use crate::aes::Aesthetic;
use crate::coord::Coord;
use crate::data::DataFrame;
use crate::position::identity::PositionIdentity;
use crate::position::Position;
use crate::render::backend::{DrawBackend, RectStyle};
use crate::render::RenderError;
use crate::scale::ScaleSet;
use crate::stat::bin2d::StatBin2d;
use crate::stat::Stat;
use crate::theme::Theme;
use super::{Geom, GeomParams};
pub struct GeomBin2d {
pub color: (u8, u8, u8),
pub alpha: f64,
pub line_width: f64,
}
impl Default for GeomBin2d {
fn default() -> Self {
GeomBin2d {
color: (50, 50, 50),
alpha: 1.0,
line_width: 0.2,
}
}
}
impl Geom for GeomBin2d {
fn draw(
&self,
data: &DataFrame,
coord: &dyn Coord,
scales: &ScaleSet,
_theme: &Theme,
backend: &mut dyn DrawBackend,
) -> Result<(), RenderError> {
let xmin_col = data
.column("xmin")
.ok_or(RenderError::MissingAesthetic("xmin".into()))?;
let xmax_col = data
.column("xmax")
.ok_or(RenderError::MissingAesthetic("xmax".into()))?;
let ymin_col = data
.column("ymin")
.ok_or(RenderError::MissingAesthetic("ymin".into()))?;
let ymax_col = data
.column("ymax")
.ok_or(RenderError::MissingAesthetic("ymax".into()))?;
let fill_col = data.column("fill");
let plot_area = backend.plot_area();
let x_scale = scales.get(&Aesthetic::X);
let y_scale = scales.get(&Aesthetic::Y);
for i in 0..data.nrows() {
let nxmin = x_scale.map(|s| s.map(&xmin_col[i])).unwrap_or(0.0);
let nxmax = x_scale.map(|s| s.map(&xmax_col[i])).unwrap_or(0.0);
let nymin = y_scale.map(|s| s.map(&ymin_col[i])).unwrap_or(0.0);
let nymax = y_scale.map(|s| s.map(&ymax_col[i])).unwrap_or(0.0);
let (left, top) = coord.transform((nxmin, nymax), &plot_area);
let (right, bottom) = coord.transform((nxmax, nymin), &plot_area);
let fill_color = fill_col
.and_then(|fc| scales.map_color(&Aesthetic::Fill, &fc[i]))
.unwrap_or((97, 156, 255));
backend.draw_rect(
(left, top.min(bottom)),
(right, top.max(bottom)),
&RectStyle {
fill: Some(fill_color),
stroke: Some(self.color),
stroke_width: self.line_width,
alpha: self.alpha,
clip: true,
},
)?;
}
Ok(())
}
fn required_aes(&self) -> Vec<Aesthetic> {
vec![Aesthetic::X, Aesthetic::Y]
}
fn default_stat(&self) -> Box<dyn Stat> {
Box::new(StatBin2d::default())
}
fn default_position(&self) -> Box<dyn Position> {
Box::new(PositionIdentity)
}
fn default_params(&self) -> GeomParams {
GeomParams::default()
}
fn name(&self) -> &str {
"bin2d"
}
}