use glerminal::{TerminalBuilder, TextBuffer};
fn main() {
let terminal = TerminalBuilder::new()
.with_title("TextBuffer Usage Example")
.with_dimensions((1280, 720))
.build();
let mut text_buffer;
match TextBuffer::create(&terminal, (80, 24)) {
Ok(buffer) => text_buffer = buffer,
Err(error) => panic!(format!("Failed to initialize text buffer: {}", error)),
}
text_buffer.write("Hello, ");
text_buffer.cursor.style.fg_color = [0.0, 1.0, 0.0, 1.0];
text_buffer.write("this is green, ");
text_buffer.cursor.style.bg_color = [1.0, 0.0, 0.0, 1.0];
text_buffer.write("and this is on red bg!");
text_buffer.cursor.style = Default::default();
text_buffer.cursor.move_to(0, 1);
text_buffer.write("And now back to normal, on second row ");
text_buffer.cursor.style.shakiness = 1.0;
text_buffer.write("shaking!");
terminal.flush(&mut text_buffer);
while terminal.refresh() {
terminal.draw(&text_buffer);
}
}