Documentation
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  <meta name="apple-mobile-web-app-status-bar-style" content="black" />
  <meta name="apple-mobile-web-app-capable" content="yes" />

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  <title>WebGL Example</title>
</head>

<body>
  <div id="app">
    <canvas id="canvas"></canvas>
    <script type="text/javascript">
      var canvas = document.getElementById("canvas"),
        Module = {
          env: {
            RUST_BACKTRACE: 1
          },
          canvas: canvas,
        };

      canvas.style.position = "absolute";
      canvas.style.top = "0px";
      canvas.style.left = "0px";

      function resize() {
        var w = window.innerWidth,
          h = window.innerHeight,
          style = canvas.style;

        canvas.width = w;
        canvas.height = h;
        style.width = w + "px";
        style.height = h + "px";
      }

      window.addEventListener("resize", resize);
      resize();
    </script>
  </div>
  <script type="application/javascript" src="../target/asmjs-unknown-emscripten/debug/examples/simple.js"></script>
</body>

</html>