DXBC�ұ �i?��!v $l� � 4 P � � d RDEF � �� � � � ���� � � t_Shadow_ t_Shadow PsLocals b_Lights ���� � � X � $ , < H u_Color u_NumLights p � � u_Lights pos ��� color proj � y � � � � �
� Microsoft (R) HLSL Shader Compiler 9.29.952.3111 ���ISGNl P \ e SV_Position POSITION NORMAL OSGN, SV_Target ��SHDRd A j Y F� Y F� <