use std::{fmt::Display, ops::Neg};
use auto_ops::{impl_op_ex, impl_op_ex_commutative};
use crate::Vec3;
#[derive(Debug, Clone, Copy, PartialEq)]
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
#[repr(C)]
pub struct Vec2 {
pub x: f32,
pub y: f32,
}
impl Default for Vec2 {
fn default() -> Self {
Self::zero()
}
}
impl Display for Vec2 {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
let Self { x, y } = self;
write!(f, "({x}, {y})")
}
}
impl Vec2 {
pub const fn new(x: f32, y: f32) -> Self {
Self { x, y }
}
pub const fn zero() -> Self {
Self { x: 0.0, y: 0.0 }
}
pub const fn one() -> Self {
Self { x: 1.0, y: 1.0 }
}
pub fn sqr_magnitude(&self) -> f32 {
self.x * self.x + self.y * self.y
}
pub fn magnitude(&self) -> f32 {
self.sqr_magnitude().sqrt()
}
pub fn normalize(&mut self) -> &mut Self {
let m = self.magnitude();
self.x /= m;
self.y /= m;
self
}
#[must_use]
pub fn normalized(&self) -> Self {
*self.clone().normalize()
}
pub fn dot(&self, b: Vec2) -> f32 {
self.x * b.x + self.y * b.y
}
pub fn extend(&self, z: f32) -> Vec3 {
Vec3 {
x: self.x,
y: self.y,
z,
}
}
swizzle!(x, x);
swizzle!(x, y);
swizzle!(y, x);
swizzle!(y, y);
swizzle!(x, x, x);
swizzle!(x, x, y);
swizzle!(x, y, x);
swizzle!(x, y, y);
swizzle!(y, x, x);
swizzle!(y, x, y);
swizzle!(y, y, x);
swizzle!(y, y, y);
swizzle!(x, x, x, x);
swizzle!(x, x, x, y);
swizzle!(x, x, y, x);
swizzle!(x, x, y, y);
swizzle!(x, y, x, x);
swizzle!(x, y, x, y);
swizzle!(x, y, y, x);
swizzle!(x, y, y, y);
swizzle!(y, x, x, x);
swizzle!(y, x, x, y);
swizzle!(y, x, y, x);
swizzle!(y, x, y, y);
swizzle!(y, y, x, x);
swizzle!(y, y, x, y);
swizzle!(y, y, y, x);
swizzle!(y, y, y, y);
}
impl_op_ex!(+= |a: &mut Vec2, b: &Vec2| { a.x += b.x; a.y += b.y; });
impl_op_ex!(-= |a: &mut Vec2, b: &Vec2| { a.x -= b.x; a.y -= b.y; });
impl_op_ex!(*= |a: &mut Vec2, b: &Vec2| { a.x *= b.x; a.y *= b.y; });
impl_op_ex!(/= |a: &mut Vec2, b: &Vec2| { a.x /= b.x; a.y /= b.y; });
impl_op_ex!(*= |a: &mut Vec2, b: &f32| { a.x *= b; a.y *= b });
impl_op_ex!(/= |a: &mut Vec2, b: &f32| { a.x /= b; a.y /= b });
impl_op_ex!(+ |a: &Vec2, b: &Vec2| -> Vec2 { Vec2{x: a.x + b.x, y: a.y + b.y} });
impl_op_ex!(-|a: &Vec2, b: &Vec2| -> Vec2 {
Vec2 {
x: a.x - b.x,
y: a.y - b.y,
}
});
impl_op_ex!(*|a: &Vec2, b: &Vec2| -> Vec2 {
Vec2 {
x: a.x * b.x,
y: a.y * b.y,
}
});
impl_op_ex!(/ |a: &Vec2, b: &Vec2| -> Vec2 { Vec2{x: a.x / b.x, y: a.y / b.y} });
impl_op_ex_commutative!(*|a: &Vec2, b: &f32| -> Vec2 {
Vec2 {
x: a.x * b,
y: a.y * b,
}
});
impl_op_ex!(/ |a: &Vec2, b: &f32| -> Vec2 { Vec2{x: a.x / b, y: a.y / b} });
impl_op_ex!(/ |a: &f32, b: &Vec2| -> Vec2 { Vec2{x: a / b.x, y: a / b.y} });
impl Neg for Vec2 {
type Output = Vec2;
fn neg(self) -> Self::Output {
Vec2 {
x: -self.x,
y: -self.y,
}
}
}
impl From<[f32; 2]> for Vec2 {
fn from(d: [f32; 2]) -> Self {
Self { x: d[0], y: d[1] }
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn operators() {
let a = Vec2::new(1.0, 2.0);
let b = Vec2::new(3.0, 4.0);
assert_eq!(-a, Vec2 { x: -1.0, y: -2.0 });
assert_eq!(a.sqr_magnitude(), 5.0);
assert_eq!(a.magnitude(), 5.0f32.sqrt());
assert_eq!(a.dot(b), 11.0);
assert_eq!(a + b, Vec2 { x: 4.0, y: 6.0 });
assert_eq!(a - b, Vec2 { x: -2.0, y: -2.0 });
assert_eq!(a * b, Vec2 { x: 3.0, y: 8.0 });
assert_eq!(
a / b,
Vec2 {
x: 1.0 / 3.0,
y: 0.5
}
);
assert_eq!(a * 2.0, Vec2 { x: 2.0, y: 4.0 });
assert_eq!(2.0 * a, Vec2 { x: 2.0, y: 4.0 });
assert_eq!(a / 2.0, Vec2 { x: 0.5, y: 1.0 });
assert_eq!(2.0 / a, Vec2 { x: 2.0, y: 1.0 });
let mut c = a;
assert_eq!(c.normalized(), a / a.magnitude());
c.normalize();
assert_eq!(c, a / a.magnitude());
c = a;
c += b;
assert_eq!(c, a + b);
c = a;
c -= b;
assert_eq!(c, a - b);
c = a;
c *= b;
assert_eq!(c, a * b);
c = a;
c /= b;
assert_eq!(c, a / b);
c = a;
c *= 2.0;
assert_eq!(c, a * 2.0);
c = a;
c /= 2.0;
assert_eq!(c, a / 2.0);
}
}