use crate::aes::Aesthetic;
use crate::coord::Coord;
use crate::data::{DataFrame, Value};
use crate::position::identity::PositionIdentity;
use crate::position::Position;
use crate::render::backend::{DrawBackend, LineStyle, Linetype, RectStyle};
use crate::render::RenderError;
use crate::scale::ScaleSet;
use crate::stat::identity::StatIdentity;
use crate::stat::Stat;
use crate::theme::Theme;
use super::{Geom, GeomParams};
pub struct GeomArea {
pub fill: (u8, u8, u8),
pub color: (u8, u8, u8),
pub alpha: f64,
pub line_width: f64,
}
impl Default for GeomArea {
fn default() -> Self {
GeomArea {
fill: (97, 156, 255),
color: (50, 50, 50),
alpha: 0.4,
line_width: 1.0,
}
}
}
impl Geom for GeomArea {
fn draw(
&self,
data: &DataFrame,
coord: &dyn Coord,
scales: &ScaleSet,
_theme: &Theme,
backend: &mut dyn DrawBackend,
) -> Result<(), RenderError> {
let x_col = data
.column("x")
.ok_or(RenderError::MissingAesthetic("x".into()))?;
let y_col = data
.column("y")
.ok_or(RenderError::MissingAesthetic("y".into()))?;
let plot_area = backend.plot_area();
let x_scale = scales.get(&Aesthetic::X);
let y_scale = scales.get(&Aesthetic::Y);
let base_ny = y_scale.map(|s| s.map(&Value::Float(0.0))).unwrap_or(0.0);
let mut upper: Vec<(f64, f64)> = Vec::new();
let mut lower: Vec<(f64, f64)> = Vec::new();
for i in 0..data.nrows() {
let nx = x_scale.map(|s| s.map(&x_col[i])).unwrap_or(0.0);
let ny = y_scale.map(|s| s.map(&y_col[i])).unwrap_or(0.0);
upper.push(coord.transform((nx, ny), &plot_area));
lower.push(coord.transform((nx, base_ny), &plot_area));
}
let mut polygon = upper.clone();
lower.reverse();
polygon.extend(lower);
if polygon.len() >= 3 {
backend.draw_polygon(
&polygon,
&RectStyle {
fill: Some(self.fill),
stroke: None,
stroke_width: 0.0,
alpha: self.alpha,
clip: true,
},
)?;
}
if upper.len() >= 2 {
backend.draw_line(
&upper,
&LineStyle {
color: self.color,
alpha: 1.0,
width: self.line_width,
linetype: Linetype::Solid,
},
)?;
}
Ok(())
}
fn required_aes(&self) -> Vec<Aesthetic> {
vec![Aesthetic::X, Aesthetic::Y]
}
fn default_stat(&self) -> Box<dyn Stat> {
Box::new(StatIdentity)
}
fn default_position(&self) -> Box<dyn Position> {
Box::new(PositionIdentity)
}
fn default_params(&self) -> GeomParams {
GeomParams::default()
}
fn name(&self) -> &str {
"area"
}
fn set_series_color(&mut self, color: (u8, u8, u8)) {
self.fill = color;
}
}