[package]
name = "gfx"
version = "0.1.2"
description = "A high-performance, bindless graphics API"
homepage = "https://github.com/gfx/gfx-rs"
repository = "https://github.com/gfx/gfx-rs"
keywords = ["graphics", "gamedev"]
license = "Apache-2.0"
authors = ["The Gfx-rs Developers"]
[lib]
name = "gfx"
path = "src/gfx/lib.rs"
[dependencies]
log = "*"
[dependencies.gfx_macros]
path = "src/gfx_macros"
plugin = true
version = "0.1.3"
[dependencies.gfx_device_gl]
path = "src/device"
version = "0.1.1"
[dev_dependencies]
glfw = "*"
cgmath = "*"
genmesh = "*"
gfx_gl = "*"
noise = "*"
time = "*"
[[example]]
name = "cube"
path = "examples/cube/main.rs"
[[example]]
name = "terrain"
path = "examples/terrain/main.rs"
[[example]]
name = "deferred"
path = "examples/deferred/main.rs"
[[example]]
name = "performance"
path = "examples/performance/main.rs"
[[example]]
name = "triangle"
path = "examples/triangle/main.rs"