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// Take a look at the license at the top of the repository in the LICENSE file.
// rustdoc-stripper-ignore-next
//! Module containing infrastructure for subclassing `GObject`s and registering boxed types.
//!
//! # Example for registering a `glib::Object` subclass
//!
//! The following code implements a subclass of `glib::Object` with a
//! string-typed "name" property.
//!
//! ```rust
//! use glib::prelude::*;
//! use glib::subclass;
//! use glib::subclass::prelude::*;
//! use glib::{Variant, VariantType};
//!
//! use std::cell::{Cell, RefCell};
//!
//! #[derive(Debug, Eq, PartialEq, Clone, Copy, glib::Enum)]
//! #[repr(u32)]
//! // type_name: GType name of the enum (mandatory)
//! #[enum_type(name = "SimpleObjectAnimal")]
//! enum Animal {
//! Goat = 0,
//! #[enum_value(name = "The Dog")]
//! Dog = 1,
//! // name: the name of the GEnumValue (optional), default to the enum name in CamelCase
//! // nick: the nick of the GEnumValue (optional), default to the enum name in kebab-case
//! #[enum_value(name = "The Cat", nick = "chat")]
//! Cat = 2,
//! }
//!
//! impl Default for Animal {
//! fn default() -> Self {
//! Animal::Goat
//! }
//! }
//!
//! #[glib::flags(name = "MyFlags")]
//! enum MyFlags {
//! #[flags_value(name = "Flag A", nick = "nick-a")]
//! A = 0b00000001,
//! #[flags_value(name = "Flag B")]
//! B = 0b00000010,
//! #[flags_value(skip)]
//! AB = Self::A.bits() | Self::B.bits(),
//! C = 0b00000100,
//! }
//!
//! impl Default for MyFlags {
//! fn default() -> Self {
//! MyFlags::A
//! }
//! }
//!
//!
//! // Implementing a GObject subclass requires two Rust types
//! // working closely in tandem.
//! mod imp {
//! use super::*;
//!
//! // This is the struct containing all state carried with
//! // the new type. It will be stored in the GType's instance-private data.
//! // Generally this has to make use of interior mutability.
//! // If it implements the `Default` trait, then `Self::default()`
//! // will be called every time a new instance is created.
//! #[derive(Default)]
//! pub struct SimpleObject {
//! name: RefCell<Option<String>>,
//! animal: Cell<Animal>,
//! flags: Cell<MyFlags>,
//! variant: RefCell<Option<Variant>>,
//! }
//!
//! // ObjectSubclass is the trait that defines the new type and
//! // contains all information needed by the GObject type system,
//! // including the new type's name, parent type, etc. The implementation
//! // struct is mapped to the type's instance-private data. This information is
//! // registered with the Glib runtime in the `register_type()` function.
//!
//! // If you do not want to implement `Default`, you can provide
//! // a `new()` method.
//! #[glib::object_subclass]
//! impl ObjectSubclass for SimpleObject {
//! // This type name must be unique per process.
//! const NAME: &'static str = "SimpleObject";
//!
//! // The wrapper around the raw GType instance struct
//! // (of type `ObjectSubclass::Instance`) providing memory management functionality
//! // and defining class relationships in terms of Rust types
//! type Type = super::SimpleObject;
//!
//! // The parent type this one is inheriting from.
//! // Optional, if not specified it defaults to `glib::Object`
//! type ParentType = glib::Object;
//!
//! // Interfaces this type implements.
//! // Optional, if not specified it defaults to `()`
//! type Interfaces = ();
//! }
//!
//! // Trait used to override virtual methods of glib::Object. It requires
//! // that the associated `Type` implements the `IsA<Object>` trait declaring that
//! // it can be upcasted to glib::Object, ensuring that virtual methods defined by
//! // a class can only be overridden by its subclasses.
//! //
//! // The Rust bindings for GObject generate function wrappers proxying these
//! // methods of the private instance struct and initialize the subclass's vtable
//! // with those wrappers during object instantiation.
//! impl ObjectImpl for SimpleObject {
//! // Called once in the very beginning to list all properties of this class.
//! fn properties() -> &'static [glib::ParamSpec] {
//! use std::sync::OnceLock;
//! static PROPERTIES: OnceLock<Vec<glib::ParamSpec>> = OnceLock::new();
//! PROPERTIES.get_or_init(|| {
//! vec![
//! glib::ParamSpecString::builder("name")
//! .build(),
//! glib::ParamSpecEnum::builder::<Animal>("animal")
//! .build(),
//! glib::ParamSpecFlags::builder::<MyFlags>("flags")
//! .build(),
//! glib::ParamSpecVariant::builder("variant", glib::VariantTy::ANY)
//! .build(),
//! ]
//! })
//! }
//!
