use gilt::color::Color;
use gilt::progress::{BarColumn, Progress, ProgressColumn, TaskProgressColumn, TextColumn};
use std::thread;
use std::time::Duration;
fn main() {
let columns: Vec<Box<dyn ProgressColumn>> = vec![
Box::new(TextColumn::new("{task.description}")),
Box::new(
BarColumn::new()
.with_gradient(Color::from_rgb(255, 80, 0), Color::from_rgb(0, 200, 255)),
),
Box::new(TaskProgressColumn::default()),
];
let mut progress = Progress::new(columns);
let task = progress.add_task("Rendering", Some(100.0));
progress.start();
for _ in 0..100 {
progress.advance(task, 1.0);
thread::sleep(Duration::from_millis(30));
}
progress.stop();
}