[][src]Struct geo::MultiPoint

pub struct MultiPoint<T>(pub Vec<Point<T>>)
where
    T: CoordinateType
;

A collection of Points.

Examples

Iterating over a MultiPoint yields the Points inside.

use geo_types::{MultiPoint, Point};
let points: MultiPoint<_> = vec![(0., 0.), (1., 2.)].into();
for point in points {
    println!("Point x = {}, y = {}", point.x(), point.y());
}

Trait Implementations

impl<T> Area<T> for MultiPoint<T> where
    T: CoordinateType
[src]

impl<T> BoundingRect<T> for MultiPoint<T> where
    T: CoordinateType
[src]

type Output = Option<Rect<T>>

fn bounding_rect(&self) -> Self::Output[src]

Return the BoundingRect for a MultiPoint

impl<T> Centroid<T> for MultiPoint<T> where
    T: Float
[src]

use geo::algorithm::centroid::Centroid;
use geo::{MultiPoint, Point};

let empty: Vec<Point<f64>> = Vec::new();
let empty_multi_points: MultiPoint<_> = empty.into();
assert_eq!(empty_multi_points.centroid(), None);

let points: MultiPoint<_> = vec![(5., 1.), (1., 3.), (3., 2.)].into();
assert_eq!(points.centroid(), Some(Point::new(3., 2.)));

type Output = Option<Point<T>>

impl<T> Clone for MultiPoint<T> where
    T: Clone + CoordinateType
[src]

impl<F: Float> ClosestPoint<F, Point<F>> for MultiPoint<F>[src]

impl<T> Contains<Coordinate<T>> for MultiPoint<T> where
    T: Float
[src]

impl<T> Contains<Point<T>> for MultiPoint<T> where
    T: Float
[src]

impl<T> ConvexHull<T> for MultiPoint<T> where
    T: Float
[src]

impl<T> Debug for MultiPoint<T> where
    T: Debug + CoordinateType
[src]

impl<T> Eq for MultiPoint<T> where
    T: Eq + CoordinateType
[src]

impl<T> EuclideanDistance<T, MultiPoint<T>> for Point<T> where
    T: Float
[src]

fn euclidean_distance(&self, points: &MultiPoint<T>) -> T[src]

Minimum distance from a Point to a MultiPoint

impl<T> EuclideanDistance<T, Point<T>> for MultiPoint<T> where
    T: Float
[src]

fn euclidean_distance(&self, point: &Point<T>) -> T[src]

Minimum distance from a MultiPoint to a Point

impl<T> ExtremeIndices<T> for MultiPoint<T> where
    T: Float + Signed
[src]

impl<T, IP> From<IP> for MultiPoint<T> where
    IP: Into<Point<T>>,
    T: CoordinateType
[src]

fn from(x: IP) -> MultiPoint<T>[src]

Convert a single Point (or something which can be converted to a Point) into a one-member MultiPoint

impl<T> From<MultiPoint<T>> for Geometry<T> where
    T: CoordinateType
[src]

impl<T, IP> From<Vec<IP>> for MultiPoint<T> where
    IP: Into<Point<T>>,
    T: CoordinateType
[src]

fn from(v: Vec<IP>) -> MultiPoint<T>[src]

Convert a Vec of Points (or Vec of things which can be converted to a Point) into a MultiPoint.

impl<T, IP> FromIterator<IP> for MultiPoint<T> where
    IP: Into<Point<T>>,
    T: CoordinateType
[src]

fn from_iter<I>(iter: I) -> MultiPoint<T> where
    I: IntoIterator<Item = IP>, 
[src]

Collect the results of a Point iterator into a MultiPoint

impl<T> Hash for MultiPoint<T> where
    T: Hash + CoordinateType
[src]

impl<T> IntoIterator for MultiPoint<T> where
    T: CoordinateType
[src]

Iterate over the Points in this MultiPoint.

type Item = Point<T>

The type of the elements being iterated over.

type IntoIter = IntoIter<Point<T>>

Which kind of iterator are we turning this into?

impl<T: CoordinateType, NT: CoordinateType> MapCoords<T, NT> for MultiPoint<T>[src]

type Output = MultiPoint<NT>

impl<T: CoordinateType> MapCoordsInplace<T> for MultiPoint<T>[src]

impl<T> PartialEq<MultiPoint<T>> for MultiPoint<T> where
    T: PartialEq<T> + CoordinateType
[src]

impl<T> Rotate<T> for MultiPoint<T> where
    T: Float + FromPrimitive
[src]

fn rotate(&self, angle: T) -> Self[src]

Rotate the contained Points about their centroids by the given number of degrees

impl<T> TryFrom<Geometry<T>> for MultiPoint<T> where
    T: Float
[src]

type Error = FailedToConvertError

The type returned in the event of a conversion error.

impl<T: CoordinateType, NT: CoordinateType> TryMapCoords<T, NT> for MultiPoint<T>[src]

type Output = MultiPoint<NT>

Auto Trait Implementations

impl<T> RefUnwindSafe for MultiPoint<T> where
    T: RefUnwindSafe

impl<T> Send for MultiPoint<T> where
    T: Send

impl<T> Sync for MultiPoint<T> where
    T: Sync

impl<T> Unpin for MultiPoint<T> where
    T: Unpin

impl<T> UnwindSafe for MultiPoint<T> where
    T: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T, G> ExtremePoints<T> for G where
    G: ConvexHull<T> + ExtremeIndices<T>,
    T: Float + Signed
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<I> IntoIterator for I where
    I: Iterator
[src]

type Item = <I as Iterator>::Item

The type of the elements being iterated over.

type IntoIter = I

Which kind of iterator are we turning this into?

impl<T, G> RotatePoint<T> for G where
    G: MapCoords<T, T, Output = G>,
    T: Float
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, G> Translate<T> for G where
    G: MapCoords<T, T, Output = G> + MapCoordsInplace<T>,
    T: CoordinateType
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.