<html>
<head>
<meta charset="utf-8"/>
<meta http-equiv="cleartype" content="on"/>
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1"/>
<meta name="apple-mobile-web-app-status-bar-style" content="black" />
<meta name="apple-mobile-web-app-capable" content="yes" />
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no">
<meta name="description" content=""/>
<meta name="keywords" content=""/>
<title>WebGL Example</title>
</head>
<body>
<div id="app">
<canvas id="canvas" width="1024" height="768"></canvas>
<script type="text/javascript">
var Module = {
canvas: document.getElementById("canvas")
};
</script>
</div>
<script type="application/javascript" src="../target/asmjs-unknown-emscripten/debug/examples/webgl.js"></script>
</body>
</html>