ghast-data 0.1.2

Static Minecraft Java Edition game data for the ghast client library: blocks, block states, collision shapes, items, entities, biomes, enchantments, foods (generated from PrismarineJS minecraft-data)
Documentation
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//! Item table.
//!
//! @generated by `cargo run -p ghast-codegen-data` from PrismarineJS minecraft-data 3.119.0 — do not edit.
//! Sources: pc/1.8/items.json.

#![allow(clippy::all, clippy::pedantic, clippy::nursery, missing_docs)]

use crate::common::ItemInfo;

pub(crate) static ITEMS: [ItemInfo; 337] = [
    ItemInfo { id: 1, name: "stone", display_name: "Stone", stack_size: 64, max_durability: None, variations: &[(0, "Stone"), (1, "Granite"), (2, "Polished Granite"), (3, "Diorite"), (4, "Polished Diorite"), (5, "Andesite"), (6, "Polished Andesite")] },
    ItemInfo { id: 2, name: "grass", display_name: "Grass Block", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 3, name: "dirt", display_name: "Dirt", stack_size: 64, max_durability: None, variations: &[(0, "Dirt"), (1, "Coarse Dirt"), (2, "Podzol")] },
    ItemInfo { id: 4, name: "cobblestone", display_name: "Cobblestone", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 5, name: "planks", display_name: "Wooden Planks", stack_size: 64, max_durability: None, variations: &[(0, "Oak Wood Planks"), (1, "Spruce Wood Planks"), (2, "Birch Wood Planks"), (3, "Jungle Wood Planks"), (4, "Acacia Wood Planks"), (5, "Dark Oak Wood Planks")] },
    ItemInfo { id: 6, name: "sapling", display_name: "Sapling", stack_size: 64, max_durability: None, variations: &[(0, "Oak Sapling"), (1, "Spruce Sapling"), (2, "Birch Sapling"), (3, "Jungle Sapling"), (4, "Acacia Sapling"), (5, "Dark Oak Sapling")] },
    ItemInfo { id: 7, name: "bedrock", display_name: "Bedrock", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 12, name: "sand", display_name: "Sand", stack_size: 64, max_durability: None, variations: &[(0, "Sand"), (1, "Red Sand")] },
    ItemInfo { id: 13, name: "gravel", display_name: "Gravel", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 14, name: "gold_ore", display_name: "Gold Ore", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 15, name: "iron_ore", display_name: "Iron Ore", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 16, name: "coal_ore", display_name: "Coal Ore", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 17, name: "log", display_name: "Wood", stack_size: 64, max_durability: None, variations: &[(0, "Oak Wood"), (1, "Spruce Wood"), (2, "Birch Wood"), (3, "Jungle Wood"), (4, "Acacia Wood"), (5, "Dark Oak Wood")] },
    ItemInfo { id: 18, name: "leaves", display_name: "Leaves", stack_size: 64, max_durability: None, variations: &[(0, "Oak Leaves"), (1, "Spruce Leaves"), (2, "Birch Leaves"), (3, "Jungle Leaves")] },
    ItemInfo { id: 19, name: "sponge", display_name: "Sponge", stack_size: 64, max_durability: None, variations: &[(0, "Sponge"), (1, "Wet Sponge")] },
    ItemInfo { id: 20, name: "glass", display_name: "Glass", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 21, name: "lapis_ore", display_name: "Lapis Lazuli Ore", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 22, name: "lapis_block", display_name: "Lapis Lazuli Block", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 23, name: "dispenser", display_name: "Dispenser", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 24, name: "sandstone", display_name: "Sandstone", stack_size: 64, max_durability: None, variations: &[(0, "Sandstone"), (1, "Chiseled Sandstone"), (2, "Smooth Sandstone")] },
    ItemInfo { id: 25, name: "noteblock", display_name: "Note Block", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 27, name: "golden_rail", display_name: "Powered Rail", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 28, name: "detector_rail", display_name: "Detector Rail", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 29, name: "sticky_piston", display_name: "Sticky Piston", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 30, name: "web", display_name: "Cobweb", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 31, name: "tallgrass", display_name: "Grass", stack_size: 64, max_durability: None, variations: &[(0, "Shrub"), (1, "Tall Grass"), (2, "Fern")] },
    ItemInfo { id: 32, name: "deadbush", display_name: "Dead Bush", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 33, name: "piston", display_name: "Piston", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 35, name: "wool", display_name: "Wool", stack_size: 64, max_durability: None, variations: &[(0, "White Wool"), (1, "Orange Wool"), (2, "Magenta Wool"), (3, "Light blue Wool"), (4, "Yellow Wool"), (5, "Lime Wool"), (6, "Pink Wool"), (7, "Gray Wool"), (8, "Light gray Wool"), (9, "Cyan Wool"), (10, "Purple Wool"), (11, "Blue Wool"), (12, "Brown Wool"), (13, "Green Wool"), (14, "Red Wool"), (15, "Black Wool")] },
    ItemInfo { id: 37, name: "yellow_flower", display_name: "Dandelion", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 38, name: "red_flower", display_name: "Poppy", stack_size: 64, max_durability: None, variations: &[(0, "Poppy"), (1, "Blue Orchid"), (2, "Allium"), (3, "Azure Bluet"), (4, "Red Tulip"), (5, "Orange Tulip"), (6, "White Tulip"), (7, "Pink Tulip"), (8, "Oxeye Daisy")] },
    ItemInfo { id: 39, name: "brown_mushroom", display_name: "Brown Mushroom", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 40, name: "red_mushroom", display_name: "Red Mushroom", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 41, name: "gold_block", display_name: "Block of Gold", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 42, name: "iron_block", display_name: "Block of Iron", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 44, name: "stone_slab", display_name: "Stone Slab", stack_size: 64, max_durability: None, variations: &[(0, "Stone Slab"), (1, "Sandstone Slab"), (2, "Wooden Slab"), (3, "Cobblestone Slab"), (4, "Bricks Slab"), (5, "Stone Bricks Slab"), (6, "Nether Brick Slab"), (7, "Quartz Slab")] },
    ItemInfo { id: 45, name: "brick_block", display_name: "Brick", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 46, name: "tnt", display_name: "TNT", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 47, name: "bookshelf", display_name: "Bookshelf", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 48, name: "mossy_cobblestone", display_name: "Moss Stone", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 49, name: "obsidian", display_name: "Obsidian", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 50, name: "torch", display_name: "Torch", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 52, name: "mob_spawner", display_name: "Monster Spawner", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 53, name: "oak_stairs", display_name: "Oak Wood Stairs", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 54, name: "chest", display_name: "Chest", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 56, name: "diamond_ore", display_name: "Diamond Ore", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 57, name: "diamond_block", display_name: "Block of Diamond", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 58, name: "crafting_table", display_name: "Crafting Table", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 60, name: "farmland", display_name: "Farmland", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 61, name: "furnace", display_name: "Furnace", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 62, name: "lit_furnace", display_name: "Burning Furnace", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 65, name: "ladder", display_name: "Ladder", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 66, name: "rail", display_name: "Rail", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 67, name: "stone_stairs", display_name: "Cobblestone Stairs", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 69, name: "lever", display_name: "Lever", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 70, name: "stone_pressure_plate", display_name: "Stone Pressure Plate", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 72, name: "wooden_pressure_plate", display_name: "Wooden Pressure Plate", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 73, name: "redstone_ore", display_name: "Redstone Ore", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 76, name: "redstone_torch", display_name: "Redstone Torch", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 77, name: "stone_button", display_name: "Stone Button", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 78, name: "snow_layer", display_name: "Snow", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 79, name: "ice", display_name: "Ice", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 80, name: "snow", display_name: "Snow", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 81, name: "cactus", display_name: "Cactus", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 82, name: "clay", display_name: "Clay", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 84, name: "jukebox", display_name: "Jukebox", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 85, name: "fence", display_name: "Oak Fence", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 86, name: "pumpkin", display_name: "Pumpkin", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 87, name: "netherrack", display_name: "Netherrack", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 88, name: "soul_sand", display_name: "Soul Sand", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 89, name: "glowstone", display_name: "Glowstone", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 91, name: "lit_pumpkin", display_name: "Jack o'Lantern", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 95, name: "stained_glass", display_name: "Stained Glass", stack_size: 64, max_durability: None, variations: &[(0, "White Stained Glass"), (1, "Orange Stained Glass"), (2, "Magenta Stained Glass"), (3, "Light Blue Stained Glass"), (4, "Yellow Stained Glass"), (5, "Lime Stained Glass"), (6, "Pink Stained Glass"), (7, "Gray Stained Glass"), (8, "Light Gray Stained Glass"), (9, "Cyan Stained Glass"), (10, "Purple Stained Glass"), (11, "Blue Stained Glass"), (12, "Brown Stained Glass"), (13, "Green Stained Glass"), (14, "Red Stained Glass"), (15, "Black Stained Glass")] },
    ItemInfo { id: 96, name: "trapdoor", display_name: "Wooden Trapdoor", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 97, name: "monster_egg", display_name: "Monster Egg", stack_size: 64, max_durability: None, variations: &[(0, "Stone Monster Egg"), (1, "Cobblestone Monster Egg"), (2, "Stone Brick Monster Egg"), (3, "Mossy Stone Brick Monster Egg"), (4, "Cracked Stone Brick Monster Egg"), (5, "Chiseled Stone Brick Monster Egg")] },
    ItemInfo { id: 98, name: "stonebrick", display_name: "Stone Bricks", stack_size: 64, max_durability: None, variations: &[(0, "Stone Bricks"), (1, "Mossy Stone Bricks"), (2, "Cracked Stone Bricks"), (3, "Chiseled Stone Bricks")] },
