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register_script_components

Function register_script_components 

Source
pub fn register_script_components(reg: &mut ComponentRegistry)
Expand description

Registers the scripting layer’s serializable scene components (currently Script) into a scene ComponentRegistry.

Call this from the layer that wires both scenes and scripting together (the app / editor / facade) so that gizmo-scene itself stays free of any dependency on gizmo-scripting. Without this call a scene round-trips fine, it simply won’t (de)serialize Script components.