pub type GSocketFamily = libc::c_int;
pub type GSocketMsgFlags = libc::c_int;
#[cfg(target_family = "windows")]
mod windows_constants {
pub const G_SOCKET_FAMILY_INVALID: super::GSocketFamily =
windows_sys::Win32::Networking::WinSock::AF_UNSPEC as super::GSocketFamily;
pub const G_SOCKET_FAMILY_UNIX: super::GSocketFamily =
windows_sys::Win32::Networking::WinSock::AF_UNIX as super::GSocketFamily;
pub const G_SOCKET_FAMILY_IPV4: super::GSocketFamily =
windows_sys::Win32::Networking::WinSock::AF_INET as super::GSocketFamily;
pub const G_SOCKET_FAMILY_IPV6: super::GSocketFamily =
windows_sys::Win32::Networking::WinSock::AF_INET6 as super::GSocketFamily;
pub const G_SOCKET_MSG_NONE: super::GSocketMsgFlags = 0;
pub const G_SOCKET_MSG_OOB: super::GSocketMsgFlags =
windows_sys::Win32::Networking::WinSock::MSG_OOB;
pub const G_SOCKET_MSG_PEEK: super::GSocketMsgFlags =
windows_sys::Win32::Networking::WinSock::MSG_PEEK;
pub const G_SOCKET_MSG_DONTROUTE: super::GSocketMsgFlags =
windows_sys::Win32::Networking::WinSock::MSG_DONTROUTE;
}
#[cfg(target_family = "windows")]
pub use windows_constants::*;
#[cfg(not(target_family = "windows"))]
mod libc_constants {
pub const G_SOCKET_FAMILY_INVALID: super::GSocketFamily = libc::AF_UNSPEC;
pub const G_SOCKET_FAMILY_UNIX: super::GSocketFamily = libc::AF_UNIX;
pub const G_SOCKET_FAMILY_IPV4: super::GSocketFamily = libc::AF_INET;
pub const G_SOCKET_FAMILY_IPV6: super::GSocketFamily = libc::AF_INET6;
pub const G_SOCKET_MSG_NONE: super::GSocketMsgFlags = 0;
pub const G_SOCKET_MSG_OOB: super::GSocketMsgFlags = libc::MSG_OOB;
pub const G_SOCKET_MSG_PEEK: super::GSocketMsgFlags = libc::MSG_PEEK;
pub const G_SOCKET_MSG_DONTROUTE: super::GSocketMsgFlags = libc::MSG_DONTROUTE;
}
#[cfg(not(target_family = "windows"))]
pub use libc_constants::*;