    ItemInfo { id: 99, name: "brown_mushroom_block", display_name: "Brown Mushroom Block", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 100, name: "red_mushroom_block", display_name: "Red Mushroom Block", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 101, name: "iron_bars", display_name: "Iron Bars", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 102, name: "glass_pane", display_name: "Glass Pane", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 103, name: "melon_block", display_name: "Melon", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 106, name: "vine", display_name: "Vines", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 107, name: "fence_gate", display_name: "Oak Fence Gate", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 108, name: "brick_stairs", display_name: "Brick Stairs", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 109, name: "stone_brick_stairs", display_name: "Stone Brick Stairs", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 110, name: "mycelium", display_name: "Mycelium", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 111, name: "waterlily", display_name: "Lily Pad", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 112, name: "nether_brick", display_name: "Nether Brick", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 113, name: "nether_brick_fence", display_name: "Nether Brick Fence", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 114, name: "nether_brick_stairs", display_name: "Nether Brick Stairs", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 116, name: "enchanting_table", display_name: "Enchantment Table", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 120, name: "end_portal_frame", display_name: "End Portal Frame", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 121, name: "end_stone", display_name: "End Stone", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 122, name: "dragon_egg", display_name: "Dragon Egg", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 123, name: "redstone_lamp", display_name: "Redstone Lamp", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 126, name: "wooden_slab", display_name: "Wood Slab", stack_size: 64, max_durability: None, variations: &[(0, "Oak Wood Slab"), (1, "Spruce Wood Slab"), (2, "Birch Wood Slab"), (3, "Jungle Wood Slab"), (4, "Acacia Wood Slab"), (5, "Dark Oak Wood Slab")] },
    ItemInfo { id: 128, name: "sandstone_stairs", display_name: "Sandstone Stairs", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 129, name: "emerald_ore", display_name: "Emerald Ore", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 130, name: "ender_chest", display_name: "Ender Chest", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 131, name: "tripwire_hook", display_name: "Tripwire Hook", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 133, name: "emerald_block", display_name: "Block of Emerald", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 134, name: "spruce_stairs", display_name: "Spruce Wood Stairs", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 135, name: "birch_stairs", display_name: "Birch Wood Stairs", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 136, name: "jungle_stairs", display_name: "Jungle Wood Stairs", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 137, name: "command_block", display_name: "Command Block", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 138, name: "beacon", display_name: "Beacon", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 139, name: "cobblestone_wall", display_name: "Cobblestone Wall", stack_size: 64, max_durability: None, variations: &[(0, "Cobblestone Wall"), (1, "Mossy Cobblestone Wall")] },
    ItemInfo { id: 143, name: "wooden_button", display_name: "Wooden Button", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 145, name: "anvil", display_name: "Anvil", stack_size: 64, max_durability: None, variations: &[(0, "Anvil"), (1, "Slightly Damaged Anvil"), (2, "Very Damaged Anvil")] },
    ItemInfo { id: 146, name: "trapped_chest", display_name: "Trapped Chest", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 147, name: "light_weighted_pressure_plate", display_name: "Weighted Pressure Plate (Light)", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 148, name: "heavy_weighted_pressure_plate", display_name: "Weighted Pressure Plate (Heavy)", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 151, name: "daylight_detector", display_name: "Daylight Detector", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 152, name: "redstone_block", display_name: "Block of Redstone", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 153, name: "quartz_ore", display_name: "Nether Quartz", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 154, name: "hopper", display_name: "Hopper", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 155, name: "quartz_block", display_name: "Block of Quartz", stack_size: 64, max_durability: None, variations: &[(0, "Block of Quartz"), (1, "Chiseled Quartz Block"), (2, "Pillar Quartz Block")] },
    ItemInfo { id: 156, name: "quartz_stairs", display_name: "Quartz Stairs", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 157, name: "activator_rail", display_name: "Activator Rail", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 158, name: "dropper", display_name: "Dropper", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 159, name: "stained_hardened_clay", display_name: "Stained Clay", stack_size: 64, max_durability: None, variations: &[(0, "White Stained Clay"), (1, "Orange Stained Clay"), (2, "Magenta Stained Clay"), (3, "Light Blue Stained Clay"), (4, "Yellow Stained Clay"), (5, "Lime Stained Clay"), (6, "Pink Stained Clay"), (7, "Gray Stained Clay"), (8, "Light Gray Stained Clay"), (9, "Cyan Stained Clay"), (10, "Purple Stained Clay"), (11, "Blue Stained Clay"), (12, "Brown Stained Clay"), (13, "Green Stained Clay"), (14, "Red Stained Clay"), (15, "Black Stained Clay")] },
    ItemInfo { id: 160, name: "stained_glass_pane", display_name: "Stained Glass Pane", stack_size: 64, max_durability: None, variations: &[(0, "White Stained Glass Pane"), (1, "Orange Stained Glass Pane"), (2, "Magenta Stained Glass Pane"), (3, "Light Blue Stained Glass Pane"), (4, "Yellow Stained Glass Pane"), (5, "Lime Stained Glass Pane"), (6, "Pink Stained Glass Pane"), (7, "Gray Stained Glass Pane"), (8, "Light Gray Stained Glass Pane"), (9, "Cyan Stained Glass Pane"), (10, "Purple Stained Glass Pane"), (11, "Blue Stained Glass Pane"), (12, "Brown Stained Glass Pane"), (13, "Green Stained Glass Pane"), (14, "Red Stained Glass Pane"), (15, "Black Stained Glass Pane")] },
    ItemInfo { id: 161, name: "leaves2", display_name: "Leaves", stack_size: 64, max_durability: None, variations: &[(0, "Acacia Leaves"), (1, "Dark Oak Leaves")] },
    ItemInfo { id: 162, name: "log2", display_name: "Wood", stack_size: 64, max_durability: None, variations: &[(0, "Acacia Wood"), (1, "Dark Oak Wood")] },
    ItemInfo { id: 163, name: "acacia_stairs", display_name: "Acacia Wood Stairs", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 164, name: "dark_oak_stairs", display_name: "Dark Oak Wood Stairs", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 165, name: "slime", display_name: "Slime Block", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 166, name: "barrier", display_name: "Barrier", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 167, name: "iron_trapdoor", display_name: "Iron Trapdoor", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 168, name: "prismarine", display_name: "Prismarine", stack_size: 64, max_durability: None, variations: &[(0, "Prismarine"), (1, "Prismarine Bricks"), (2, "Dark Prismarine")] },
    ItemInfo { id: 169, name: "sea_lantern", display_name: "Sea Lantern", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 170, name: "hay_block", display_name: "Hay Bale", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 171, name: "carpet", display_name: "Carpet", stack_size: 64, max_durability: None, variations: &[(0, "White Carpet"), (1, "Orange Carpet"), (2, "Magenta Carpet"), (3, "Light Blue Carpet"), (4, "Yellow Carpet"), (5, "Lime Carpet"), (6, "Pink Carpet"), (7, "Gray Carpet"), (8, "Light Gray Carpet"), (9, "Cyan Carpet"), (10, "Purple Carpet"), (11, "Blue Carpet"), (12, "Brown Carpet"), (13, "Green Carpet"), (14, "Red Carpet"), (15, "Black Carpet")] },
    ItemInfo { id: 172, name: "hardened_clay", display_name: "Hardened Clay", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 173, name: "coal_block", display_name: "Block of Coal", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 174, name: "packed_ice", display_name: "Packed Ice", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 175, name: "double_plant", display_name: "Large Flowers", stack_size: 64, max_durability: None, variations: &[(0, "Sunflower"), (1, "Lilac"), (2, "Double Tallgrass"), (3, "Large Fern"), (4, "Rose Bush"), (5, "Peony")] },
    ItemInfo { id: 179, name: "red_sandstone", display_name: "Red Sandstone", stack_size: 64, max_durability: None, variations: &[(0, "Red Sandstone"), (1, "Chiseled Red Sandstone"), (2, "Smooth Red Sandstone")] },
    ItemInfo { id: 180, name: "red_sandstone_stairs", display_name: "Red Sandstone Stairs", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 182, name: "stone_slab2", display_name: "Red Sandstone Slab", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 183, name: "spruce_fence_gate", display_name: "Spruce Fence Gate", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 184, name: "birch_fence_gate", display_name: "Birch Fence Gate", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 185, name: "jungle_fence_gate", display_name: "Jungle Fence Gate", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 186, name: "dark_oak_fence_gate", display_name: "Dark Oak Fence Gate", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 187, name: "acacia_fence_gate", display_name: "Acacia Fence Gate", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 188, name: "spruce_fence", display_name: "Spruce Fence", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 189, name: "birch_fence", display_name: "Birch Fence", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 190, name: "jungle_fence", display_name: "Jungle Fence", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 191, name: "dark_oak_fence", display_name: "Dark Oak Fence", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 192, name: "acacia_fence", display_name: "Acacia Fence", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 256, name: "iron_shovel", display_name: "Iron Shovel", stack_size: 1, max_durability: Some(250), variations: &[] },
    ItemInfo { id: 257, name: "iron_pickaxe", display_name: "Iron Pickaxe", stack_size: 1, max_durability: Some(250), variations: &[] },
    ItemInfo { id: 258, name: "iron_axe", display_name: "Iron Axe", stack_size: 1, max_durability: Some(250), variations: &[] },
    ItemInfo { id: 259, name: "flint_and_steel", display_name: "Flint and Steel", stack_size: 1, max_durability: Some(64), variations: &[] },
    ItemInfo { id: 260, name: "apple", display_name: "Apple", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 261, name: "bow", display_name: "Bow", stack_size: 1, max_durability: Some(384), variations: &[] },
    ItemInfo { id: 262, name: "arrow", display_name: "Arrow", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 263, name: "coal", display_name: "Coal", stack_size: 64, max_durability: None, variations: &[(0, "Coal"), (1, "Charcoal")] },
