<br>
<p align="center"><img width="225" alt="dual" src="shield.gif"></p>
<br>
<p align="center">scaling scientific computing with the <a href="https://gist.github.com/mxfactorial/c151619d22ef6603a557dbf370864085" target="_blank">geometric number</a> spec</p>
<div align="center">
[](https://github.com/mxfactorial/geonum/actions)
[](https://discord.gg/KQdC65bG)
[](https://docs.rs/geonum)
[](https://crates.io/crates/geonum)
[](https://coveralls.io/github/mxfactorial/geonum?branch=main)
[](https://www.paypal.com/paypalme/mxfactorial)
</div>
# geonum
removing an explicit angle from numbers in the name of "pure" math throws away primitive geometric information
once you amputate the angle from a number to create a "scalar", youve thrown away its compass and condemned it to hobble through a mountain of "scalars" known as "matrix" and "tensor" operations—where every step requires expensive, triangulating dot & cross product computations to reconstruct the simple detail of *which direction your number is facing*
setting a metric with euclidean and squared norms between "scalars" creates a `k^n` component orthogonality search problem for transforming vectors
and supporting traditional geometric algebra operations require `2^n` components to represent multivectors in `n` dimensions
geonum reduces `k^n(2^n)` to 2
geonum dualizes (⋆) components inside algebra's most general form
setting the metric from the quadrature's bivector shields it from entropy with the `log2(4)` bit minimum:
- 1 scalar, `cos(θ)`
- 2 vector, `sin(θ)cos(φ), sin(θ)sin(φ)`
- 1 bivector, `sin(θ+π/2) = cos(θ)`
```rs
/// a geometric number
pub struct Geonum {
pub length: f64, // multiply
pub angle: f64, // add
pub blade: usize // count π/2 angle turns
}
```
### use
```
cargo add geonum
```
see [tests](https://github.com/mxfactorial/geonum/tree/main/tests) to learn how geometric numbers unify and simplify mathematical foundations including set theory, category theory and algebraic structures
### benches
#### rank-3 tensor comparison
| tensor (O(n³)) | 2 | 1.05 µs |
| tensor (O(n³)) | 3 | 2.25 µs |
| tensor (O(n³)) | 4 | 4.20 µs |
| tensor (O(n³)) | 8 | 7.83 µs |
| tensor (O(n³)) | 16 | 66.65 µs |
| geonum (O(1)) | any | 15.52 ns |
geonum achieves constant O(1) time complexity regardless of problem size, 270× faster than tensor operations at size 4 and 4300× faster at size 16, eliminating cubic scaling of traditional tensor implementations
#### extreme dimension comparison
| traditional ga | 10 | 545.69 ns (partial) | O(2^n) = 1024 components |
| traditional ga | 30 | theoretical only | O(2^n) = 1 billion+ components |
| traditional ga | 1000 | impossible | O(2^1000) ≈ 10^301 components |
| traditional ga | 1,000,000 | impossible | O(2^1000000) components |
| geonum (O(1)) | 10 | 78.00 ns | O(1) = 2 components |
| geonum (O(1)) | 30 | 79.64 ns | O(1) = 2 components |
| geonum (O(1)) | 1000 | 77.44 ns | O(1) = 2 components |
| geonum (O(1)) | 1,000,000 | 78.79 ns | O(1) = 2 components |
geonum enables geometric algebra in million-dimensional spaces with constant time operations, achieving whats physically impossible with traditional implementations (requires more storage than atoms in the universe)
#### multivector ops
| grade extraction | 1,000,000 | 136.46 ns | O(2^n) |
| grade involution | 1,000,000 | 153.37 ns | O(2^n) |
| clifford conjugate | 1,000,000 | 111.39 ns | O(2^n) |
| contractions | 1,000,000 | 292.56 ns | O(2^n) |
| anti-commutator | 1,000,000 | 264.46 ns | O(2^n) |
| all ops combined | 1,000 | 883.74 ns | impossible at high dimensions |
geonum performs all major multivector operations with exceptional efficiency in million-dimensional spaces, maintaining sub-microsecond performance for grade-specific operations that would require exponential time and memory in traditional geometric algebra implementations
### features
- dot product, wedge product, geometric product
- inverse, division, normalization
- million-dimension geometric algebra with O(1) complexity
- multivector support and trivector operations
- rotations, reflections, projections, rejections
- exponential, interior product, dual operations
- meet and join, commutator product, sandwich product
- left-contraction, right-contraction
- anti-commutator product
- grade involution and clifford conjugate
- grade extraction
- section for pseudoscalar (extracting components for which a given pseudoscalar is the pseudoscalar)
- square root operation for multivectors
- undual operation (complement to the dual operation)
- regressive product (alternative method for computing the meet of subspaces)
- automatic differentiation through angle rotation (v' = [r, θ + π/2]) (differential geometric calculus)
