mod glcore;
pub use glcore::*;
#[cfg(test)]
mod tests {
use glfw::{Action, Context, Key, SwapInterval};
use crate::glcore::*;
#[test]
fn test() {
let mut glfw = glfw::init(glfw::fail_on_errors).unwrap();
let (mut window, events) = glfw.create_window(300, 300, "Hello this is window", glfw::WindowMode::Windowed)
.expect("Failed to create GLFW window.");
window.set_key_polling(true);
window.make_current();
glfw.set_swap_interval(SwapInterval::Adaptive);
let glcore = GLCore::new(|proc_name|window.get_proc_address(proc_name)).unwrap();
dbg!(glcore);
let start_time = glfw.get_time();
while !window.should_close() {
let cur_frame_time = glfw.get_time();
glcore.glClearColor(cur_frame_time.sin() as f32, cur_frame_time.cos() as f32, (cur_frame_time * 1.5).sin() as f32, 1.0).unwrap();
glcore.glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT).unwrap();
window.swap_buffers();
glfw.poll_events();
for (_, event) in glfw::flush_messages(&events) {
match event {
glfw::WindowEvent::Key(Key::Escape, _, Action::Press, _) => {
window.set_should_close(true)
}
_ => {}
}
}
if cur_frame_time - start_time >= 10.0 {
window.set_should_close(true)
}
}
}
}