self::clone_waker(ptr)),
                            (*raw.header).latency_matters,
                        );
                    }
                    return;
                });
            }

            let refs = Self::decrement_references(&mut *(raw.header as *mut Header));

            let state = (*raw.header).state;

            // If this was the last reference to the task and the `JoinHandle` has been
            // dropped too, then we need to decide how to destroy the task.
            if (refs == 0) && state & HANDLE == 0 {
                if state & (COMPLETED | CLOSED) == 0 {
                    if state & SCHEDULED == 0 {
                        // If the task was not completed nor closed, close it and schedule one more
                        // time so that its future gets dropped by the
                        // executor.
                        Self::schedule(ptr);
                    }
                    (*(raw.header as *mut Header)).state = SCHEDULED | CLOSED;
                } else {
                    // Otherwise, destroy the task right away.
                    Self::destroy(ptr);
                }
            }
        });
    }

    /// Drops a task.
    ///
    /// This function will decrement the reference count. If it drops to
    /// zero and the associated join handle has been dropped too, then the
    /// task gets destroyed.
    #[inline]
    unsafe fn drop_task(ptr: *const ()) {
        dbg_context!(ptr, "drop_task", {
            let raw = Self::from_ptr(ptr);

            // Decrement the reference count.
            let refs = Self::decrement_references(&mut *(raw.header as *mut Header));

            let state = (*raw.header).state;

            // If this was the last reference to the task and the `JoinHandle` has been
            // dropped too, then destroy the task.
            if refs == 0 && state & HANDLE == 0 {
                Self::destroy(ptr);
            }
        });
    }

    /// Schedules a task for running.
    ///
    /// This function doesn't modify the state of the task. It only passes the
    /// task reference to its schedule function.
    unsafe fn schedule(ptr: *const ()) {
        dbg_context!(ptr, "schedule", {
            let raw = Self::from_ptr(ptr);
            Self::increment_references(&mut *(raw.header as *mut Header));

            // Calling of schedule functions itself does not increment references,
            // if the schedule function has captured variables, increment references
            // so if task being dropped inside schedule function , function itself
            // will keep valid data till the end of execution.
            let guard = if mem::size_of::<S>() > 0 {
                Some(Waker::from_raw(Self::clone_waker(ptr)))
            } else {
                None
            };

            let task = Task {
                raw_task: NonNull::new_unchecked(ptr as *mut ()),
            };

            (*raw.schedule)(task);
            drop(guard);
        });
    }

    /// Drops the future inside a task.
    #[inline]
    unsafe fn drop_future(ptr: *const ()) {
        let raw = Self::from_ptr(ptr);

        // We need a safeguard against panics because the destructor can panic.
        abort_on_panic(|| {
            raw.future.drop_in_place();
        })
    }

    /// Returns a pointer to the output inside a task.
    unsafe fn get_output(ptr: *const ()) -> *const () {
        let raw = Self::from_ptr(ptr);
        raw.output as *const ()
    }

    /// Cleans up task's resources and deallocates it.
    ///
    /// The schedule function will be dropped, and the task will then get
    /// deallocated. The task must be closed before this function is called.
    #[inline]
    unsafe fn destroy(ptr: *const ()) {
        dbg_context!(ptr, "destroy", {
            #[cfg(feature = "debugging")]
            TaskDebugger::unregister(ptr);

            let raw = Self::from_ptr(ptr);
            let task_layout = Self::task_layout();

            // We need a safeguard against panics because destructors can panic.
            abort_on_panic(|| {
                // Drop the schedule function.
                (raw.schedule as *mut S).drop_in_place();
            });

            // Finally, deallocate the memory reserved by the task.
            alloc::alloc::dealloc(ptr as *mut u8, task_layout.layout);
        });
    }

    /// Runs a task.
    ///
    /// If polling its future panics, the task will be closed and the panic will
    /// be propagated into the caller.
    unsafe fn run(ptr: *const ()) -> bool {
        let raw = Self::from_ptr(ptr);

        let mut state = (*raw.header).state;

        // Update the task's state before polling its future.
        // If the task has already been closed, drop the task reference and return.
        if state & CLOSED != 0 {
            // Drop the future.
            Self::drop_future(ptr);

