use serde::{Deserialize, Serialize};
use uuid::Uuid;
type Id = Uuid;
#[derive(Serialize, Deserialize)]
pub struct Panorama {
pub id: Id,
pub bytes: Vec<u8>,
pub width: u32,
pub height: u32,
pub tile_size: u32,
pub format: String,
}
#[derive(Serialize, Deserialize)]
pub struct Tile {
pub bytes: Vec<u8>,
pub size: u32,
pub format: String,
}