    ItemInfo { id: 264, name: "diamond", display_name: "Diamond", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 265, name: "iron_ingot", display_name: "Iron Ingot", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 266, name: "gold_ingot", display_name: "Gold Ingot", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 267, name: "iron_sword", display_name: "Iron Sword", stack_size: 1, max_durability: Some(250), variations: &[] },
    ItemInfo { id: 268, name: "wooden_sword", display_name: "Wooden Sword", stack_size: 1, max_durability: Some(59), variations: &[] },
    ItemInfo { id: 269, name: "wooden_shovel", display_name: "Wooden Shovel", stack_size: 1, max_durability: Some(59), variations: &[] },
    ItemInfo { id: 270, name: "wooden_pickaxe", display_name: "Wooden Pickaxe", stack_size: 1, max_durability: Some(59), variations: &[] },
    ItemInfo { id: 271, name: "wooden_axe", display_name: "Wooden Axe", stack_size: 1, max_durability: Some(59), variations: &[] },
    ItemInfo { id: 272, name: "stone_sword", display_name: "Stone Sword", stack_size: 1, max_durability: Some(131), variations: &[] },
    ItemInfo { id: 273, name: "stone_shovel", display_name: "Stone Shovel", stack_size: 1, max_durability: Some(131), variations: &[] },
    ItemInfo { id: 274, name: "stone_pickaxe", display_name: "Stone Pickaxe", stack_size: 1, max_durability: Some(131), variations: &[] },
    ItemInfo { id: 275, name: "stone_axe", display_name: "Stone Axe", stack_size: 1, max_durability: Some(131), variations: &[] },
    ItemInfo { id: 276, name: "diamond_sword", display_name: "Diamond Sword", stack_size: 1, max_durability: Some(1561), variations: &[] },
    ItemInfo { id: 277, name: "diamond_shovel", display_name: "Diamond Shovel", stack_size: 1, max_durability: Some(1561), variations: &[] },
    ItemInfo { id: 278, name: "diamond_pickaxe", display_name: "Diamond Pickaxe", stack_size: 1, max_durability: Some(1561), variations: &[] },
    ItemInfo { id: 279, name: "diamond_axe", display_name: "Diamond Axe", stack_size: 1, max_durability: Some(1561), variations: &[] },
    ItemInfo { id: 280, name: "stick", display_name: "Stick", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 281, name: "bowl", display_name: "Bowl", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 282, name: "mushroom_stew", display_name: "Mushroom Stew", stack_size: 1, max_durability: None, variations: &[] },
    ItemInfo { id: 283, name: "golden_sword", display_name: "Golden Sword", stack_size: 1, max_durability: Some(32), variations: &[] },
    ItemInfo { id: 284, name: "golden_shovel", display_name: "Golden Shovel", stack_size: 1, max_durability: Some(32), variations: &[] },
    ItemInfo { id: 285, name: "golden_pickaxe", display_name: "Golden Pickaxe", stack_size: 1, max_durability: Some(32), variations: &[] },
    ItemInfo { id: 286, name: "golden_axe", display_name: "Golden Axe", stack_size: 1, max_durability: Some(32), variations: &[] },
    ItemInfo { id: 287, name: "string", display_name: "String", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 288, name: "feather", display_name: "Feather", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 289, name: "gunpowder", display_name: "Gunpowder", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 290, name: "wooden_hoe", display_name: "Wooden Hoe", stack_size: 1, max_durability: Some(59), variations: &[] },
    ItemInfo { id: 291, name: "stone_hoe", display_name: "Stone Hoe", stack_size: 1, max_durability: Some(131), variations: &[] },
    ItemInfo { id: 292, name: "iron_hoe", display_name: "Iron Hoe", stack_size: 1, max_durability: Some(250), variations: &[] },
    ItemInfo { id: 293, name: "diamond_hoe", display_name: "Diamond Hoe", stack_size: 1, max_durability: Some(1561), variations: &[] },
    ItemInfo { id: 294, name: "golden_hoe", display_name: "Golden Hoe", stack_size: 1, max_durability: Some(32), variations: &[] },
    ItemInfo { id: 295, name: "wheat_seeds", display_name: "Seeds", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 296, name: "wheat", display_name: "Wheat", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 297, name: "bread", display_name: "Bread", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 298, name: "leather_helmet", display_name: "Leather Cap", stack_size: 1, max_durability: Some(55), variations: &[] },
    ItemInfo { id: 299, name: "leather_chestplate", display_name: "Leather Tunic", stack_size: 1, max_durability: Some(80), variations: &[] },
    ItemInfo { id: 300, name: "leather_leggings", display_name: "Leather Pants", stack_size: 1, max_durability: Some(75), variations: &[] },
    ItemInfo { id: 301, name: "leather_boots", display_name: "Leather Boots", stack_size: 1, max_durability: Some(65), variations: &[] },
    ItemInfo { id: 302, name: "chainmail_helmet", display_name: "Chain Helmet", stack_size: 1, max_durability: Some(165), variations: &[] },
    ItemInfo { id: 303, name: "chainmail_chestplate", display_name: "Chain Chestplate", stack_size: 1, max_durability: Some(240), variations: &[] },
    ItemInfo { id: 304, name: "chainmail_leggings", display_name: "Chain Leggings", stack_size: 1, max_durability: Some(225), variations: &[] },
    ItemInfo { id: 305, name: "chainmail_boots", display_name: "Chain Boots", stack_size: 1, max_durability: Some(195), variations: &[] },
    ItemInfo { id: 306, name: "iron_helmet", display_name: "Iron Helmet", stack_size: 1, max_durability: Some(165), variations: &[] },
    ItemInfo { id: 307, name: "iron_chestplate", display_name: "Iron Chestplate", stack_size: 1, max_durability: Some(240), variations: &[] },
    ItemInfo { id: 308, name: "iron_leggings", display_name: "Iron Leggings", stack_size: 1, max_durability: Some(225), variations: &[] },
    ItemInfo { id: 309, name: "iron_boots", display_name: "Iron Boots", stack_size: 1, max_durability: Some(195), variations: &[] },
    ItemInfo { id: 310, name: "diamond_helmet", display_name: "Diamond Helmet", stack_size: 1, max_durability: Some(363), variations: &[] },
    ItemInfo { id: 311, name: "diamond_chestplate", display_name: "Diamond Chestplate", stack_size: 1, max_durability: Some(528), variations: &[] },
    ItemInfo { id: 312, name: "diamond_leggings", display_name: "Diamond Leggings", stack_size: 1, max_durability: Some(495), variations: &[] },
    ItemInfo { id: 313, name: "diamond_boots", display_name: "Diamond Boots", stack_size: 1, max_durability: Some(429), variations: &[] },
    ItemInfo { id: 314, name: "golden_helmet", display_name: "Golden Helmet", stack_size: 1, max_durability: Some(77), variations: &[] },
    ItemInfo { id: 315, name: "golden_chestplate", display_name: "Golden Chestplate", stack_size: 1, max_durability: Some(112), variations: &[] },
    ItemInfo { id: 316, name: "golden_leggings", display_name: "Golden Leggings", stack_size: 1, max_durability: Some(105), variations: &[] },
    ItemInfo { id: 317, name: "golden_boots", display_name: "Golden Boots", stack_size: 1, max_durability: Some(91), variations: &[] },
    ItemInfo { id: 318, name: "flint", display_name: "Flint", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 319, name: "porkchop", display_name: "Raw Porkchop", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 320, name: "cooked_porkchop", display_name: "Cooked Porkchop", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 321, name: "painting", display_name: "Painting", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 322, name: "golden_apple", display_name: "Golden Apple", stack_size: 64, max_durability: None, variations: &[(0, "Golden Apple"), (1, "Enchanted Golden Apple")] },
    ItemInfo { id: 323, name: "sign", display_name: "Sign", stack_size: 16, max_durability: None, variations: &[] },
    ItemInfo { id: 324, name: "wooden_door", display_name: "Oak Door", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 325, name: "bucket", display_name: "Bucket", stack_size: 16, max_durability: None, variations: &[] },
    ItemInfo { id: 326, name: "water_bucket", display_name: "Water Bucket", stack_size: 1, max_durability: None, variations: &[] },
    ItemInfo { id: 327, name: "lava_bucket", display_name: "Lava Bucket", stack_size: 1, max_durability: None, variations: &[] },
    ItemInfo { id: 328, name: "minecart", display_name: "Minecart", stack_size: 1, max_durability: None, variations: &[] },
    ItemInfo { id: 329, name: "saddle", display_name: "Saddle", stack_size: 1, max_durability: None, variations: &[] },
    ItemInfo { id: 330, name: "iron_door", display_name: "Iron Door", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 331, name: "redstone", display_name: "Redstone", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 332, name: "snowball", display_name: "Snowball", stack_size: 16, max_durability: None, variations: &[] },
    ItemInfo { id: 333, name: "boat", display_name: "Boat", stack_size: 1, max_durability: None, variations: &[] },
    ItemInfo { id: 334, name: "leather", display_name: "Leather", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 335, name: "milk_bucket", display_name: "Milk", stack_size: 1, max_durability: None, variations: &[] },
    ItemInfo { id: 336, name: "brick", display_name: "Brick", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 337, name: "clay_ball", display_name: "Clay", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 338, name: "reeds", display_name: "Sugar Canes", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 339, name: "paper", display_name: "Paper", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 340, name: "book", display_name: "Book", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 341, name: "slime_ball", display_name: "Slimeball", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 342, name: "chest_minecart", display_name: "Minecart with Chest", stack_size: 1, max_durability: None, variations: &[] },
    ItemInfo { id: 343, name: "furnace_minecart", display_name: "Minecart with Furnace", stack_size: 1, max_durability: None, variations: &[] },
    ItemInfo { id: 344, name: "egg", display_name: "Egg", stack_size: 16, max_durability: None, variations: &[] },
    ItemInfo { id: 345, name: "compass", display_name: "Compass", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 346, name: "fishing_rod", display_name: "Fishing Rod", stack_size: 1, max_durability: Some(64), variations: &[] },
    ItemInfo { id: 347, name: "clock", display_name: "Clock", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 348, name: "glowstone_dust", display_name: "Glowstone Dust", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 349, name: "fish", display_name: "Fish", stack_size: 64, max_durability: None, variations: &[(0, "Raw Fish"), (1, "Raw Salmon"), (2, "Clownfish"), (3, "Pufferfish")] },
    ItemInfo { id: 350, name: "cooked_fish", display_name: "Cooked Fish", stack_size: 64, max_durability: None, variations: &[(0, "Cooked Fish"), (1, "Cooked Salmon")] },
    ItemInfo { id: 351, name: "dye", display_name: "Dye", stack_size: 64, max_durability: None, variations: &[(0, "Ink Sac"), (1, "Rose Red"), (2, "Cactus Green"), (3, "Cocoa Beans"), (4, "Lapis Lazuli"), (5, "Purple Dye"), (6, "Cyan Dye"), (7, "Light Gray Dye"), (8, "Gray Dye"), (9, "Pink Dye"), (10, "Lime Dye"), (11, "Dandelion Yellow"), (12, "Light Blue Dye"), (13, "Magenta Dye"), (14, "Orange Dye"), (15, "Bone Meal")] },
