use crate::aes::Aesthetic;
use crate::data::Value;
use crate::render::backend::PointShape;
use super::Scale;
#[derive(Clone, Debug)]
pub struct ScaleShapeManual {
name: String,
levels: Vec<String>,
shapes: Vec<PointShape>,
}
impl ScaleShapeManual {
pub fn new(values: Vec<(&str, PointShape)>) -> Self {
let levels: Vec<String> = values.iter().map(|(k, _)| k.to_string()).collect();
let shapes: Vec<PointShape> = values.iter().map(|(_, s)| *s).collect();
ScaleShapeManual {
name: String::new(),
levels,
shapes,
}
}
}
impl Scale for ScaleShapeManual {
fn aesthetic(&self) -> Aesthetic {
Aesthetic::Shape
}
fn train(&mut self, values: &[Value]) {
for v in values {
let key = v.to_group_key();
if !self.levels.contains(&key) {
self.levels.push(key);
}
}
}
fn map(&self, value: &Value) -> f64 {
let key = value.to_group_key();
self.levels
.iter()
.position(|l| l == &key)
.map(|i| i as f64)
.unwrap_or(0.0)
}
fn breaks(&self) -> Vec<(f64, String)> {
self.levels
.iter()
.enumerate()
.map(|(i, label)| (i as f64, label.clone()))
.collect()
}
fn name(&self) -> &str {
&self.name
}
fn set_name(&mut self, name: &str) {
self.name = name.to_string();
}
fn is_discrete(&self) -> bool {
true
}
fn map_to_shape(&self, value: &Value) -> Option<PointShape> {
let key = value.to_group_key();
let idx = self.levels.iter().position(|l| l == &key).unwrap_or(0);
if idx < self.shapes.len() {
Some(self.shapes[idx])
} else {
Some(self.shapes[idx % self.shapes.len()])
}
}
fn clone_box(&self) -> Box<dyn Scale> {
Box::new(self.clone())
}
fn reset_training(&mut self) {
self.levels.clear();
}
}