use super::Intersects;
use crate::*;
impl<T> Intersects<Coord<T>> for Coord<T>
where
T: CoordNum,
{
fn intersects(&self, rhs: &Coord<T>) -> bool {
self == rhs
}
}
symmetric_intersects_impl!(Coord<T>, LineString<T>);
symmetric_intersects_impl!(Coord<T>, MultiLineString<T>);
symmetric_intersects_impl!(Coord<T>, Line<T>);
impl<T> Intersects<Point<T>> for Coord<T>
where
T: CoordNum,
{
fn intersects(&self, rhs: &Point<T>) -> bool {
self == &rhs.0
}
}
symmetric_intersects_impl!(Coord<T>, MultiPoint<T>);
symmetric_intersects_impl!(Coord<T>, Polygon<T>);
symmetric_intersects_impl!(Coord<T>, MultiPolygon<T>);
symmetric_intersects_impl!(Coord<T>, Rect<T>);
symmetric_intersects_impl!(Coord<T>, Triangle<T>);