Struct geom3d::surface::BSplineSurface[][src]

pub struct BSplineSurface<P> {
    pub control_points: Grid<P>,
    pub knots: (KnotVector, KnotVector),
    pub degree: (u8, u8),
}

Fields

control_points: Grid<P>knots: (KnotVector, KnotVector)degree: (u8, u8)

Implementations

Trait Implementations

Formats the value using the given formatter. Read more

3D BSpline Surface

Get a point on the surface with parameters (u,v)

Trim the surface with an edge loop

Rational BSpline Surface, point (x,y,z) with weight w is (wx,wy,wz,w)

Get a point on the surface with parameters (u,v)

Trim the surface with an edge loop

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s. Read more

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait. Read more

Performs the conversion.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.