gfx-backend-vulkan 0.4.0

Vulkan API backend for gfx-rs
Documentation
[dependencies.arrayvec]
version = "0.5"

[dependencies.ash]
version = "0.29.0"

[dependencies.byteorder]
version = "1"

[dependencies.hal]
package = "gfx-hal"
version = "0.4"

[dependencies.lazy_static]
version = "1"

[dependencies.log]
version = "0.4"

[dependencies.raw-window-handle]
version = "0.3"

[dependencies.shared_library]
optional = true
version = "0.1.9"

[dependencies.smallvec]
version = "0.6"

[features]
default = []
use-rtld-next = ["shared_library"]

[lib]
name = "gfx_backend_vulkan"

[package]
authors = ["The Gfx-rs Developers"]
description = "Vulkan API backend for gfx-rs"
documentation = "https://docs.rs/gfx-backend-vulkan"
edition = "2018"
homepage = "https://github.com/gfx-rs/gfx"
keywords = ["graphics", "gamedev"]
license = "MIT OR Apache-2.0"
name = "gfx-backend-vulkan"
readme = "README.md"
repository = "https://github.com/gfx-rs/gfx"
version = "0.4.0"
[target."cfg(all(unix, not(target_os = \"macos\"), not(target_os = \"ios\"), not(target_os = \"android\")))".dependencies.x11]
features = ["xlib"]
optional = true
version = "2.15"

[target."cfg(all(unix, not(target_os = \"macos\"), not(target_os = \"ios\"), not(target_os = \"android\")))".dependencies.xcb]
optional = true
version = "0.8"
[target."cfg(target_os = \"macos\")".dependencies.core-graphics]
version = "0.17"

[target."cfg(target_os = \"macos\")".dependencies.objc]
version = "0.2.5"
[target."cfg(windows)".dependencies.winapi]
features = ["libloaderapi", "windef", "winuser"]
version = "0.3"