ggplot-rs 0.27.0

A Rust implementation of ggplot2's Grammar of Graphics
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
//! `geom_sf` — render simple-features geometry (feature `sf`).
//!
//! Geometry travels through the pipeline as WKT in a `Value::Str` column named
//! `geometry`. [`StatSf`] parses it to derive the x/y extent (so the axes train
//! over the map) while preserving the geometry and data columns; [`GeomSf`]
//! re-parses each feature at draw time and dispatches by geometry type.

use crate::aes::Aesthetic;
use crate::coord::Coord;
use crate::data::{DataFrame, Value};
use crate::position::identity::PositionIdentity;
use crate::position::Position;
use crate::render::backend::{DrawBackend, LineStyle, Linetype, PointShape, PointStyle, RectStyle};
use crate::render::RenderError;
use crate::scale::ScaleSet;
use crate::spatial::{parse_wkt, Geometry, SfProjection};
use crate::stat::Stat;
use crate::theme::Theme;

use super::{Geom, GeomParams};

/// Render a `Value` compactly for a hover tooltip.
fn value_str(v: &Value) -> String {
    match v {
        Value::Str(s) => s.clone(),
        Value::Float(f) => {
            let r = (f * 1000.0).round() / 1000.0;
            format!("{r}")
        }
        Value::Integer(i) => format!("{i}"),
        Value::Bool(b) => format!("{b}"),
        _ => String::new(),
    }
}

/// Bounding box of a geometry after applying `proj` to every coordinate.
fn projected_bounds(g: &Geometry, proj: SfProjection) -> Option<(f64, f64, f64, f64)> {
    let mut b: Option<(f64, f64, f64, f64)> = None;
    g.for_each_coord(&mut |c| {
        let [x, y] = proj.project(c);
        b = Some(match b {
            None => (x, y, x, y),
            Some((mnx, mny, mxx, mxy)) => (mnx.min(x), mny.min(y), mxx.max(x), mxy.max(y)),
        });
    });
    b
}

/// Stat for `geom_sf`: parse the WKT `geometry` column and append per-feature
/// bounding-box columns (`xmin`/`xmax`/`ymin`/`ymax`) — in projected map units —
/// so the X/Y scales train over the extent, keeping every original column for
/// drawing.
#[derive(Default)]
pub struct StatSf {
    pub projection: SfProjection,
}

impl Stat for StatSf {
    fn compute_group(&self, data: &DataFrame, _scales: &ScaleSet) -> DataFrame {
        let mut out = data.clone();
        let Some(geom) = data.column("geometry") else {
            return out;
        };
        let n = geom.len();
        let (mut xmin, mut xmax) = (Vec::with_capacity(n), Vec::with_capacity(n));
        let (mut ymin, mut ymax) = (Vec::with_capacity(n), Vec::with_capacity(n));
        for v in geom.iter() {
            let bounds = match v {
                Value::Str(s) => parse_wkt(s).and_then(|g| projected_bounds(&g, self.projection)),
                _ => None,
            };
            match bounds {
                Some((mnx, mny, mxx, mxy)) => {
                    xmin.push(Value::Float(mnx));
                    xmax.push(Value::Float(mxx));
                    ymin.push(Value::Float(mny));
                    ymax.push(Value::Float(mxy));
                }
                None => {
                    xmin.push(Value::Na);
                    xmax.push(Value::Na);
                    ymin.push(Value::Na);
                    ymax.push(Value::Na);
                }
            }
        }
        out.add_column("xmin".to_string(), xmin);
        out.add_column("xmax".to_string(), xmax);
        out.add_column("ymin".to_string(), ymin);
        out.add_column("ymax".to_string(), ymax);
        out
    }

    fn required_aes(&self) -> Vec<Aesthetic> {
        vec![]
    }

    fn name(&self) -> &str {
        "sf"
    }
}

/// Render simple-features geometry from a `geometry` column of WKT strings.
///
/// The `fill` aesthetic is the primary data channel (colours polygons, points
/// and lines alike — e.g. `aes(fill = region)` for a choropleth); polygons also
/// take a `color` border.
pub struct GeomSf {
    pub fill: (u8, u8, u8),
    pub color: (u8, u8, u8),
    pub alpha: f64,
    pub line_width: f64,
    pub point_size: f64,
    /// Map projection applied to lon/lat before scaling (default: none).
    pub projection: SfProjection,
    /// Render-resolution simplification tolerance, in output pixels
    /// (Ramer-Douglas-Peucker, run in screen space after projecting): a
    /// vertex closer than this to the line between its neighbours is
    /// dropped. `0.0` disables it. Default `0.5` — a boundary made of
    /// 10^5 points draws a fraction of that at a few hundred pixels across,
    /// with no visible difference (#178; ported from anofox-visualization's
    /// `map/write.rs`).
    pub simplify_px: f64,
}

