mod edge2d;
mod point2d;
mod shape2d;
mod triangle2d;
pub use edge2d::Edge2D;
pub use point2d::{
Point2D, points_average, points_bounding_box, points_from_file, points_max, points_min,
points_unique,
};
pub use shape2d::Shape2D;
pub use triangle2d::Triangle2D;
pub const EPS: f32 = 1e-10;