mod blame_file;
mod branchlist;
mod changes;
mod command;
mod commit;
mod commit_details;
mod commitlist;
mod compare_commits;
mod create_branch;
mod cred;
mod diff;
mod externaleditor;
mod fetch;
mod file_find_popup;
mod file_revlog;
mod help;
mod inspect_commit;
mod msg;
mod options_popup;
mod pull;
mod push;
mod push_tags;
mod rename_branch;
mod reset;
mod revision_files;
mod revision_files_popup;
mod stashmsg;
mod status_tree;
mod submodules;
mod syntax_text;
mod tag_commit;
mod taglist;
mod textinput;
mod utils;
pub use self::status_tree::StatusTreeComponent;
pub use blame_file::{BlameFileComponent, BlameFileOpen};
pub use branchlist::BranchListComponent;
pub use changes::ChangesComponent;
pub use command::{CommandInfo, CommandText};
pub use commit::CommitComponent;
pub use commit_details::CommitDetailsComponent;
pub use commitlist::CommitList;
pub use compare_commits::CompareCommitsComponent;
pub use create_branch::CreateBranchComponent;
pub use diff::DiffComponent;
pub use externaleditor::ExternalEditorComponent;
pub use fetch::FetchComponent;
pub use file_find_popup::FileFindPopup;
pub use file_revlog::{FileRevOpen, FileRevlogComponent};
pub use help::HelpComponent;
pub use inspect_commit::{InspectCommitComponent, InspectCommitOpen};
pub use msg::MsgComponent;
pub use options_popup::{AppOption, OptionsPopupComponent};
pub use pull::PullComponent;
pub use push::PushComponent;
pub use push_tags::PushTagsComponent;
pub use rename_branch::RenameBranchComponent;
pub use reset::ConfirmComponent;
pub use revision_files::RevisionFilesComponent;
pub use revision_files_popup::{FileTreeOpen, RevisionFilesPopup};
pub use stashmsg::StashMsgComponent;
pub use submodules::SubmodulesListComponent;
pub use syntax_text::SyntaxTextComponent;
pub use tag_commit::TagCommitComponent;
pub use taglist::TagListComponent;
pub use textinput::{InputType, TextInputComponent};
pub use utils::filetree::FileTreeItemKind;
use crate::ui::style::Theme;
use anyhow::Result;
use crossterm::event::Event;
use std::convert::From;
use tui::{
backend::Backend,
layout::{Alignment, Rect},
text::{Span, Text},
widgets::{Block, BorderType, Borders, Paragraph, Wrap},
Frame,
};
#[macro_export]
macro_rules! accessors {
($self:ident, [$($element:ident),+]) => {
fn components(& $self) -> Vec<&dyn Component> {
vec![
$(&$self.$element,)+
]
}
fn components_mut(&mut $self) -> Vec<&mut dyn Component> {
vec![
$(&mut $self.$element,)+
]
}
};
}
#[macro_export]
macro_rules! any_popup_visible {
($self:ident, [$($element:ident),+]) => {
fn any_popup_visible(& $self) -> bool{
($($self.$element.is_visible()) || +)
}
};
}
#[macro_export]
macro_rules! draw_popups {
($self:ident, [$($element:ident),+]) => {
fn draw_popups<B: Backend>(& $self, mut f: &mut Frame<B>) -> Result<()>{
let size = Layout::default()
.direction(Direction::Vertical)
.constraints(
[
Constraint::Min(1),
Constraint::Length($self.cmdbar.borrow().height()),
]
.as_ref(),
)
.split(f.size())[0];
($($self.$element.draw(&mut f, size)?) , +);
return Ok(());
}
};
}
#[macro_export]
macro_rules! setup_popups {
($self:ident, [$($element:ident),+]) => {
$crate::any_popup_visible!($self, [$($element),+]);
$crate::draw_popups!($self, [ $($element),+ ]);
};
}
pub fn event_pump(
ev: &Event,
components: &mut [&mut dyn Component],
) -> Result<EventState> {
for c in components {
if c.event(ev)?.is_consumed() {
return Ok(EventState::Consumed);
}
}
Ok(EventState::NotConsumed)
}
pub fn command_pump(
out: &mut Vec<CommandInfo>,
force_all: bool,
components: &[&dyn Component],
) {
for c in components {
if c.commands(out, force_all) != CommandBlocking::PassingOn
&& !force_all
{
break;
}
}
}
#[derive(Copy, Clone)]
pub enum ScrollType {
Up,
Down,
Home,
End,
PageUp,
PageDown,
}
#[derive(Copy, Clone)]
pub enum Direction {
Up,
Down,
}
#[derive(PartialEq, Eq)]
pub enum CommandBlocking {
Blocking,
PassingOn,
}
pub fn visibility_blocking<T: Component>(
comp: &T,
) -> CommandBlocking {
if comp.is_visible() {
CommandBlocking::Blocking
} else {
CommandBlocking::PassingOn
}
}
pub trait DrawableComponent {
fn draw<B: Backend>(
&self,
f: &mut Frame<B>,
rect: Rect,
) -> Result<()>;
}
#[derive(PartialEq, Eq)]
pub enum EventState {
Consumed,
NotConsumed,
}
impl EventState {
pub fn is_consumed(&self) -> bool {
*self == Self::Consumed
}
}
impl From<bool> for EventState {
fn from(consumed: bool) -> Self {
if consumed {
Self::Consumed
} else {
Self::NotConsumed
}
}
}
pub trait Component {
fn commands(
&self,
out: &mut Vec<CommandInfo>,
force_all: bool,
) -> CommandBlocking;
fn event(&mut self, ev: &Event) -> Result<EventState>;
fn focused(&self) -> bool {
false
}
fn focus(&mut self, _focus: bool) {}
fn is_visible(&self) -> bool {
true
}
fn hide(&mut self) {}
fn show(&mut self) -> Result<()> {
Ok(())
}
fn toggle_visible(&mut self) -> Result<()> {
if self.is_visible() {
self.hide();
Ok(())
} else {
self.show()
}
}
}
fn dialog_paragraph<'a>(
title: &'a str,
content: Text<'a>,
theme: &Theme,
focused: bool,
) -> Paragraph<'a> {
Paragraph::new(content)
.block(
Block::default()
.title(Span::styled(title, theme.title(focused)))
.borders(Borders::ALL)
.border_style(theme.block(focused)),
)
.alignment(Alignment::Left)
}
fn popup_paragraph<'a, T>(
title: &'a str,
content: T,
theme: &Theme,
focused: bool,
block: bool,
) -> Paragraph<'a>
where
T: Into<Text<'a>>,
{
let paragraph = Paragraph::new(content.into())
.alignment(Alignment::Left)
.wrap(Wrap { trim: true });
if block {
paragraph.block(
Block::default()
.title(Span::styled(title, theme.title(focused)))
.borders(Borders::ALL)
.border_type(BorderType::Thick)
.border_style(theme.block(focused)),
)
} else {
paragraph
}
}