impl Default for GeomSf {
    fn default() -> Self {
        GeomSf {
            fill: (97, 156, 255),
            color: (50, 50, 50),
            alpha: 0.85,
            line_width: 0.5,
            point_size: 3.0,
            projection: SfProjection::default(),
            simplify_px: 0.5,
        }
    }
}

impl GeomSf {
    /// Set the map projection applied to lon/lat coordinates.
    pub fn project(mut self, projection: SfProjection) -> Self {
        self.projection = projection;
        self
    }

    /// Set the render-resolution simplification tolerance (output pixels);
    /// `0.0` draws every vertex. See [`GeomSf::simplify_px`].
    pub fn simplify(mut self, tolerance_px: f64) -> Self {
        self.simplify_px = tolerance_px.max(0.0);
        self
    }

    /// Simplify a screen-space path to within `self.simplify_px` (no-op
    /// when that's `0` or the path is already too short to simplify).
    fn simplified(&self, pts: Vec<(f64, f64)>) -> Vec<(f64, f64)> {
        if self.simplify_px <= 0.0 || pts.len() < 3 {
            return pts;
        }
        simplify_path(&pts, self.simplify_px)
    }

    fn draw_geometry(
        &self,
        g: &Geometry,
        project: &impl Fn([f64; 2]) -> (f64, f64),
        fill: (u8, u8, u8),
        color: (u8, u8, u8),
        backend: &mut dyn DrawBackend,
    ) -> Result<(), RenderError> {
        match g {
            Geometry::Empty => {}
            Geometry::Point(c) => self.draw_point(*c, project, fill, backend)?,
            Geometry::MultiPoint(cs) => {
                for c in cs {
                    self.draw_point(*c, project, fill, backend)?;
                }
            }
            Geometry::LineString(cs) => self.draw_path(cs, project, fill, backend)?,
            Geometry::MultiLineString(lines) => {
                for l in lines {
                    self.draw_path(l, project, fill, backend)?;
                }
            }
            Geometry::Polygon(rings) => self.draw_rings(rings, project, fill, color, backend)?,
            Geometry::MultiPolygon(polys) => {
                for p in polys {
                    self.draw_rings(p, project, fill, color, backend)?;
                }
            }
            Geometry::Collection(parts) => {
                for part in parts {
                    self.draw_geometry(part, project, fill, color, backend)?;
                }
            }
        }
        Ok(())
    }

    fn draw_point(
        &self,
        c: [f64; 2],
        project: &impl Fn([f64; 2]) -> (f64, f64),
        color: (u8, u8, u8),
        backend: &mut dyn DrawBackend,
    ) -> Result<(), RenderError> {
        backend.draw_circle(
            project(c),
            self.point_size,
            &PointStyle {
                color,
                alpha: self.alpha,
                filled: true,
                shape: PointShape::Circle,
            },
        )
    }

    fn draw_path(
        &self,
        cs: &[[f64; 2]],
        project: &impl Fn([f64; 2]) -> (f64, f64),
        color: (u8, u8, u8),
        backend: &mut dyn DrawBackend,
    ) -> Result<(), RenderError> {
        if cs.len() < 2 {
            return Ok(());
        }
        let pts: Vec<(f64, f64)> = cs.iter().map(|c| project(*c)).collect();
        let pts = self.simplified(pts);
        backend.draw_line(
            &pts,
            &LineStyle {
                color,
                alpha: self.alpha,
                width: self.line_width.max(1.0),
                linetype: Linetype::Solid,
                ..Default::default()
            },
        )
    }