- transforms category theory abstractions into simple angle transformations
- unifies discrete and continuous math through a common geometric framework
- provides physical geometric interpretations for abstract mathematical concepts
- automates away unnecessary mathematical formalism using length-angle representation
- enables scaling precision in statistical modeling through direct angle quantization
- supports time evolution via simple angle rotation (angle += energy * time)
- provides statistical methods for angle distributions (arithmetic/circular means, variance, expectation values)
- enables O(1) machine learning operations that would otherwise require O(n²) or O(2^n) complexity
- implements perceptron learning, regression modeling, neural networks and activation functions
- replaces tensor-based neural network operations with direct angle transformations
- enables scaling to millions of dimensions with constant-time ML computations
- eliminates the "orthogonality search" bottleneck in traditional tensor based machine learning implementations
- angle-encoded data paths for O(1) structure traversal vs O(depth) conventional methods
- optical transformations via direct angle operations (refraction, aberration, OTF)
- Manifold trait for collection operations with lens-like path transformations
### tests
```
cargo check # compile
cargo fmt --check # format
cargo clippy # lint
cargo test --lib # unit
cargo test --test "*" # feature
cargo test --doc # doc
cargo bench # bench
cargo llvm-cov # coverage
```
### eli5
geometric numbers depend on 2 rules:
1. all numbers require a 2 component minimum:
1. length number
2. angle radian
2. angles add, lengths multiply
so:
- a 1d number or scalar: `[4, 0]`
- 4 units long facing 0 radians
- a 2d number or vector: `[[4, 0], [4, pi/2]]`
- one component 4 units at 0 radians
- one component 4 units at pi/2 radians
- a 3d number: `[[4, 0], [4, pi/2], [4, pi]]`
- one component 4 units at 0 radians
- one component 4 units at pi/2 radians
- one component 4 units at pi radians
higher dimensions just keep adding components rotated by +pi/2 each time
dimensions are created by rotations and not stacking coordinates
multiplying numbers adds their angles and multiplies their lengths:
- `[2, 0] * [3, pi/2] = [6, pi/2]`
differentiation is just rotating a number by +pi/2:
- `[4, 0]' = [4, pi/2]`
- `[4, pi/2]' = [4, pi]`
- `[4, pi]' = [4, 3pi/2]`
- `[4, 3pi/2]' = [4, 2pi] = [4, 0]`
thats why calculus works automatically and autodiff is o1
and if you spot a blade field in the code, it just counts how many pi/2 turns your angle added
blade = 0 means zero turns
blade = 1 means one pi/2 turn
blade = 2 means two pi/2 turns
etc
blade lets your geometric number index which higher dimensional structure its in without using matrices or tensors:
```
[4, 0] blade = 0 (initial direction)
|
v
[4, pi/2] blade = 1 (rotated +90 degrees)
|
v
[4, pi] blade = 2 (rotated +180 degrees)
|
v
[4, 3pi/2] blade = 3 (rotated +270 degrees)
|
v
[4, 2pi] blade = 4 (rotated full circle back to start)
```
each +pi/2 turn rotates your geometric number into the next orthogonal direction
geometric numbers build dimensions by rotating—not stacking
### learn with ai
1. install rust: https://www.rust-lang.org/tools/install
1. create an api key with anthropic: https://console.anthropic.com/
1. purchase api credit
1. install [claude code](https://docs.anthropic.com/en/docs/agents-and-tools/claude-code/overview)
1. clone the geonum repo: `git clone https://github.com/mxfactorial/geonum`
1. change your current working directory to geonum: `cd geonum`
1. start claude from the `geonum` directory: `claude`
1. configure claude with your api key
1. supply it this series of prompts:
```
read README.md
read the math-1-0.md geometric number spec
read tests/numbers_test.rs
read tests/multivector_test.rs
read tests/machine_learning_test.rs
read tests/astrophysics_test.rs
read tests/em_field_theory_test.rs
run 'grep "pub fn" ./src/dimensions.rs' to learn the dimensions module
run 'grep "pub fn" ./src/geonum_mod.rs' to learn the geonum module
run 'grep "pub fn" ./src/multivector.rs' to learn the multivector module
now run 'touch tests/my_test.rs'
import geonum in tests/my_test.rs with use geonum::*;
```
1. describe the test you want the agent to implement for you while using the other test suites and library as a reference
1. execute your test: `cargo test --test my_test -- --show-output`
1. revise and add tests
1. ask the agent to summarize your tests and how they benefit from angle-based complexity
1. ask the agent more questions:
- what does the math in the leading readme section mean?
- how does the geometric number spec in math-1-0.md improve computing performance?
- what is the tests/tensor_test.rs file about?