extern crate gl_generator;
use gl_generator::{Registry, Fallbacks, StructGenerator, DebugStructGenerator, Api, Profile};
use std::env;
use std::fs::File;
use std::path::Path;
fn main() {
let out_dir = env::var("OUT_DIR").unwrap();
println!("{:?}", out_dir);
let mut file_gl = File::create(&Path::new(&out_dir).join("bindings.rs")).unwrap();
let registry = Registry::new(Api::Gl, (4,5), Profile::Core, Fallbacks::All, [
"GL_NV_command_list",
]);
if env::var("CARGO_FEATURE_DEBUG").is_ok() {
registry.write_bindings(
DebugStructGenerator,
&mut file_gl
)
.unwrap();
} else {
registry.write_bindings(
StructGenerator,
&mut file_gl
).unwrap();
}
}