    /// Draw one polygon — `rings[0]` the exterior, every other ring a hole
    /// — as a single [`DrawBackend::draw_polygon_rings`] call, so the
    /// backend cuts the holes out of the fill under the even-odd rule
    /// rather than drawing them as separate, merely-stroked shapes (#178).
    /// Each ring is simplified to the render resolution first (screen
    /// space, [`GeomSf::simplify_px`]); a ring that collapses below 3
    /// points keeps its original vertices rather than vanishing (still
    /// simplified downstream by the backend's own rounding).
    fn draw_rings(
        &self,
        rings: &[Vec<[f64; 2]>],
        project: &impl Fn([f64; 2]) -> (f64, f64),
        fill: (u8, u8, u8),
        color: (u8, u8, u8),
        backend: &mut dyn DrawBackend,
    ) -> Result<(), RenderError> {
        let mut screen_rings: Vec<Vec<(f64, f64)>> = Vec::with_capacity(rings.len());
        for ring in rings {
            if ring.len() < 3 {
                continue;
            }
            let pts: Vec<(f64, f64)> = ring.iter().map(|c| project(*c)).collect();
            let simplified = self.simplified(pts.clone());
            screen_rings.push(if simplified.len() >= 3 {
                simplified
            } else {
                pts
            });
        }
        if screen_rings.is_empty() {
            return Ok(());
        }
        backend.draw_polygon_rings(
            &screen_rings,
            &RectStyle {
                fill: Some(fill),
                stroke: (self.line_width > 0.0).then_some(color),
                stroke_width: self.line_width,
                alpha: self.alpha,
                clip: true,
                corner_radius: 0.0,
            },
        )
    }
}

/// Simplify a screen-space path to within `tol` pixels (Ramer-Douglas-Peucker).
/// The first and last points always stay. Ported from anofox-visualization's
/// `map/write.rs` (DataZooDE/anofox-visualization#318), minus its tenth-pixel
/// quantization — `GeomSf`'s own coordinate formatting already rounds that
/// finely at serialization.
fn simplify_path(pts: &[(f64, f64)], tol: f64) -> Vec<(f64, f64)> {
    let finite: Vec<(f64, f64)> = pts
        .iter()
        .copied()
        .filter(|(x, y)| x.is_finite() && y.is_finite())
        .collect();
    if finite.len() < 3 {
        return finite;
    }
    let last = finite.len() - 1;
    let mut keep = vec![false; finite.len()];
    keep[0] = true;
    keep[last] = true;
    let mut stack = vec![(0usize, last)];
    while let Some((a, b)) = stack.pop() {
        if b <= a + 1 {
            continue;
        }
        let (mut far, mut dmax) = (a, -1.0);
        for (i, p) in finite.iter().enumerate().take(b).skip(a + 1) {
            let d = seg_dist(*p, finite[a], finite[b]);
            if d > dmax {
                dmax = d;
                far = i;
            }
        }
        if dmax > tol {
            keep[far] = true;
            stack.push((a, far));
            stack.push((far, b));
        }
    }
    finite
        .into_iter()
        .zip(keep)
        .filter_map(|(p, k)| k.then_some(p))
        .collect()
}

/// Distance from `p` to the segment `a`–`b`.
fn seg_dist(p: (f64, f64), a: (f64, f64), b: (f64, f64)) -> f64 {
    let (dx, dy) = (b.0 - a.0, b.1 - a.1);
    let len2 = dx * dx + dy * dy;
    let t = if len2 > 0.0 {
        (((p.0 - a.0) * dx + (p.1 - a.1) * dy) / len2).clamp(0.0, 1.0)
    } else {
        0.0
    };
    let (ex, ey) = (a.0 + t * dx - p.0, a.1 + t * dy - p.1);
    (ex * ex + ey * ey).sqrt()
}

impl Geom for GeomSf {
    fn draw(
        &self,
        data: &DataFrame,
        coord: &dyn Coord,
        scales: &ScaleSet,
        _theme: &Theme,
        backend: &mut dyn DrawBackend,
    ) -> Result<(), RenderError> {
        let geom_col = data
            .column("geometry")
            .ok_or(RenderError::MissingAesthetic("geometry".into()))?;
        let fill_col = data.column("fill");
        let color_col = data.column("color");
        // A `label` mapping (and/or the fill value) becomes a hover tooltip.
        let label_col = data.column("label");

        let plot_area = backend.plot_area();
        let x_scale = scales.get(&Aesthetic::X);
        let y_scale = scales.get(&Aesthetic::Y);
        let project = |c: [f64; 2]| {
            let [x, y] = self.projection.project(c);
            let vx = Value::Float(x);
            let vy = Value::Float(y);
            let nx = x_scale.map(|s| s.map(&vx)).unwrap_or(0.0);
            let ny = y_scale.map(|s| s.map(&vy)).unwrap_or(0.0);
            coord.transform((nx, ny), &plot_area)
        };