    ItemInfo { id: 352, name: "bone", display_name: "Bone", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 353, name: "sugar", display_name: "Sugar", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 354, name: "cake", display_name: "Cake", stack_size: 1, max_durability: None, variations: &[] },
    ItemInfo { id: 355, name: "bed", display_name: "Bed", stack_size: 1, max_durability: None, variations: &[] },
    ItemInfo { id: 356, name: "repeater", display_name: "Redstone Repeater", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 357, name: "cookie", display_name: "Cookie", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 358, name: "filled_map", display_name: "Map", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 359, name: "shears", display_name: "Shears", stack_size: 1, max_durability: Some(238), variations: &[] },
    ItemInfo { id: 360, name: "melon", display_name: "Melon", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 361, name: "pumpkin_seeds", display_name: "Pumpkin Seeds", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 362, name: "melon_seeds", display_name: "Melon Seeds", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 363, name: "beef", display_name: "Raw Beef", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 364, name: "cooked_beef", display_name: "Steak", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 365, name: "chicken", display_name: "Raw Chicken", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 366, name: "cooked_chicken", display_name: "Cooked Chicken", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 367, name: "rotten_flesh", display_name: "Rotten Flesh", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 368, name: "ender_pearl", display_name: "Ender Pearl", stack_size: 16, max_durability: None, variations: &[] },
    ItemInfo { id: 369, name: "blaze_rod", display_name: "Blaze Rod", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 370, name: "ghast_tear", display_name: "Ghast Tear", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 371, name: "gold_nugget", display_name: "Gold Nugget", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 372, name: "nether_wart", display_name: "Nether Wart", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 373, name: "potion", display_name: "Potion", stack_size: 1, max_durability: None, variations: &[] },
    ItemInfo { id: 374, name: "glass_bottle", display_name: "Glass Bottle", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 375, name: "spider_eye", display_name: "Spider Eye", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 376, name: "fermented_spider_eye", display_name: "Fermented Spider Eye", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 377, name: "blaze_powder", display_name: "Blaze Powder", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 378, name: "magma_cream", display_name: "Magma Cream", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 379, name: "brewing_stand", display_name: "Brewing Stand", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 380, name: "cauldron", display_name: "Cauldron", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 381, name: "ender_eye", display_name: "Eye of Ender", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 382, name: "speckled_melon", display_name: "Glistering Melon", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 383, name: "spawn_egg", display_name: "Spawn Egg", stack_size: 64, max_durability: None, variations: &[(0, "Spawn"), (1, "Spawn Dropped item"), (7, "Spawn Thrown egg"), (8, "Spawn Lead knot"), (10, "Spawn Shot arrow"), (11, "Spawn Thrown snowball"), (12, "Spawn Ghast fireball"), (13, "Spawn Blaze fireball"), (14, "Spawn Thrown Ender Pearl"), (15, "Spawn Thrown Eye of Ender"), (16, "Spawn Thrown splash potion"), (17, "Spawn Thrown Bottle o' Enchanting"), (18, "Spawn Item Frame"), (19, "Spawn Wither Skull"), (20, "Spawn Primed TNT"), (21, "Spawn Falling block"), (21, "Spawn Falling block"), (22, "Spawn Firework Rocket"), (30, "Spawn Armor Stand"), (41, "Spawn Boat"), (42, "Spawn Minecart"), (42, "Spawn Minecart"), (42, "Spawn Minecart"), (48, "Spawn Mob"), (49, "Spawn Monster"), (50, "Spawn Creeper"), (51, "Spawn Skeleton"), (52, "Spawn Spider"), (53, "Spawn Giant"), (54, "Spawn Zombie"), (55, "Spawn Slime"), (56, "Spawn Ghast"), (57, "Spawn Zombie Pigman"), (58, "Spawn Enderman"), (59, "Spawn Cave Spider"), (60, "Spawn Silverfish"), (61, "Spawn Blaze"), (62, "Spawn Magma Cube"), (63, "Spawn Ender Dragon"), (64, "Spawn Wither"), (65, "Spawn Bat"), (66, "Spawn Witch"), (67, "Spawn Endermite"), (68, "Spawn Guardian"), (90, "Spawn Pig"), (91, "Spawn Sheep"), (92, "Spawn Cow"), (93, "Spawn Chicken"), (94, "Spawn Squid"), (95, "Spawn Wolf"), (96, "Spawn Mooshroom"), (97, "Spawn Snow Golem"), (98, "Spawn Ocelot"), (99, "Spawn Iron Golem"), (100, "Spawn Horse"), (101, "Spawn Rabbit"), (120, "Spawn Villager"), (200, "Spawn Ender Crystal")] },
    ItemInfo { id: 384, name: "experience_bottle", display_name: "Bottle o' Enchanting", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 385, name: "fire_charge", display_name: "Fire Charge", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 386, name: "writable_book", display_name: "Book and Quill", stack_size: 1, max_durability: None, variations: &[] },
    ItemInfo { id: 387, name: "written_book", display_name: "Written Book", stack_size: 16, max_durability: None, variations: &[] },
    ItemInfo { id: 388, name: "emerald", display_name: "Emerald", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 389, name: "item_frame", display_name: "Item Frame", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 390, name: "flower_pot", display_name: "Flower Pot", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 391, name: "carrot", display_name: "Carrot", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 392, name: "potato", display_name: "Potato", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 393, name: "baked_potato", display_name: "Baked Potato", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 394, name: "poisonous_potato", display_name: "Poisonous Potato", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 395, name: "map", display_name: "Empty Map", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 396, name: "golden_carrot", display_name: "Golden Carrot", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 397, name: "skull", display_name: "Skull", stack_size: 64, max_durability: None, variations: &[(0, "Skeleton Skull"), (1, "Wither Skeleton Skull"), (2, "Zombie Head"), (3, "Head"), (4, "Creeper Head")] },
    ItemInfo { id: 398, name: "carrot_on_a_stick", display_name: "Carrot on a Stick", stack_size: 1, max_durability: Some(25), variations: &[] },
    ItemInfo { id: 399, name: "nether_star", display_name: "Nether Star", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 400, name: "pumpkin_pie", display_name: "Pumpkin Pie", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 401, name: "fireworks", display_name: "Firework Rocket", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 402, name: "firework_charge", display_name: "Firework Star", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 403, name: "enchanted_book", display_name: "Enchanted Book", stack_size: 1, max_durability: None, variations: &[] },
    ItemInfo { id: 404, name: "comparator", display_name: "Redstone Comparator", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 405, name: "netherbrick", display_name: "Nether Brick", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 406, name: "quartz", display_name: "Nether Quartz", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 407, name: "tnt_minecart", display_name: "Minecart with TNT", stack_size: 1, max_durability: None, variations: &[] },
    ItemInfo { id: 408, name: "hopper_minecart", display_name: "Minecart with Hopper", stack_size: 1, max_durability: None, variations: &[] },
    ItemInfo { id: 409, name: "prismarine_shard", display_name: "Prismarine Shard", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 410, name: "prismarine_crystals", display_name: "Prismarine Crystals", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 411, name: "rabbit", display_name: "Raw Rabbit", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 412, name: "cooked_rabbit", display_name: "Cooked Rabbit", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 413, name: "rabbit_stew", display_name: "Rabbit Stew", stack_size: 1, max_durability: None, variations: &[] },
    ItemInfo { id: 414, name: "rabbit_foot", display_name: "Rabbit's Foot", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 415, name: "rabbit_hide", display_name: "Rabbit Hide", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 416, name: "armor_stand", display_name: "Armor Stand", stack_size: 16, max_durability: None, variations: &[] },
    ItemInfo { id: 417, name: "iron_horse_armor", display_name: "Iron Horse Armor", stack_size: 1, max_durability: None, variations: &[] },
    ItemInfo { id: 418, name: "golden_horse_armor", display_name: "Gold Horse Armor", stack_size: 1, max_durability: None, variations: &[] },
    ItemInfo { id: 419, name: "diamond_horse_armor", display_name: "Diamond Horse Armor", stack_size: 1, max_durability: None, variations: &[] },
    ItemInfo { id: 420, name: "lead", display_name: "Lead", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 421, name: "name_tag", display_name: "Name Tag", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 422, name: "command_block_minecart", display_name: "Minecart with Command Block", stack_size: 1, max_durability: None, variations: &[] },
    ItemInfo { id: 423, name: "mutton", display_name: "Raw Mutton", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 424, name: "cooked_mutton", display_name: "Cooked Mutton", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 425, name: "banner", display_name: "Banner", stack_size: 16, max_durability: None, variations: &[(0, "Black Banner"), (1, "Red Banner"), (2, "Green Banner"), (3, "Brown Banner"), (4, "Blue Banner"), (5, "Purple Banner"), (6, "Cyan Banner"), (7, "Light Gray Banner"), (8, "Gray Banner"), (9, "Pink Banner"), (10, "Lime Banner"), (11, "Yellow Banner"), (12, "Light Blue Banner"), (13, "Magenta Banner"), (14, "Orange Banner"), (15, "White Banner")] },
    ItemInfo { id: 427, name: "spruce_door", display_name: "Spruce Door", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 428, name: "birch_door", display_name: "Birch Door", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 429, name: "jungle_door", display_name: "Jungle Door", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 430, name: "acacia_door", display_name: "Acacia Door", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 431, name: "dark_oak_door", display_name: "Dark Oak Door", stack_size: 64, max_durability: None, variations: &[] },
    ItemInfo { id: 2256, name: "record_13", display_name: "13 Disc", stack_size: 1, max_durability: None, variations: &[] },
    ItemInfo { id: 2257, name: "record_cat", display_name: "Cat Disc", stack_size: 1, max_durability: None, variations: &[] },
    ItemInfo { id: 2258, name: "record_blocks", display_name: "Blocks Disc", stack_size: 1, max_durability: None, variations: &[] },
