global-static 0.1.1

Lazily evaluated non-constant static items
Documentation

Lazy non-const Statics

This crate provides a simple global allocation item to store items as statics that arent necessarily constant. "Global" is a bit of a misnomer, as these are more accurately described as immutable non-constant statics.

Global dereferences to T, so it can be treated as a wrapper that allows any type to be static.

Usage

Global stores a function pointer that produces T. On the first deref call, this value will be produced and allocated on the heap for the lifetime of the program. Subsequent calls will return this cached value.

use global::Global;

static MY_NUM: Global<i32> = Global::new(|| 5);

fn main() {
    assert_eq!(*MY_NUM + 5, 10);
}

Limitations

The biggest limitation is the double-pointer indirection that arises from storing a type that itself allocates memory, such as Vec or Box. It also isn't possible to store DSTs, as the data needs to be returned from a function on the stack. This could be fixed with a type that offsets its allocation onto the producing closure, however types like Vec that require extra information would still not work with this system.

You may also want statics to simply be initalized on program startup, which can be done with crates like ctor.