Enum gfx_core::shade::ShaderModel [] [src]

pub enum ShaderModel {
    Unsupported,
    Version30,
    Version40,
    Version41,
    Version50,
}

Shader model supported by the device, corresponds to the HLSL shader models.

Variants

UnsupportedVersion30Version40Version41Version50

Methods

impl ShaderModel
[src]

fn to_number(&self) -> u8

Return the shader model as a numeric value.

Model30 turns to 30, etc.

Trait Implementations

impl Debug for ShaderModel
[src]

fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl PartialOrd for ShaderModel
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fn partial_cmp(&self, __arg_0: &ShaderModel) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more

fn lt(&self, other: &Rhs) -> bool
1.0.0

This method tests less than (for self and other) and is used by the < operator. Read more

fn le(&self, other: &Rhs) -> bool
1.0.0

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

fn gt(&self, other: &Rhs) -> bool
1.0.0

This method tests greater than (for self and other) and is used by the > operator. Read more

fn ge(&self, other: &Rhs) -> bool
1.0.0

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

impl PartialEq for ShaderModel
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fn eq(&self, __arg_0: &ShaderModel) -> bool

This method tests for self and other values to be equal, and is used by ==. Read more

fn ne(&self, other: &Rhs) -> bool
1.0.0

This method tests for !=.

impl Clone for ShaderModel
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fn clone(&self) -> ShaderModel

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more

impl Copy for ShaderModel
[src]