use geometry_model::{Linestring, MultiLinestring, MultiPolygon, Polygon, Ring};
use geometry_trait::{Linestring as LinestringTrait, Polygon as PolygonTrait};
pub fn reverse<G: Reverse>(g: &mut G) {
g.reverse();
}
#[doc(hidden)]
pub trait Reverse {
fn reverse(&mut self);
}
impl<P: geometry_trait::Point> Reverse for Linestring<P> {
fn reverse(&mut self) {
self.0.reverse();
}
}
impl<P: geometry_trait::Point, const CW: bool, const CL: bool> Reverse for Ring<P, CW, CL> {
fn reverse(&mut self) {
self.0.reverse();
}
}
impl<P: geometry_trait::Point, const CW: bool, const CL: bool> Reverse for Polygon<P, CW, CL> {
fn reverse(&mut self) {
self.outer.reverse();
for inner in &mut self.inners {
inner.reverse();
}
}
}
impl<L: Reverse + LinestringTrait> Reverse for MultiLinestring<L> {
fn reverse(&mut self) {
for l in &mut self.0 {
l.reverse();
}
}
}
impl<Pg: Reverse + PolygonTrait> Reverse for MultiPolygon<Pg> {
fn reverse(&mut self) {
for p in &mut self.0 {
p.reverse();
}
}
}
#[cfg(test)]
#[allow(clippy::float_cmp, reason = "Reversed coordinates are exact literals.")]
mod tests {
use super::reverse;
use geometry_cs::Cartesian;
use geometry_model::{Point2D, linestring, polygon};
use geometry_trait::{Linestring as _, Point as _, Polygon as _, Ring as _};
type P = Point2D<f64, Cartesian>;
#[test]
fn reverse_linestring_flips_order() {
let mut ls: geometry_model::Linestring<P> = linestring![(0.0, 0.0), (1.0, 1.0), (2.0, 2.0)];
reverse(&mut ls);
let xs: Vec<f64> = ls.points().map(geometry_trait::Point::get::<0>).collect();
assert_eq!(xs, vec![2.0, 1.0, 0.0]);
}
#[test]
fn reverse_polygon_flips_outer_and_inner() {
let mut pg: geometry_model::Polygon<P> = polygon![
[(0.0, 0.0), (0.0, 4.0), (4.0, 4.0), (4.0, 0.0), (0.0, 0.0)],
[(1.0, 1.0), (1.0, 2.0), (2.0, 2.0), (2.0, 1.0), (1.0, 1.0)]
];
reverse(&mut pg);
let outer_first_x = pg.exterior().points().next().unwrap().get::<0>();
let outer_second_x = pg.exterior().points().nth(1).unwrap().get::<0>();
assert_eq!(outer_first_x, 0.0);
assert_eq!(outer_second_x, 4.0); assert_eq!(pg.interiors().count(), 1);
}
}