gl_object 0.0.5

A gl_object libray for quick use.
Documentation
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#shader vertex
in vec2 in_position;
out vec2 position;
void main() {
  position = in_position;
  gl_Position = vec4(in_position - 0.5, 0.0, 1.0);
}

#shader fragment

precision mediump float;
in vec2 position;
out vec4 color;
uniform float blue;

void main() {
  color = vec4(position, 1.0, 1.0);
}