//! // Called whenever a property is set on this instance. The id
//! // is the same as the index of the property in the PROPERTIES array.
//! fn set_property(&self, _id: usize, value: &glib::Value, pspec: &glib::ParamSpec) {
//! match pspec.name() {
//! "name" => {
//! let name = value
//! .get()
//! .expect("type conformity checked by `Object::set_property`");
//! self.name.replace(name);
//! },
//! "animal" => {
//! let animal = value
//! .get()
//! .expect("type conformity checked by `Object::set_property`");
//! self.animal.replace(animal);
//! },
//! "flags" => {
//! let flags = value
//! .get()
//! .expect("type conformity checked by `Object::set_property`");
//! self.flags.replace(flags);
//! },
//! "variant" => {
//! let variant = value
//! .get()
//! .expect("type conformity checked by `Object::set_property`");
//! self.variant.replace(variant);
//! },
//! _ => unimplemented!(),
//! }
//! }
//!
//! // Called whenever a property is retrieved from this instance. The id
//! // is the same as the index of the property in the PROPERTIES array.
//! fn property(&self, _id: usize, pspec: &glib::ParamSpec) -> glib::Value {
//! match pspec.name() {
//! "name" => self.name.borrow().to_value(),
//! "animal" => self.animal.get().to_value(),
//! "flags" => self.flags.get().to_value(),
//! "variant" => self.variant.borrow().to_value(),
//! _ => unimplemented!(),
//! }
//! }
//!
//! // Called right after construction of the instance.
//! fn constructed(&self) {
//! // Chain up to the parent type's implementation of this virtual
//! // method.
//! self.parent_constructed();
//!
//! // And here we could do our own initialization.
//! }
//! }
//! }
//!
//!
//! // Create a type implementing:
//! // - the basic traits to support Rust memory management functionality on the
//! // raw GType instance pointer defined above
//! // - the core `IsA<Object>` trait declaring that `SimpleObject` is a subclass of `Object`
//! // - any public methods on the subclass
//!
//! // This type provides the external interface to the `SimpleObject` class. It is
//! // analogous to an opaque C pointer `SimpleObject*` that would be declared
//! // in the public header file simpleobject.h if one were to define `SimpleObject`
//! // in simpleobject.c. The methods defined here correspond to the functions
//! // declared in simpleobject.h.
//! //
//! glib::wrapper! {
//! pub struct SimpleObject(ObjectSubclass<imp::SimpleObject>);
//! }
//!
//! impl SimpleObject {
//! // Create an object instance of the new type.
//! pub fn new() -> Self {
//! glib::Object::new()
//! }
//! }
//!
//! // This is the Rust analog of a C declaration like
//! //
//! // /* simpleobject.h */
//! // #include <glib-object.h>
//! // G_DECLARE_FINAL_TYPE (SimpleObject, simple_object, ...)
//! // SimpleObject* simple_object_new();
//! //
//!
//! // The Rust structs defined above produce roughly the following instance memory layout:
//! //
//! // vtable populated with functions proxying imp::SimpleObject::ObjectImpl
//! // during class_init (see `unsafe impl<T: ObjectImpl>IsSubclassable<T> for Object`)
//! // |
//! // ffi::GObjectClass
//! // ^
//! // |
//! // ffi::GObject (first member of instance struct)
//! // |
//! // |--private data (imp::SimpleObject)--|--instance struct (basic::InstanceStruct)--|
//! // ^
//! // |
//! // |
//! // SimpleObject
//!
//! pub fn main() {
//! let obj = SimpleObject::new();
//!
//! // Get the name property and change its value.
//! // The `ObjectExt` trait provides implementations of
//! // `glib::Object`'s public methods on the (wrappers of)
//! // GObject subclasses. These invoke the corresponding GObject
//! // virtual methods across the FFI interface, which in turn proxy
//! // the `ObjectImpl` methods on the private instance struct above.
//! assert_eq!(obj.property::<Option<String>>("name"), None);
//! obj.set_property("name", "test");
//! assert_eq!(&obj.property::<String>("name"), "test");
//!