    ItemInfo { id: 2259, name: "record_chirp", display_name: "Chirp Disc", stack_size: 1, max_durability: None, variations: &[] },
    ItemInfo { id: 2260, name: "record_far", display_name: "Far Disc", stack_size: 1, max_durability: None, variations: &[] },
    ItemInfo { id: 2261, name: "record_mall", display_name: "Mall Disc", stack_size: 1, max_durability: None, variations: &[] },
    ItemInfo { id: 2262, name: "record_mellohi", display_name: "Mellohi Disc", stack_size: 1, max_durability: None, variations: &[] },
    ItemInfo { id: 2263, name: "record_stal", display_name: "Stal Disc", stack_size: 1, max_durability: None, variations: &[] },
    ItemInfo { id: 2264, name: "record_strad", display_name: "Strad Disc", stack_size: 1, max_durability: None, variations: &[] },
    ItemInfo { id: 2265, name: "record_ward", display_name: "Ward Disc", stack_size: 1, max_durability: None, variations: &[] },
    ItemInfo { id: 2266, name: "record_11", display_name: "11 Disc", stack_size: 1, max_durability: None, variations: &[] },
    ItemInfo { id: 2267, name: "record_wait", display_name: "Wait Disc", stack_size: 1, max_durability: None, variations: &[] },
];

pub(crate) static ITEM_NAMES: [(&str, u16); 337] = [
    ("acacia_door", 430),
    ("acacia_fence", 192),
    ("acacia_fence_gate", 187),
    ("acacia_stairs", 163),
    ("activator_rail", 157),
    ("anvil", 145),
    ("apple", 260),
    ("armor_stand", 416),
    ("arrow", 262),
    ("baked_potato", 393),
    ("banner", 425),
    ("barrier", 166),
    ("beacon", 138),
    ("bed", 355),
    ("bedrock", 7),
    ("beef", 363),
    ("birch_door", 428),
    ("birch_fence", 189),
    ("birch_fence_gate", 184),
    ("birch_stairs", 135),
    ("blaze_powder", 377),
    ("blaze_rod", 369),
    ("boat", 333),
    ("bone", 352),
    ("book", 340),
    ("bookshelf", 47),
    ("bow", 261),
    ("bowl", 281),
    ("bread", 297),
    ("brewing_stand", 379),
    ("brick", 336),
    ("brick_block", 45),
    ("brick_stairs", 108),
    ("brown_mushroom", 39),
    ("brown_mushroom_block", 99),
    ("bucket", 325),
    ("cactus", 81),
    ("cake", 354),
    ("carpet", 171),
    ("carrot", 391),
    ("carrot_on_a_stick", 398),
    ("cauldron", 380),
    ("chainmail_boots", 305),
    ("chainmail_chestplate", 303),
    ("chainmail_helmet", 302),
    ("chainmail_leggings", 304),
    ("chest", 54),
    ("chest_minecart", 342),
    ("chicken", 365),
    ("clay", 82),
    ("clay_ball", 337),
    ("clock", 347),
    ("coal", 263),
    ("coal_block", 173),
    ("coal_ore", 16),
    ("cobblestone", 4),
    ("cobblestone_wall", 139),
    ("command_block", 137),
    ("command_block_minecart", 422),
    ("comparator", 404),
    ("compass", 345),
    ("cooked_beef", 364),
    ("cooked_chicken", 366),
    ("cooked_fish", 350),
    ("cooked_mutton", 424),
    ("cooked_porkchop", 320),
    ("cooked_rabbit", 412),
    ("cookie", 357),
    ("crafting_table", 58),
    ("dark_oak_door", 431),
    ("dark_oak_fence", 191),
    ("dark_oak_fence_gate", 186),
    ("dark_oak_stairs", 164),
    ("daylight_detector", 151),
    ("deadbush", 32),
    ("detector_rail", 28),
    ("diamond", 264),
    ("diamond_axe", 279),
    ("diamond_block", 57),
    ("diamond_boots", 313),
    ("diamond_chestplate", 311),
    ("diamond_helmet", 310),
    ("diamond_hoe", 293),
    ("diamond_horse_armor", 419),
    ("diamond_leggings", 312),
    ("diamond_ore", 56),
    ("diamond_pickaxe", 278),
    ("diamond_shovel", 277),
    ("diamond_sword", 276),
    ("dirt", 3),
    ("dispenser", 23),
    ("double_plant", 175),
    ("dragon_egg", 122),
    ("dropper", 158),
    ("dye", 351),
    ("egg", 344),
    ("emerald", 388),
    ("emerald_block", 133),
    ("emerald_ore", 129),
    ("enchanted_book", 403),
    ("enchanting_table", 116),
    ("end_portal_frame", 120),
    ("end_stone", 121),
    ("ender_chest", 130),
    ("ender_eye", 381),
    ("ender_pearl", 368),
    ("experience_bottle", 384),
    ("farmland", 60),
    ("feather", 288),
    ("fence", 85),
    ("fence_gate", 107),
    ("fermented_spider_eye", 376),
    ("filled_map", 358),
    ("fire_charge", 385),
    ("firework_charge", 402),
    ("fireworks", 401),
    ("fish", 349),
    ("fishing_rod", 346),
    ("flint", 318),
    ("flint_and_steel", 259),
    ("flower_pot", 390),
    ("furnace", 61),
    ("furnace_minecart", 343),
    ("ghast_tear", 370),
    ("glass", 20),
    ("glass_bottle", 374),
    ("glass_pane", 102),
    ("glowstone", 89),
    ("glowstone_dust", 348),
    ("gold_block", 41),
    ("gold_ingot", 266),
    ("gold_nugget", 371),
    ("gold_ore", 14),
    ("golden_apple", 322),
    ("golden_axe", 286),
    ("golden_boots", 317),
    ("golden_carrot", 396),
    ("golden_chestplate", 315),
    ("golden_helmet", 314),
    ("golden_hoe", 294),
    ("golden_horse_armor", 418),
    ("golden_leggings", 316),
    ("golden_pickaxe", 285),
    ("golden_rail", 27),
    ("golden_shovel", 284),
    ("golden_sword", 283),
    ("grass", 2),
    ("gravel", 13),
    ("gunpowder", 289),
    ("hardened_clay", 172),
    ("hay_block", 170),
    ("heavy_weighted_pressure_plate", 148),
    ("hopper", 154),
    ("hopper_minecart", 408),
    ("ice", 79),
    ("iron_axe", 258),
    ("iron_bars", 101),
    ("iron_block", 42),
    ("iron_boots", 309),
    ("iron_chestplate", 307),
    ("iron_door", 330),
    ("iron_helmet", 306),
    ("iron_hoe", 292),
    ("iron_horse_armor", 417),
    ("iron_ingot", 265),
    ("iron_leggings", 308),
    ("iron_ore", 15),
    ("iron_pickaxe", 257),
    ("iron_shovel", 256),
    ("iron_sword", 267),
    ("iron_trapdoor", 167),
    ("item_frame", 389),
    ("jukebox", 84),
    ("jungle_door", 429),
    ("jungle_fence", 190),
    ("jungle_fence_gate", 185),
    ("jungle_stairs", 136),
    ("ladder", 65),
    ("lapis_block", 22),
    ("lapis_ore", 21),
    ("lava_bucket", 327),
    ("lead", 420),
    ("leather", 334),
    ("leather_boots", 301),
    ("leather_chestplate", 299),
    ("leather_helmet", 298),
    ("leather_leggings", 300),
    ("leaves", 18),
    ("leaves2", 161),
    ("lever", 69),
    ("light_weighted_pressure_plate", 147),
    ("lit_furnace", 62),
    ("lit_pumpkin", 91),
    ("log", 17),
    ("log2", 162),
    ("magma_cream", 378),
    ("map", 395),
    ("melon", 360),
    ("melon_block", 103),
    ("melon_seeds", 362),
    ("milk_bucket", 335),
    ("minecart", 328),
    ("mob_spawner", 52),
    ("monster_egg", 97),
    ("mossy_cobblestone", 48),
    ("mushroom_stew", 282),
    ("mutton", 423),
    ("mycelium", 110),
    ("name_tag", 421),
    ("nether_brick", 112),
    ("nether_brick_fence", 113),
    ("nether_brick_stairs", 114),
    ("nether_star", 399),
    ("nether_wart", 372),
    ("netherbrick", 405),
    ("netherrack", 87),
    ("noteblock", 25),
    ("oak_stairs", 53),
    ("obsidian", 49),
    ("packed_ice", 174),
    ("painting", 321),
    ("paper", 339),
    ("piston", 33),
    ("planks", 5),
    ("poisonous_potato", 394),
    ("porkchop", 319),
    ("potato", 392),
    ("potion", 373),
    ("prismarine", 168),
    ("prismarine_crystals", 410),
    ("prismarine_shard", 409),
    ("pumpkin", 86),
    ("pumpkin_pie", 400),
    ("pumpkin_seeds", 361),
    ("quartz", 406),
    ("quartz_block", 155),
    ("quartz_ore", 153),
    ("quartz_stairs", 156),
    ("rabbit", 411),
    ("rabbit_foot", 414),
    ("rabbit_hide", 415),
    ("rabbit_stew", 413),
    ("rail", 66),
    ("record_11", 2266),
    ("record_13", 2256),
    ("record_blocks", 2258),
    ("record_cat", 2257),
    ("record_chirp", 2259),
    ("record_far", 2260),
    ("record_mall", 2261),
    ("record_mellohi", 2262),
    ("record_stal", 2263),
    ("record_strad", 2264),
    ("record_wait", 2267),
    ("record_ward", 2265),
    ("red_flower", 38),
    ("red_mushroom", 40),
    ("red_mushroom_block", 100),
    ("red_sandstone", 179),
    ("red_sandstone_stairs", 180),
    ("redstone", 331),
    ("redstone_block", 152),
    ("redstone_lamp", 123),
    ("redstone_ore", 73),
    ("redstone_torch", 76),
    ("reeds", 338),
    ("repeater", 356),
    ("rotten_flesh", 367),
    ("saddle", 329),
    ("sand", 12),
    ("sandstone", 24),
    ("sandstone_stairs", 128),
    ("sapling", 6),
    ("sea_lantern", 169),
    ("shears", 359),
    ("sign", 323),
    ("skull", 397),
    ("slime", 165),
    ("slime_ball", 341),
    ("snow", 80),
    ("snow_layer", 78),
    ("snowball", 332),
    ("soul_sand", 88),
    ("spawn_egg", 383),
    ("speckled_melon", 382),
    ("spider_eye", 375),
    ("sponge", 19),
    ("spruce_door", 427),
    ("spruce_fence", 188),
    ("spruce_fence_gate", 183),
    ("spruce_stairs", 134),
    ("stained_glass", 95),
    ("stained_glass_pane", 160),
    ("stained_hardened_clay", 159),
    ("stick", 280),
    ("sticky_piston", 29),
    ("stone", 1),
    ("stone_axe", 275),
    ("stone_brick_stairs", 109),
    ("stone_button", 77),
    ("stone_hoe", 291),
    ("stone_pickaxe", 274),
    ("stone_pressure_plate", 70),
    ("stone_shovel", 273),
    ("stone_slab", 44),
    ("stone_slab2", 182),
    ("stone_stairs", 67),
    ("stone_sword", 272),
    ("stonebrick", 98),
    ("string", 287),
    ("sugar", 353),
    ("tallgrass", 31),
    ("tnt", 46),
    ("tnt_minecart", 407),
    ("torch", 50),
    ("trapdoor", 96),
    ("trapped_chest", 146),
    ("tripwire_hook", 131),
    ("vine", 106),
    ("water_bucket", 326),
    ("waterlily", 111),
    ("web", 30),
    ("wheat", 296),
    ("wheat_seeds", 295),
    ("wooden_axe", 271),
    ("wooden_button", 143),
    ("wooden_door", 324),
    ("wooden_hoe", 290),
    ("wooden_pickaxe", 270),
    ("wooden_pressure_plate", 72),
    ("wooden_shovel", 269),
    ("wooden_slab", 126),
    ("wooden_sword", 268),
    ("wool", 35),
    ("writable_book", 386),
    ("written_book", 387),
    ("yellow_flower", 37),
];

/// Item constants.
impl crate::v1_8::Item {
    /// `stone` (Stone).
    pub const STONE: Self = Self(1);
    /// `grass` (Grass Block).
    pub const GRASS: Self = Self(2);
    /// `dirt` (Dirt).
    pub const DIRT: Self = Self(3);
    /// `cobblestone` (Cobblestone).
    pub const COBBLESTONE: Self = Self(4);
    /// `planks` (Wooden Planks).
    pub const PLANKS: Self = Self(5);
    /// `sapling` (Sapling).
    pub const SAPLING: Self = Self(6);
    /// `bedrock` (Bedrock).
    pub const BEDROCK: Self = Self(7);
    /// `sand` (Sand).
    pub const SAND: Self = Self(12);
    /// `gravel` (Gravel).
    pub const GRAVEL: Self = Self(13);
    /// `gold_ore` (Gold Ore).
    pub const GOLD_ORE: Self = Self(14);
    /// `iron_ore` (Iron Ore).
    pub const IRON_ORE: Self = Self(15);
    /// `coal_ore` (Coal Ore).
    pub const COAL_ORE: Self = Self(16);
    /// `log` (Wood).
    pub const LOG: Self = Self(17);
    /// `leaves` (Leaves).
    pub const LEAVES: Self = Self(18);
    /// `sponge` (Sponge).
    pub const SPONGE: Self = Self(19);
    /// `glass` (Glass).
    pub const GLASS: Self = Self(20);
    /// `lapis_ore` (Lapis Lazuli Ore).
    pub const LAPIS_ORE: Self = Self(21);
    /// `lapis_block` (Lapis Lazuli Block).
    pub const LAPIS_BLOCK: Self = Self(22);
    /// `dispenser` (Dispenser).
    pub const DISPENSER: Self = Self(23);
    /// `sandstone` (Sandstone).
    pub const SANDSTONE: Self = Self(24);
    /// `noteblock` (Note Block).
    pub const NOTEBLOCK: Self = Self(25);
    /// `golden_rail` (Powered Rail).
    pub const GOLDEN_RAIL: Self = Self(27);
    /// `detector_rail` (Detector Rail).
