use lazy_static::lazy_static;
use std::path::{Path, PathBuf};
#[cfg(target_os = "macos")]
use std::env;
pub struct BatProjectDirs {
cache_dir: PathBuf,
}
impl BatProjectDirs {
fn new() -> Option<BatProjectDirs> {
#[cfg(target_os = "macos")]
let cache_dir_op = env::var_os("XDG_CACHE_HOME")
.map(PathBuf::from)
.filter(|p| p.is_absolute())
.or_else(|| dirs::home_dir().map(|d| d.join(".cache")));
#[cfg(not(target_os = "macos"))]
let cache_dir_op = dirs::cache_dir();
let cache_dir = cache_dir_op.map(|d| d.join("bat"))?;
Some(BatProjectDirs { cache_dir })
}
pub fn cache_dir(&self) -> &Path {
&self.cache_dir
}
}
lazy_static! {
pub static ref PROJECT_DIRS: BatProjectDirs =
BatProjectDirs::new().unwrap_or_else(|| panic!("Could not get home directory"));
}