//! assert_eq!(obj.property::<Animal>("animal"), Animal::Goat);
//! obj.set_property("animal", Animal::Cat);
//! assert_eq!(obj.property::<Animal>("animal"), Animal::Cat);
//!
//! assert_eq!(obj.property::<MyFlags>("flags"), MyFlags::A);
//! obj.set_property("flags", MyFlags::B);
//! assert_eq!(obj.property::<MyFlags>("flags"), MyFlags::B);
//! }
//! ```
//!
//! # Example for registering a `glib::Object` subclass within a module
//!
//! The following code implements a subclass of `glib::Object` and registers it as
//! a dynamic type.
//!
//! ```rust
//! use glib::prelude::*;
//! use glib::subclass::prelude::*;
//!
//! pub mod imp {
//! use super::*;
//!
//! // SimpleModuleObject is a dynamic type.
//! #[derive(Default)]
//! pub struct SimpleModuleObject;
//!
//! #[glib::object_subclass]
//! #[object_subclass_dynamic]
//! impl ObjectSubclass for SimpleModuleObject {
//! const NAME: &'static str = "SimpleModuleObject";
//! type Type = super::SimpleModuleObject;
//! }
//!
//! impl ObjectImpl for SimpleModuleObject {}
//!
//! // SimpleTypeModule is the type module within the object subclass is registered as a dynamic type.
//! #[derive(Default)]
//! pub struct SimpleTypeModule;
//!
//! #[glib::object_subclass]
//! impl ObjectSubclass for SimpleTypeModule {
//! const NAME: &'static str = "SimpleTypeModule";
//! type Type = super::SimpleTypeModule;
//! type ParentType = glib::TypeModule;
//! type Interfaces = (glib::TypePlugin,);
//! }
//!
//! impl ObjectImpl for SimpleTypeModule {}
//!
//! impl TypeModuleImpl for SimpleTypeModule {
//! /// Loads the module and registers the object subclass as a dynamic type.
//! fn load(&self) -> bool {
//! SimpleModuleObject::on_implementation_load(self.obj().upcast_ref::<glib::TypeModule>())
//! }
//!
//! /// Unloads the module.
//! fn unload(&self) {
//! SimpleModuleObject::on_implementation_unload(self.obj().upcast_ref::<glib::TypeModule>());
//! }
//! }
//!
//! impl TypePluginImpl for SimpleTypeModule {}
//! }
//!
//! // Optionally, defines a wrapper type to make SimpleModuleObject more ergonomic to use from Rust.
//! glib::wrapper! {
//! pub struct SimpleModuleObject(ObjectSubclass<imp::SimpleModuleObject>);
//! }
//!
//! // Optionally, defines a wrapper type to make SimpleTypeModule more ergonomic to use from Rust.
//! glib::wrapper! {
//! pub struct SimpleTypeModule(ObjectSubclass<imp::SimpleTypeModule>)
//! @extends glib::TypeModule, @implements glib::TypePlugin;
//! }
//!
//! impl SimpleTypeModule {
//! // Creates an object instance of the new type.
//! pub fn new() -> Self {
//! glib::Object::new()
//! }
//! }
//!
//! pub fn main() {
//! let simple_type_module = SimpleTypeModule::new();
//! // at this step, SimpleTypeModule has not been loaded therefore
//! // SimpleModuleObject must not be registered yet.
//! let simple_module_object_type = imp::SimpleModuleObject::type_();
//! assert!(!simple_module_object_type.is_valid());
//!
//! // simulates the GLib type system to load the module.
//! TypeModuleExt::use_(&simple_type_module);
//!
//! // at this step, SimpleModuleObject must have been registered.
//! let simple_module_object_type = imp::SimpleModuleObject::type_();
//! assert!(simple_module_object_type.is_valid());
//! }
//! ```
//!
//! # Example for registering a `glib::Object` subclass within a plugin
//!
//! The following code implements a subclass of `glib::Object` and registers it as
//! a dynamic type.
//!
//! ```rust
//! use glib::prelude::*;
//! use glib::subclass::prelude::*;
//!
//! pub mod imp {
//! use super::*;
//!
//! // SimplePluginObject is a dynamic type.
//! #[derive(Default)]
//! pub struct SimplePluginObject;
//!
//! #[glib::object_subclass]
//! #[object_subclass_dynamic(plugin_type = super::SimpleTypePlugin)]
//! impl ObjectSubclass for SimplePluginObject {
//! const NAME: &'static str = "SimplePluginObject";
//! type Type = super::SimplePluginObject;
//! }
//!