        for i in 0..data.nrows() {
            let g = match &geom_col[i] {
                Value::Str(s) => parse_wkt(s),
                _ => None,
            };
            let Some(g) = g else { continue };
            let fill = fill_col
                .and_then(|fc| scales.map_color(&Aesthetic::Fill, &fc[i]))
                .unwrap_or(self.fill);
            let color = color_col
                .and_then(|cc| scales.map_color(&Aesthetic::Color, &cc[i]))
                .unwrap_or(self.color);

            let label = label_col
                .map(|c| value_str(&c[i]))
                .filter(|s| !s.is_empty());
            let fill_val = fill_col.map(|c| value_str(&c[i])).filter(|s| !s.is_empty());
            backend.set_tooltip(match (label, fill_val) {
                (Some(l), Some(f)) => Some(format!("{l}: {f}")),
                (Some(l), None) => Some(l),
                (None, Some(f)) => Some(f),
                (None, None) => None,
            });
            super::set_row_extras(backend, data, i);
            self.draw_geometry(&g, &project, fill, color, backend)?;
        }
        backend.set_tooltip(None);
        super::clear_mark(backend);
        super::clear_row_extras(backend);
        Ok(())
    }

    fn required_aes(&self) -> Vec<Aesthetic> {
        vec![]
    }

    fn default_stat(&self) -> Box<dyn Stat> {
        Box::new(StatSf {
            projection: self.projection,
        })
    }

    fn default_position(&self) -> Box<dyn Position> {
        Box::new(PositionIdentity)
    }

    fn default_params(&self) -> GeomParams {
        GeomParams::default()
    }

    fn name(&self) -> &str {
        "sf"
    }

    fn apply_element_geom(&mut self, el: &crate::theme::elements::ElementGeom) {
        if let (true, Some(ink)) = (self.color == (50, 50, 50), el.ink) {
            self.color = ink;
        }
    }

    fn consumes_tooltips(&self) -> bool {
        true
    }

    fn set_series_color(&mut self, color: (u8, u8, u8)) {
        self.fill = color;
    }
}

#[cfg(test)]
mod tests {
    use super::*;

    #[test]
    fn simplify_path_keeps_endpoints_and_drops_collinear_points() {
        let line: Vec<(f64, f64)> = (0..=20)
            .map(|i| (i as f64, if i % 2 == 0 { 0.0 } else { 0.1 }))
            .collect();
        let simplified = simplify_path(&line, 0.5);
        assert_eq!(simplified, vec![(0.0, 0.0), (20.0, 0.0)]);
    }

    #[test]
    fn simplify_path_keeps_a_real_bump() {
        let bump = [(0.0, 0.0), (5.0, 3.0), (10.0, 0.0)];
        assert_eq!(simplify_path(&bump, 0.5).len(), 3);
    }

    #[test]
    fn simplify_path_zero_tolerance_is_a_no_op() {
        let pts = [(0.0, 0.0), (1.0, 0.01), (2.0, 0.0), (3.0, 10.0)];
        // `0.0` tolerance never simplifies (handled at the GeomSf level, not
        // here — this exercises simplify_path itself at a tiny but nonzero
        // tolerance, confirming points genuinely off the line stay).
        let simplified = simplify_path(&pts, 1e-9);
        assert_eq!(simplified.len(), 4);
    }

    #[test]
    fn simplify_path_drops_non_finite_points() {
        let pts = [(0.0, 0.0), (f64::NAN, 1.0), (1.0, 0.0), (2.0, 0.0)];
        let simplified = simplify_path(&pts, 0.5);
        assert!(simplified
            .iter()
            .all(|(x, y)| x.is_finite() && y.is_finite()));
        assert_eq!(simplified.len(), 2, "endpoints of the finite run");
    }

    #[test]
    fn default_simplify_px_is_half_a_pixel() {
        assert_eq!(GeomSf::default().simplify_px, 0.5);
    }

    #[test]
    fn simplify_builder_clamps_negative_to_zero() {
        let g = GeomSf::default().simplify(-1.0);
        assert_eq!(g.simplify_px, 0.0);
    }
}