glicol_synth: a graph-based audio DSP library written in Rust
glicol_synth is the audio engine of glicol computer music language.
It can be used as a standalone audio library, with quite intuitive APIs:
use ;
Overview
glicol_synth begins with a fork of the dasp_graph crate, written by @mitchmindtree.
many features and contents are added:
- use const generics for a customisable buffer size
- replace the input from vec to a map, so users can use a node id to select input
- users can send message to each node in real-time for interaction
- add a higher level audiocontext for easier APIs
- many useful audio nodes from oscillators, filters, etc.
See the examples on GitHub for the basic usage.