[][src]Struct gilrs_core::Event

pub struct Event {
    pub id: usize,
    pub event: EventType,
    pub time: SystemTime,
}

Holds information about gamepad event.

Fields

id: usize

Id of gamepad.

event: EventType

Event's data.

time: SystemTime

Time when event was emitted.

Implementations

impl Event[src]

pub fn new(id: usize, event: EventType) -> Self[src]

Creates new event with current time.

Trait Implementations

impl Clone for Event[src]

impl Copy for Event[src]

impl Debug for Event[src]

impl PartialEq<Event> for Event[src]

impl StructuralPartialEq for Event[src]

Auto Trait Implementations

impl RefUnwindSafe for Event

impl Send for Event

impl Sync for Event

impl Unpin for Event

impl UnwindSafe for Event

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.