[package]
name = "ggez"
description = "A lightweight game framework for making 2D games with minimum friction, inspired by Love2D."
version = "0.4.2"
homepage = "http://ggez.rs"
repository = "https://github.com/ggez/ggez"
documentation = "https://docs.rs/ggez"
keywords = ["ggez", "graphics", "2D", "game", "engine"]
authors = [
"Rafael Epplee <raffomania@gmail.com>",
"Sven-Hendrik Haase <svenstaro@gmail.com>",
"Simon Heath <icefoxen@gmail.com>",
]
license = "MIT"
readme = "README.md"
categories = ["game-engines"]
[badges]
maintenance = { status = "actively-developed" }
[lib]
name = "ggez"
path = "src/lib.rs"
[features]
cargo-resource-root = []
bzip2 = ["zip/bzip2"]
default = ["bzip2"]
[dependencies]
rusttype = "0.5"
zip = { version = "0.3", default-features = false }
app_dirs2 = "2"
gfx = "0.17"
gfx_device_gl = "0.15"
gfx_window_sdl = "0.8"
image = "0.18"
sdl2 = "0.31"
rodio = "0.6"
serde = "1.0"
serde_derive = "1.0"
toml = "0.4"
lyon = "0.10"
smart-default = "0.2"
nalgebra = "0.14"
[dev-dependencies]
rand = "0.4"
clap = "2"