pub struct SimpleSceneState {
pub camera_speed: f32,
pub camera_pitch: f32,
pub camera_yaw: f32,
pub camera_pos: Vec3,
}Fields§
§camera_speed: f32§camera_pitch: f32§camera_yaw: f32§camera_pos: Vec3Auto Trait Implementations§
impl Freeze for SimpleSceneState
impl RefUnwindSafe for SimpleSceneState
impl Send for SimpleSceneState
impl Sync for SimpleSceneState
impl Unpin for SimpleSceneState
impl UnsafeUnpin for SimpleSceneState
impl UnwindSafe for SimpleSceneState
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