geo-raycasting
A simple implementation of Ray Casting algorithm for geo crate, inspired by the code found on https://rosettacode.org/wiki/Ray-casting_algorithm
Example:
use RayCasting;
use LineString;
A simple implementation of Ray Casting algorithm for geo crate, inspired by the code found on https://rosettacode.org/wiki/Ray-casting_algorithm
Example:
use geo_raycasting::RayCasting;
use geo_types::LineString;
fn main() {
let poly_square: LineString<f64> = vec![(0.0, 0.0), (10.0, 0.0), (10.0, 10.0), (0.0, 10.0), (0.0, 0.0)].into();
assert!(poly_square.within(&(5.0, 5.0).into()));
}