    pub const DETECTOR_RAIL: Self = Self(28);
    /// `sticky_piston` (Sticky Piston).
    pub const STICKY_PISTON: Self = Self(29);
    /// `web` (Cobweb).
    pub const WEB: Self = Self(30);
    /// `tallgrass` (Grass).
    pub const TALLGRASS: Self = Self(31);
    /// `deadbush` (Dead Bush).
    pub const DEADBUSH: Self = Self(32);
    /// `piston` (Piston).
    pub const PISTON: Self = Self(33);
    /// `wool` (Wool).
    pub const WOOL: Self = Self(35);
    /// `yellow_flower` (Dandelion).
    pub const YELLOW_FLOWER: Self = Self(37);
    /// `red_flower` (Poppy).
    pub const RED_FLOWER: Self = Self(38);
    /// `brown_mushroom` (Brown Mushroom).
    pub const BROWN_MUSHROOM: Self = Self(39);
    /// `red_mushroom` (Red Mushroom).
    pub const RED_MUSHROOM: Self = Self(40);
    /// `gold_block` (Block of Gold).
    pub const GOLD_BLOCK: Self = Self(41);
    /// `iron_block` (Block of Iron).
    pub const IRON_BLOCK: Self = Self(42);
    /// `stone_slab` (Stone Slab).
    pub const STONE_SLAB: Self = Self(44);
    /// `brick_block` (Brick).
    pub const BRICK_BLOCK: Self = Self(45);
    /// `tnt` (TNT).
    pub const TNT: Self = Self(46);
    /// `bookshelf` (Bookshelf).
    pub const BOOKSHELF: Self = Self(47);
    /// `mossy_cobblestone` (Moss Stone).
    pub const MOSSY_COBBLESTONE: Self = Self(48);
    /// `obsidian` (Obsidian).
    pub const OBSIDIAN: Self = Self(49);
    /// `torch` (Torch).
    pub const TORCH: Self = Self(50);
    /// `mob_spawner` (Monster Spawner).
    pub const MOB_SPAWNER: Self = Self(52);
    /// `oak_stairs` (Oak Wood Stairs).
    pub const OAK_STAIRS: Self = Self(53);
    /// `chest` (Chest).
    pub const CHEST: Self = Self(54);
    /// `diamond_ore` (Diamond Ore).
    pub const DIAMOND_ORE: Self = Self(56);
    /// `diamond_block` (Block of Diamond).
    pub const DIAMOND_BLOCK: Self = Self(57);
    /// `crafting_table` (Crafting Table).
    pub const CRAFTING_TABLE: Self = Self(58);
    /// `farmland` (Farmland).
    pub const FARMLAND: Self = Self(60);
    /// `furnace` (Furnace).
    pub const FURNACE: Self = Self(61);
    /// `lit_furnace` (Burning Furnace).
    pub const LIT_FURNACE: Self = Self(62);
    /// `ladder` (Ladder).
    pub const LADDER: Self = Self(65);
    /// `rail` (Rail).
    pub const RAIL: Self = Self(66);
    /// `stone_stairs` (Cobblestone Stairs).
    pub const STONE_STAIRS: Self = Self(67);
    /// `lever` (Lever).
    pub const LEVER: Self = Self(69);
    /// `stone_pressure_plate` (Stone Pressure Plate).
    pub const STONE_PRESSURE_PLATE: Self = Self(70);
    /// `wooden_pressure_plate` (Wooden Pressure Plate).
    pub const WOODEN_PRESSURE_PLATE: Self = Self(72);
    /// `redstone_ore` (Redstone Ore).
    pub const REDSTONE_ORE: Self = Self(73);
    /// `redstone_torch` (Redstone Torch).
    pub const REDSTONE_TORCH: Self = Self(76);
    /// `stone_button` (Stone Button).
    pub const STONE_BUTTON: Self = Self(77);
    /// `snow_layer` (Snow).
    pub const SNOW_LAYER: Self = Self(78);
    /// `ice` (Ice).
    pub const ICE: Self = Self(79);
    /// `snow` (Snow).
    pub const SNOW: Self = Self(80);
    /// `cactus` (Cactus).
    pub const CACTUS: Self = Self(81);
    /// `clay` (Clay).
    pub const CLAY: Self = Self(82);
    /// `jukebox` (Jukebox).
    pub const JUKEBOX: Self = Self(84);
    /// `fence` (Oak Fence).
    pub const FENCE: Self = Self(85);
    /// `pumpkin` (Pumpkin).
    pub const PUMPKIN: Self = Self(86);
    /// `netherrack` (Netherrack).
    pub const NETHERRACK: Self = Self(87);
    /// `soul_sand` (Soul Sand).
    pub const SOUL_SAND: Self = Self(88);
    /// `glowstone` (Glowstone).
    pub const GLOWSTONE: Self = Self(89);
    /// `lit_pumpkin` (Jack o'Lantern).
    pub const LIT_PUMPKIN: Self = Self(91);
    /// `stained_glass` (Stained Glass).
    pub const STAINED_GLASS: Self = Self(95);
    /// `trapdoor` (Wooden Trapdoor).
    pub const TRAPDOOR: Self = Self(96);
    /// `monster_egg` (Monster Egg).
    pub const MONSTER_EGG: Self = Self(97);
    /// `stonebrick` (Stone Bricks).
    pub const STONEBRICK: Self = Self(98);
    /// `brown_mushroom_block` (Brown Mushroom Block).
    pub const BROWN_MUSHROOM_BLOCK: Self = Self(99);
    /// `red_mushroom_block` (Red Mushroom Block).
    pub const RED_MUSHROOM_BLOCK: Self = Self(100);
    /// `iron_bars` (Iron Bars).
    pub const IRON_BARS: Self = Self(101);
    /// `glass_pane` (Glass Pane).
    pub const GLASS_PANE: Self = Self(102);
    /// `melon_block` (Melon).
    pub const MELON_BLOCK: Self = Self(103);
    /// `vine` (Vines).
    pub const VINE: Self = Self(106);
    /// `fence_gate` (Oak Fence Gate).
    pub const FENCE_GATE: Self = Self(107);
    /// `brick_stairs` (Brick Stairs).
    pub const BRICK_STAIRS: Self = Self(108);
    /// `stone_brick_stairs` (Stone Brick Stairs).
    pub const STONE_BRICK_STAIRS: Self = Self(109);
    /// `mycelium` (Mycelium).
    pub const MYCELIUM: Self = Self(110);
    /// `waterlily` (Lily Pad).
    pub const WATERLILY: Self = Self(111);
    /// `nether_brick` (Nether Brick).
    pub const NETHER_BRICK: Self = Self(112);
    /// `nether_brick_fence` (Nether Brick Fence).
    pub const NETHER_BRICK_FENCE: Self = Self(113);
    /// `nether_brick_stairs` (Nether Brick Stairs).
    pub const NETHER_BRICK_STAIRS: Self = Self(114);
    /// `enchanting_table` (Enchantment Table).
    pub const ENCHANTING_TABLE: Self = Self(116);
    /// `end_portal_frame` (End Portal Frame).
    pub const END_PORTAL_FRAME: Self = Self(120);
    /// `end_stone` (End Stone).
    pub const END_STONE: Self = Self(121);
    /// `dragon_egg` (Dragon Egg).
    pub const DRAGON_EGG: Self = Self(122);
    /// `redstone_lamp` (Redstone Lamp).
    pub const REDSTONE_LAMP: Self = Self(123);
    /// `wooden_slab` (Wood Slab).
    pub const WOODEN_SLAB: Self = Self(126);
    /// `sandstone_stairs` (Sandstone Stairs).
    pub const SANDSTONE_STAIRS: Self = Self(128);
    /// `emerald_ore` (Emerald Ore).
    pub const EMERALD_ORE: Self = Self(129);
    /// `ender_chest` (Ender Chest).
    pub const ENDER_CHEST: Self = Self(130);
    /// `tripwire_hook` (Tripwire Hook).
    pub const TRIPWIRE_HOOK: Self = Self(131);
    /// `emerald_block` (Block of Emerald).
    pub const EMERALD_BLOCK: Self = Self(133);
    /// `spruce_stairs` (Spruce Wood Stairs).
    pub const SPRUCE_STAIRS: Self = Self(134);
    /// `birch_stairs` (Birch Wood Stairs).
    pub const BIRCH_STAIRS: Self = Self(135);
    /// `jungle_stairs` (Jungle Wood Stairs).
    pub const JUNGLE_STAIRS: Self = Self(136);
    /// `command_block` (Command Block).
    pub const COMMAND_BLOCK: Self = Self(137);
    /// `beacon` (Beacon).
    pub const BEACON: Self = Self(138);
    /// `cobblestone_wall` (Cobblestone Wall).
    pub const COBBLESTONE_WALL: Self = Self(139);
    /// `wooden_button` (Wooden Button).
    pub const WOODEN_BUTTON: Self = Self(143);
    /// `anvil` (Anvil).
    pub const ANVIL: Self = Self(145);
    /// `trapped_chest` (Trapped Chest).
    pub const TRAPPED_CHEST: Self = Self(146);
    /// `light_weighted_pressure_plate` (Weighted Pressure Plate (Light)).
    pub const LIGHT_WEIGHTED_PRESSURE_PLATE: Self = Self(147);
    /// `heavy_weighted_pressure_plate` (Weighted Pressure Plate (Heavy)).
    pub const HEAVY_WEIGHTED_PRESSURE_PLATE: Self = Self(148);
    /// `daylight_detector` (Daylight Detector).
    pub const DAYLIGHT_DETECTOR: Self = Self(151);
    /// `redstone_block` (Block of Redstone).
    pub const REDSTONE_BLOCK: Self = Self(152);
    /// `quartz_ore` (Nether Quartz).
    pub const QUARTZ_ORE: Self = Self(153);
    /// `hopper` (Hopper).
    pub const HOPPER: Self = Self(154);
    /// `quartz_block` (Block of Quartz).
    pub const QUARTZ_BLOCK: Self = Self(155);
    /// `quartz_stairs` (Quartz Stairs).
    pub const QUARTZ_STAIRS: Self = Self(156);
    /// `activator_rail` (Activator Rail).
    pub const ACTIVATOR_RAIL: Self = Self(157);
    /// `dropper` (Dropper).
    pub const DROPPER: Self = Self(158);
    /// `stained_hardened_clay` (Stained Clay).
    pub const STAINED_HARDENED_CLAY: Self = Self(159);
    /// `stained_glass_pane` (Stained Glass Pane).
    pub const STAINED_GLASS_PANE: Self = Self(160);
    /// `leaves2` (Leaves).
    pub const LEAVES2: Self = Self(161);
    /// `log2` (Wood).
    pub const LOG2: Self = Self(162);
    /// `acacia_stairs` (Acacia Wood Stairs).
    pub const ACACIA_STAIRS: Self = Self(163);
    /// `dark_oak_stairs` (Dark Oak Wood Stairs).
    pub const DARK_OAK_STAIRS: Self = Self(164);
    /// `slime` (Slime Block).