            // Mark the task as unscheduled.
            (*(raw.header as *mut Header)).state &= !SCHEDULED;

            // Notify the awaiter that the future has been dropped.
            (*(raw.header as *mut Header)).notify(None);

            // Drop the task reference.
            Self::drop_task(ptr);
            return false;
        }

        state = (state & !SCHEDULED) | RUNNING;
        (*(raw.header as *mut Header)).state = state;

        // Create a context from the raw task pointer and the vtable inside the its
        // header.
        let waker = ManuallyDrop::new(Waker::from_raw(RawWaker::new(ptr, &Self::RAW_WAKER_VTABLE)));
        let cx = &mut Context::from_waker(&waker);

        // Poll the inner future, but surround it with a guard that closes the task in
        // case polling panics.
        let guard = Guard(raw);
        let poll = <F as Future>::poll(Pin::new_unchecked(&mut *raw.future), cx);
        mem::forget(guard);

        //state could be updated after the coll to the poll
        state = (*raw.header).state;

        let mut ret = false;

        match poll {
            Poll::Ready(out) => {
                // Replace the future with its output.
                Self::drop_future(ptr);
                raw.output.write(out);

                // A place where the output will be stored in case it needs to be dropped.
                let mut output = None;

                // The task is now completed.
                // If the handle is dropped, we'll need to close it and drop the output.
                let new = if state & HANDLE == 0 {
                    (state & !RUNNING & !SCHEDULED) | COMPLETED | CLOSED
                } else {
                    (state & !RUNNING & !SCHEDULED) | COMPLETED
                };

                (*(raw.header as *mut Header)).state = new;

                // If the handle is dropped or if the task was closed while running,
                // now it's time to drop the output.
                if state & HANDLE == 0 || state & CLOSED != 0 {
                    // Read the output.
                    output = Some(raw.output.read());
                }

                // Notify the awaiter that the task has been completed.
                (*(raw.header as *mut Header)).notify(None);

                drop(output);
            }
            Poll::Pending => {
                // The task is still not completed.

                // If the task was closed while running, we'll need to unschedule in case it
                // was woken up and then destroy it.
                let new = if state & CLOSED != 0 {
                    state & !RUNNING & !SCHEDULED
                } else {
                    state & !RUNNING
                };

                if state & CLOSED != 0 {
                    Self::drop_future(ptr);
                }

                (*(raw.header as *mut Header)).state = new;

                // If the task was closed while running, we need to notify the awaiter.
                // If the task was woken up while running, we need to schedule it.
                // Otherwise, we just drop the task reference.
                if state & CLOSED != 0 {
                    // Notify the awaiter that the future has been dropped.
                    (*(raw.header as *mut Header)).notify(None);
                } else if state & SCHEDULED != 0 {
                    // The thread that woke the task up didn't reschedule it because
                    // it was running so now it's our responsibility to do so.
                    Self::schedule(ptr);
                    ret = true;
                }
            }
        }
        Self::drop_task(ptr);

        return ret;

        /// A guard that closes the task if polling its future panics.
        struct Guard<F, R, S>(RawTask<F, R, S>)
        where
            F: Future<Output = R>,
            S: Fn(Task);

        impl<F, R, S> Drop for Guard<F, R, S>
        where
            F: Future<Output = R>,
            S: Fn(Task),
        {
            fn drop(&mut self) {
                let raw = self.0;
                let ptr = raw.header as *const ();

                unsafe {
                    // Mark the task as not running and not scheduled.
                    (*(raw.header as *mut Header)).state =
                        ((*(raw.header)).state & !RUNNING & !SCHEDULED) | CLOSED;

                    // Drop tasks future, and drop the task reference.
                    // The thread that closed the task didn't drop the future because it
                    // was running, so now it's our responsibility to do so.
                    RawTask::<F, R, S>::drop_future(ptr);

                    // Notify the awaiter that the future has been dropped.
                    (*(raw.header as *mut Header)).notify(None);

                    // Drop the task reference.
                    RawTask::<F, R, S>::drop_task(ptr);
                }
            }
        }
    }
}