use crate::render::Rect;
use super::Coord;
pub struct CoordFlip;
impl Coord for CoordFlip {
fn transform(&self, point: (f64, f64), plot_area: &Rect) -> (f64, f64) {
let (nx, ny) = point;
let px = plot_area.x + ny * plot_area.width;
let py = plot_area.y + (1.0 - nx) * plot_area.height;
(px, py)
}
fn is_flipped(&self) -> bool {
true
}
}