//! impl ObjectImpl for SimplePluginObject {}
//!
//! // SimpleTypePlugin is the type plugin within the object subclass is registered as a dynamic type.
//! #[derive(Default)]
//! pub struct SimpleTypePlugin {
//! type_info: std::cell::Cell<Option<glib::TypeInfo>>
//! }
//!
//! #[glib::object_subclass]
//! impl ObjectSubclass for SimpleTypePlugin {
//! const NAME: &'static str = "SimpleTypePlugin";
//! type Type = super::SimpleTypePlugin;
//! type Interfaces = (glib::TypePlugin,);
//! }
//!
//! impl ObjectImpl for SimpleTypePlugin {}
//!
//! impl TypePluginImpl for SimpleTypePlugin {
//! /// Uses the plugin and registers the object subclass as a dynamic type.
//! fn use_plugin(&self) {
//! SimplePluginObject::on_implementation_load(self.obj().as_ref());
//! }
//!
//! /// Unuses the plugin.
//! fn unuse_plugin(&self) {
//! SimplePluginObject::on_implementation_unload(self.obj().as_ref());
//! }
//!
//! /// Returns type information about the object subclass registered as a dynamic type.
//! fn complete_type_info(&self, _type_: glib::Type) -> (glib::TypeInfo, glib::TypeValueTable) {
//! assert!(self.type_info.get().is_some());
//! // returns type info.
//! (self.type_info.get().unwrap(), glib::TypeValueTable::default())
//! }
//! }
//!
//! impl TypePluginRegisterImpl for SimpleTypePlugin {
//! fn register_dynamic_type(&self, parent_type: glib::Type, type_name: &str, type_info: &glib::TypeInfo, flags: glib::TypeFlags) -> glib::Type {
//! let type_ = glib::Type::from_name(type_name).unwrap_or_else(|| {
//! glib::Type::register_dynamic(parent_type, type_name, self.obj().upcast_ref::<glib::TypePlugin>(), flags)
//! });
//! if type_.is_valid() {
//! // saves type info.
//! self.type_info.set(Some(*type_info));
//! }
//! type_
//! }
//! }
//! }
//!
//! // Optionally, defines a wrapper type to make SimplePluginObject more ergonomic to use from Rust.
//! glib::wrapper! {
//! pub struct SimplePluginObject(ObjectSubclass<imp::SimplePluginObject>);
//! }
//!
//! // Optionally, defines a wrapper type to make SimpleTypePlugin more ergonomic to use from Rust.
//! glib::wrapper! {
//! pub struct SimpleTypePlugin(ObjectSubclass<imp::SimpleTypePlugin>)
//! @implements glib::TypePlugin;
//! }
//!
//! impl SimpleTypePlugin {
//! // Creates an object instance of the new type.
//! pub fn new() -> Self {
//! glib::Object::new()
//! }
//! }
//!
//! pub fn main() {
//! let simple_type_plugin = SimpleTypePlugin::new();
//! // at this step, SimpleTypePlugin has not been used therefore
//! // SimplePluginObject must not be registered yet.
//! let simple_plugin_object_type = imp::SimplePluginObject::type_();
//! assert!(!simple_plugin_object_type.is_valid());
//!
//! // simulates the GLib type system to use the plugin.
//! TypePluginExt::use_(&simple_type_plugin);
//!
//! // at this step, SimplePluginObject must have been registered.
//! let simple_plugin_object_type = imp::SimplePluginObject::type_();
//! assert!(simple_plugin_object_type.is_valid());
//! }
//! ```
//!
//!//! # Example for registering a boxed type for a Rust struct
//!
//! The following code boxed type for a tuple struct around `String` and uses it in combination
//! with `glib::Value`.
//!
//! ```rust
//! use glib::prelude::*;
//! use glib::subclass;
//! use glib::subclass::prelude::*;
//!
//! #[derive(Clone, Debug, PartialEq, Eq, glib::Boxed)]
//! #[boxed_type(name = "MyBoxed")]
//! struct MyBoxed(String);
//!
//! pub fn main() {
//! assert!(MyBoxed::static_type().is_valid());
//!
//! let b = MyBoxed(String::from("abc"));
//! let v = b.to_value();
//! let b2 = v.get::<&MyBoxed>().unwrap();
//! assert_eq!(&b, b2);
//! }
//! ```
pub use ;
pub use ;