    pub const SLIME: Self = Self(165);
    /// `barrier` (Barrier).
    pub const BARRIER: Self = Self(166);
    /// `iron_trapdoor` (Iron Trapdoor).
    pub const IRON_TRAPDOOR: Self = Self(167);
    /// `prismarine` (Prismarine).
    pub const PRISMARINE: Self = Self(168);
    /// `sea_lantern` (Sea Lantern).
    pub const SEA_LANTERN: Self = Self(169);
    /// `hay_block` (Hay Bale).
    pub const HAY_BLOCK: Self = Self(170);
    /// `carpet` (Carpet).
    pub const CARPET: Self = Self(171);
    /// `hardened_clay` (Hardened Clay).
    pub const HARDENED_CLAY: Self = Self(172);
    /// `coal_block` (Block of Coal).
    pub const COAL_BLOCK: Self = Self(173);
    /// `packed_ice` (Packed Ice).
    pub const PACKED_ICE: Self = Self(174);
    /// `double_plant` (Large Flowers).
    pub const DOUBLE_PLANT: Self = Self(175);
    /// `red_sandstone` (Red Sandstone).
    pub const RED_SANDSTONE: Self = Self(179);
    /// `red_sandstone_stairs` (Red Sandstone Stairs).
    pub const RED_SANDSTONE_STAIRS: Self = Self(180);
    /// `stone_slab2` (Red Sandstone Slab).
    pub const STONE_SLAB2: Self = Self(182);
    /// `spruce_fence_gate` (Spruce Fence Gate).
    pub const SPRUCE_FENCE_GATE: Self = Self(183);
    /// `birch_fence_gate` (Birch Fence Gate).
    pub const BIRCH_FENCE_GATE: Self = Self(184);
    /// `jungle_fence_gate` (Jungle Fence Gate).
    pub const JUNGLE_FENCE_GATE: Self = Self(185);
    /// `dark_oak_fence_gate` (Dark Oak Fence Gate).
    pub const DARK_OAK_FENCE_GATE: Self = Self(186);
    /// `acacia_fence_gate` (Acacia Fence Gate).
    pub const ACACIA_FENCE_GATE: Self = Self(187);
    /// `spruce_fence` (Spruce Fence).
    pub const SPRUCE_FENCE: Self = Self(188);
    /// `birch_fence` (Birch Fence).
    pub const BIRCH_FENCE: Self = Self(189);
    /// `jungle_fence` (Jungle Fence).
    pub const JUNGLE_FENCE: Self = Self(190);
    /// `dark_oak_fence` (Dark Oak Fence).
    pub const DARK_OAK_FENCE: Self = Self(191);
    /// `acacia_fence` (Acacia Fence).
    pub const ACACIA_FENCE: Self = Self(192);
    /// `iron_shovel` (Iron Shovel).
    pub const IRON_SHOVEL: Self = Self(256);
    /// `iron_pickaxe` (Iron Pickaxe).
    pub const IRON_PICKAXE: Self = Self(257);
    /// `iron_axe` (Iron Axe).
    pub const IRON_AXE: Self = Self(258);
    /// `flint_and_steel` (Flint and Steel).
    pub const FLINT_AND_STEEL: Self = Self(259);
    /// `apple` (Apple).
    pub const APPLE: Self = Self(260);
    /// `bow` (Bow).
    pub const BOW: Self = Self(261);
    /// `arrow` (Arrow).
    pub const ARROW: Self = Self(262);
    /// `coal` (Coal).
    pub const COAL: Self = Self(263);
    /// `diamond` (Diamond).
    pub const DIAMOND: Self = Self(264);
    /// `iron_ingot` (Iron Ingot).
    pub const IRON_INGOT: Self = Self(265);
    /// `gold_ingot` (Gold Ingot).
    pub const GOLD_INGOT: Self = Self(266);
    /// `iron_sword` (Iron Sword).
    pub const IRON_SWORD: Self = Self(267);
    /// `wooden_sword` (Wooden Sword).
    pub const WOODEN_SWORD: Self = Self(268);
    /// `wooden_shovel` (Wooden Shovel).
    pub const WOODEN_SHOVEL: Self = Self(269);
    /// `wooden_pickaxe` (Wooden Pickaxe).
    pub const WOODEN_PICKAXE: Self = Self(270);
    /// `wooden_axe` (Wooden Axe).
    pub const WOODEN_AXE: Self = Self(271);
    /// `stone_sword` (Stone Sword).
    pub const STONE_SWORD: Self = Self(272);
    /// `stone_shovel` (Stone Shovel).
    pub const STONE_SHOVEL: Self = Self(273);
    /// `stone_pickaxe` (Stone Pickaxe).
    pub const STONE_PICKAXE: Self = Self(274);
    /// `stone_axe` (Stone Axe).
    pub const STONE_AXE: Self = Self(275);
    /// `diamond_sword` (Diamond Sword).
    pub const DIAMOND_SWORD: Self = Self(276);
    /// `diamond_shovel` (Diamond Shovel).
    pub const DIAMOND_SHOVEL: Self = Self(277);
    /// `diamond_pickaxe` (Diamond Pickaxe).
    pub const DIAMOND_PICKAXE: Self = Self(278);
    /// `diamond_axe` (Diamond Axe).
    pub const DIAMOND_AXE: Self = Self(279);
    /// `stick` (Stick).
    pub const STICK: Self = Self(280);
    /// `bowl` (Bowl).
    pub const BOWL: Self = Self(281);
    /// `mushroom_stew` (Mushroom Stew).
    pub const MUSHROOM_STEW: Self = Self(282);
    /// `golden_sword` (Golden Sword).
    pub const GOLDEN_SWORD: Self = Self(283);
    /// `golden_shovel` (Golden Shovel).
    pub const GOLDEN_SHOVEL: Self = Self(284);
    /// `golden_pickaxe` (Golden Pickaxe).
    pub const GOLDEN_PICKAXE: Self = Self(285);
    /// `golden_axe` (Golden Axe).
    pub const GOLDEN_AXE: Self = Self(286);
    /// `string` (String).
    pub const STRING: Self = Self(287);
    /// `feather` (Feather).
    pub const FEATHER: Self = Self(288);
    /// `gunpowder` (Gunpowder).
    pub const GUNPOWDER: Self = Self(289);
    /// `wooden_hoe` (Wooden Hoe).
    pub const WOODEN_HOE: Self = Self(290);
    /// `stone_hoe` (Stone Hoe).
    pub const STONE_HOE: Self = Self(291);
    /// `iron_hoe` (Iron Hoe).
    pub const IRON_HOE: Self = Self(292);
    /// `diamond_hoe` (Diamond Hoe).
    pub const DIAMOND_HOE: Self = Self(293);
    /// `golden_hoe` (Golden Hoe).
    pub const GOLDEN_HOE: Self = Self(294);
    /// `wheat_seeds` (Seeds).
    pub const WHEAT_SEEDS: Self = Self(295);
    /// `wheat` (Wheat).
    pub const WHEAT: Self = Self(296);
    /// `bread` (Bread).
    pub const BREAD: Self = Self(297);
    /// `leather_helmet` (Leather Cap).
    pub const LEATHER_HELMET: Self = Self(298);
    /// `leather_chestplate` (Leather Tunic).
    pub const LEATHER_CHESTPLATE: Self = Self(299);
    /// `leather_leggings` (Leather Pants).
    pub const LEATHER_LEGGINGS: Self = Self(300);
    /// `leather_boots` (Leather Boots).
    pub const LEATHER_BOOTS: Self = Self(301);
    /// `chainmail_helmet` (Chain Helmet).
    pub const CHAINMAIL_HELMET: Self = Self(302);
    /// `chainmail_chestplate` (Chain Chestplate).
    pub const CHAINMAIL_CHESTPLATE: Self = Self(303);
    /// `chainmail_leggings` (Chain Leggings).
    pub const CHAINMAIL_LEGGINGS: Self = Self(304);
    /// `chainmail_boots` (Chain Boots).
    pub const CHAINMAIL_BOOTS: Self = Self(305);
    /// `iron_helmet` (Iron Helmet).
    pub const IRON_HELMET: Self = Self(306);
    /// `iron_chestplate` (Iron Chestplate).
    pub const IRON_CHESTPLATE: Self = Self(307);
    /// `iron_leggings` (Iron Leggings).
    pub const IRON_LEGGINGS: Self = Self(308);
    /// `iron_boots` (Iron Boots).
    pub const IRON_BOOTS: Self = Self(309);
    /// `diamond_helmet` (Diamond Helmet).
    pub const DIAMOND_HELMET: Self = Self(310);
    /// `diamond_chestplate` (Diamond Chestplate).
    pub const DIAMOND_CHESTPLATE: Self = Self(311);
    /// `diamond_leggings` (Diamond Leggings).
    pub const DIAMOND_LEGGINGS: Self = Self(312);
    /// `diamond_boots` (Diamond Boots).
    pub const DIAMOND_BOOTS: Self = Self(313);
    /// `golden_helmet` (Golden Helmet).
    pub const GOLDEN_HELMET: Self = Self(314);
    /// `golden_chestplate` (Golden Chestplate).
    pub const GOLDEN_CHESTPLATE: Self = Self(315);
    /// `golden_leggings` (Golden Leggings).
    pub const GOLDEN_LEGGINGS: Self = Self(316);
    /// `golden_boots` (Golden Boots).
    pub const GOLDEN_BOOTS: Self = Self(317);
    /// `flint` (Flint).
    pub const FLINT: Self = Self(318);
    /// `porkchop` (Raw Porkchop).
    pub const PORKCHOP: Self = Self(319);
    /// `cooked_porkchop` (Cooked Porkchop).
    pub const COOKED_PORKCHOP: Self = Self(320);
    /// `painting` (Painting).
    pub const PAINTING: Self = Self(321);
    /// `golden_apple` (Golden Apple).
    pub const GOLDEN_APPLE: Self = Self(322);
    /// `sign` (Sign).
    pub const SIGN: Self = Self(323);
    /// `wooden_door` (Oak Door).
    pub const WOODEN_DOOR: Self = Self(324);
    /// `bucket` (Bucket).
    pub const BUCKET: Self = Self(325);
    /// `water_bucket` (Water Bucket).
    pub const WATER_BUCKET: Self = Self(326);
    /// `lava_bucket` (Lava Bucket).
    pub const LAVA_BUCKET: Self = Self(327);
    /// `minecart` (Minecart).
    pub const MINECART: Self = Self(328);
    /// `saddle` (Saddle).
    pub const SADDLE: Self = Self(329);
    /// `iron_door` (Iron Door).
    pub const IRON_DOOR: Self = Self(330);
    /// `redstone` (Redstone).
    pub const REDSTONE: Self = Self(331);
    /// `snowball` (Snowball).
    pub const SNOWBALL: Self = Self(332);
    /// `boat` (Boat).
    pub const BOAT: Self = Self(333);
    /// `leather` (Leather).
    pub const LEATHER: Self = Self(334);
    /// `milk_bucket` (Milk).
