Enum gfx::ShaderSet []

pub enum ShaderSet<R> where
    R: Resources
{ Simple(VertexShader<R>, PixelShader<R>), Geometry(VertexShader<R>, GeometryShader<R>, PixelShader<R>), Tessellated(VertexShader<R>, HullShader<R>, DomainShader<R>, PixelShader<R>), }

A complete set of shaders to link a program.

Variants

Simple program: Vs-Ps

Geometry shader programs: Vs-Gs-Ps

Tessellated TODO: Tessellated, TessellatedGeometry, TransformFeedback

Methods

impl<R> ShaderSet<R> where
    R: Resources

Return the aggregated stage usage for the set.

Trait Implementations

impl<R> Eq for ShaderSet<R> where
    R: Resources + Eq

impl<R> PartialEq<ShaderSet<R>> for ShaderSet<R> where
    R: Resources + PartialEq<R>, 

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

impl<R> Clone for ShaderSet<R> where
    R: Resources + Clone

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl<R> Hash for ShaderSet<R> where
    R: Resources + Hash

impl<R> Debug for ShaderSet<R> where
    R: Resources + Debug

Formats the value using the given formatter.