    pub const MILK_BUCKET: Self = Self(335);
    /// `brick` (Brick).
    pub const BRICK: Self = Self(336);
    /// `clay_ball` (Clay).
    pub const CLAY_BALL: Self = Self(337);
    /// `reeds` (Sugar Canes).
    pub const REEDS: Self = Self(338);
    /// `paper` (Paper).
    pub const PAPER: Self = Self(339);
    /// `book` (Book).
    pub const BOOK: Self = Self(340);
    /// `slime_ball` (Slimeball).
    pub const SLIME_BALL: Self = Self(341);
    /// `chest_minecart` (Minecart with Chest).
    pub const CHEST_MINECART: Self = Self(342);
    /// `furnace_minecart` (Minecart with Furnace).
    pub const FURNACE_MINECART: Self = Self(343);
    /// `egg` (Egg).
    pub const EGG: Self = Self(344);
    /// `compass` (Compass).
    pub const COMPASS: Self = Self(345);
    /// `fishing_rod` (Fishing Rod).
    pub const FISHING_ROD: Self = Self(346);
    /// `clock` (Clock).
    pub const CLOCK: Self = Self(347);
    /// `glowstone_dust` (Glowstone Dust).
    pub const GLOWSTONE_DUST: Self = Self(348);
    /// `fish` (Fish).
    pub const FISH: Self = Self(349);
    /// `cooked_fish` (Cooked Fish).
    pub const COOKED_FISH: Self = Self(350);
    /// `dye` (Dye).
    pub const DYE: Self = Self(351);
    /// `bone` (Bone).
    pub const BONE: Self = Self(352);
    /// `sugar` (Sugar).
    pub const SUGAR: Self = Self(353);
    /// `cake` (Cake).
    pub const CAKE: Self = Self(354);
    /// `bed` (Bed).
    pub const BED: Self = Self(355);
    /// `repeater` (Redstone Repeater).
    pub const REPEATER: Self = Self(356);
    /// `cookie` (Cookie).
    pub const COOKIE: Self = Self(357);
    /// `filled_map` (Map).
    pub const FILLED_MAP: Self = Self(358);
    /// `shears` (Shears).
    pub const SHEARS: Self = Self(359);
    /// `melon` (Melon).
    pub const MELON: Self = Self(360);
    /// `pumpkin_seeds` (Pumpkin Seeds).
    pub const PUMPKIN_SEEDS: Self = Self(361);
    /// `melon_seeds` (Melon Seeds).
    pub const MELON_SEEDS: Self = Self(362);
    /// `beef` (Raw Beef).
    pub const BEEF: Self = Self(363);
    /// `cooked_beef` (Steak).
    pub const COOKED_BEEF: Self = Self(364);
    /// `chicken` (Raw Chicken).
    pub const CHICKEN: Self = Self(365);
    /// `cooked_chicken` (Cooked Chicken).
    pub const COOKED_CHICKEN: Self = Self(366);
    /// `rotten_flesh` (Rotten Flesh).
    pub const ROTTEN_FLESH: Self = Self(367);
    /// `ender_pearl` (Ender Pearl).
    pub const ENDER_PEARL: Self = Self(368);
    /// `blaze_rod` (Blaze Rod).
    pub const BLAZE_ROD: Self = Self(369);
    /// `ghast_tear` (Ghast Tear).
    pub const GHAST_TEAR: Self = Self(370);
    /// `gold_nugget` (Gold Nugget).
    pub const GOLD_NUGGET: Self = Self(371);
    /// `nether_wart` (Nether Wart).
    pub const NETHER_WART: Self = Self(372);
    /// `potion` (Potion).
    pub const POTION: Self = Self(373);
    /// `glass_bottle` (Glass Bottle).
    pub const GLASS_BOTTLE: Self = Self(374);
    /// `spider_eye` (Spider Eye).
    pub const SPIDER_EYE: Self = Self(375);
    /// `fermented_spider_eye` (Fermented Spider Eye).
    pub const FERMENTED_SPIDER_EYE: Self = Self(376);
    /// `blaze_powder` (Blaze Powder).
    pub const BLAZE_POWDER: Self = Self(377);
    /// `magma_cream` (Magma Cream).
    pub const MAGMA_CREAM: Self = Self(378);
    /// `brewing_stand` (Brewing Stand).
    pub const BREWING_STAND: Self = Self(379);
    /// `cauldron` (Cauldron).
    pub const CAULDRON: Self = Self(380);
    /// `ender_eye` (Eye of Ender).
    pub const ENDER_EYE: Self = Self(381);
    /// `speckled_melon` (Glistering Melon).
    pub const SPECKLED_MELON: Self = Self(382);
    /// `spawn_egg` (Spawn Egg).
    pub const SPAWN_EGG: Self = Self(383);
    /// `experience_bottle` (Bottle o' Enchanting).
    pub const EXPERIENCE_BOTTLE: Self = Self(384);
    /// `fire_charge` (Fire Charge).
    pub const FIRE_CHARGE: Self = Self(385);
    /// `writable_book` (Book and Quill).
    pub const WRITABLE_BOOK: Self = Self(386);
    /// `written_book` (Written Book).
    pub const WRITTEN_BOOK: Self = Self(387);
    /// `emerald` (Emerald).
    pub const EMERALD: Self = Self(388);
    /// `item_frame` (Item Frame).
    pub const ITEM_FRAME: Self = Self(389);
    /// `flower_pot` (Flower Pot).
    pub const FLOWER_POT: Self = Self(390);
    /// `carrot` (Carrot).
    pub const CARROT: Self = Self(391);
    /// `potato` (Potato).
    pub const POTATO: Self = Self(392);
    /// `baked_potato` (Baked Potato).
    pub const BAKED_POTATO: Self = Self(393);
    /// `poisonous_potato` (Poisonous Potato).
    pub const POISONOUS_POTATO: Self = Self(394);
    /// `map` (Empty Map).
    pub const MAP: Self = Self(395);
    /// `golden_carrot` (Golden Carrot).
    pub const GOLDEN_CARROT: Self = Self(396);
    /// `skull` (Skull).
    pub const SKULL: Self = Self(397);
    /// `carrot_on_a_stick` (Carrot on a Stick).
    pub const CARROT_ON_A_STICK: Self = Self(398);
    /// `nether_star` (Nether Star).
    pub const NETHER_STAR: Self = Self(399);
    /// `pumpkin_pie` (Pumpkin Pie).
    pub const PUMPKIN_PIE: Self = Self(400);
    /// `fireworks` (Firework Rocket).
    pub const FIREWORKS: Self = Self(401);
    /// `firework_charge` (Firework Star).
    pub const FIREWORK_CHARGE: Self = Self(402);
    /// `enchanted_book` (Enchanted Book).
    pub const ENCHANTED_BOOK: Self = Self(403);
    /// `comparator` (Redstone Comparator).
    pub const COMPARATOR: Self = Self(404);
    /// `netherbrick` (Nether Brick).
    pub const NETHERBRICK: Self = Self(405);
    /// `quartz` (Nether Quartz).
    pub const QUARTZ: Self = Self(406);
    /// `tnt_minecart` (Minecart with TNT).
    pub const TNT_MINECART: Self = Self(407);
    /// `hopper_minecart` (Minecart with Hopper).
    pub const HOPPER_MINECART: Self = Self(408);
    /// `prismarine_shard` (Prismarine Shard).
    pub const PRISMARINE_SHARD: Self = Self(409);
    /// `prismarine_crystals` (Prismarine Crystals).
    pub const PRISMARINE_CRYSTALS: Self = Self(410);
    /// `rabbit` (Raw Rabbit).
    pub const RABBIT: Self = Self(411);
    /// `cooked_rabbit` (Cooked Rabbit).
    pub const COOKED_RABBIT: Self = Self(412);
    /// `rabbit_stew` (Rabbit Stew).
    pub const RABBIT_STEW: Self = Self(413);
    /// `rabbit_foot` (Rabbit's Foot).
    pub const RABBIT_FOOT: Self = Self(414);
    /// `rabbit_hide` (Rabbit Hide).
    pub const RABBIT_HIDE: Self = Self(415);
    /// `armor_stand` (Armor Stand).
    pub const ARMOR_STAND: Self = Self(416);
    /// `iron_horse_armor` (Iron Horse Armor).
    pub const IRON_HORSE_ARMOR: Self = Self(417);
    /// `golden_horse_armor` (Gold Horse Armor).
    pub const GOLDEN_HORSE_ARMOR: Self = Self(418);
    /// `diamond_horse_armor` (Diamond Horse Armor).
    pub const DIAMOND_HORSE_ARMOR: Self = Self(419);
    /// `lead` (Lead).
    pub const LEAD: Self = Self(420);
    /// `name_tag` (Name Tag).
    pub const NAME_TAG: Self = Self(421);
    /// `command_block_minecart` (Minecart with Command Block).
    pub const COMMAND_BLOCK_MINECART: Self = Self(422);
    /// `mutton` (Raw Mutton).
    pub const MUTTON: Self = Self(423);
    /// `cooked_mutton` (Cooked Mutton).
    pub const COOKED_MUTTON: Self = Self(424);
    /// `banner` (Banner).
    pub const BANNER: Self = Self(425);
    /// `spruce_door` (Spruce Door).
    pub const SPRUCE_DOOR: Self = Self(427);
    /// `birch_door` (Birch Door).
    pub const BIRCH_DOOR: Self = Self(428);
    /// `jungle_door` (Jungle Door).
    pub const JUNGLE_DOOR: Self = Self(429);
    /// `acacia_door` (Acacia Door).
    pub const ACACIA_DOOR: Self = Self(430);
    /// `dark_oak_door` (Dark Oak Door).
    pub const DARK_OAK_DOOR: Self = Self(431);
    /// `record_13` (13 Disc).
    pub const RECORD_13: Self = Self(2256);
    /// `record_cat` (Cat Disc).
    pub const RECORD_CAT: Self = Self(2257);
    /// `record_blocks` (Blocks Disc).
    pub const RECORD_BLOCKS: Self = Self(2258);
    /// `record_chirp` (Chirp Disc).
    pub const RECORD_CHIRP: Self = Self(2259);
    /// `record_far` (Far Disc).
    pub const RECORD_FAR: Self = Self(2260);
    /// `record_mall` (Mall Disc).
    pub const RECORD_MALL: Self = Self(2261);
    /// `record_mellohi` (Mellohi Disc).
    pub const RECORD_MELLOHI: Self = Self(2262);
    /// `record_stal` (Stal Disc).
    pub const RECORD_STAL: Self = Self(2263);
    /// `record_strad` (Strad Disc).
    pub const RECORD_STRAD: Self = Self(2264);
    /// `record_ward` (Ward Disc).
    pub const RECORD_WARD: Self = Self(2265);
    /// `record_11` (11 Disc).
    pub const RECORD_11: Self = Self(2266);
    /// `record_wait` (Wait Disc).
    pub const RECORD_WAIT: Self = Self(2267);
}