use crate::types::{Coord3D, Line3D};
use crate::Polygonizer;
use arrow::array::{Array, AsArray, GenericListArray};
use arrow::datatypes::{DataType, Field, Float64Type};
use geo_traits::to_geo::ToGeoLineString;
use geoarrow::array::{GeoArrowArray, GeoArrowArrayAccessor, LineStringArray, PolygonBuilder};
use geoarrow::datatypes::{Dimension, PolygonType};
use std::convert::TryFrom;
use std::sync::Arc;
pub struct PolygonizerOptions {
pub node_input: bool,
pub snap_grid_size: f64,
pub extract_only_polygonal: bool,
}
pub fn polygonize_arrow(
array: &dyn Array,
field: &Field,
options: PolygonizerOptions,
) -> Result<geoarrow::array::PolygonArray, String> {
let mut polygonizer = Polygonizer::new();
polygonizer.node_input = options.node_input;
polygonizer.snap_grid_size = options.snap_grid_size;
polygonizer.extract_only_polygonal = options.extract_only_polygonal;
let mut lines = Vec::new();
if let Ok(arr) = LineStringArray::try_from((array, field)) {
process_linestring_array(&arr, &mut lines);
} else {
let mut new_metadata = field.metadata().clone();
new_metadata.insert(
"ARROW:extension:name".to_string(),
"ogc.geoarrow.linestring".to_string(),
);
let new_field = field.clone().with_metadata(new_metadata);
if let Ok(arr) = LineStringArray::try_from((array, &new_field)) {
process_linestring_array(&arr, &mut lines);
} else {
match array.data_type() {
DataType::List(_) => {
let list_arr = array.as_list::<i32>();
process_list_array(list_arr, &mut lines)?;
}
DataType::LargeList(_) => {
let list_arr = array.as_list::<i64>();
process_list_array(list_arr, &mut lines)?;
}
_ => {
let array_type = array.data_type();
let new_field_exact = Field::new("geometry", array_type.clone(), true)
.with_metadata(
[(
"ARROW:extension:name".to_string(),
"ogc.geoarrow.linestring".to_string(),
)]
.into(),
);
if let Ok(arr) = LineStringArray::try_from((array, &new_field_exact)) {
process_linestring_array(&arr, &mut lines);
} else {
return Err(format!(
"Failed to convert input array to LineStringArray and fallback failed. DataType: {:?}, Field: {:?}.",
array.data_type(),
field
));
}
}
}
}
}
polygonizer.add_lines(lines);
let result = polygonizer
.polygonize()
.map_err(|e| format!("Polygonization error: {}", e))?;
let geo_polygons: Vec<geo::Polygon> = result
.polygons
.into_iter()
.map(|p| {
let exterior = geo::LineString::from(
p.exterior
.into_iter()
.map(|c| (c.x, c.y))
.collect::<Vec<_>>(),
);
let interiors = p
.interiors
.into_iter()
.map(|ring| {
geo::LineString::from(ring.into_iter().map(|c| (c.x, c.y)).collect::<Vec<_>>())
})
.collect();
geo::Polygon::new(exterior, interiors)
})
.collect();
let mut builder = PolygonBuilder::new(PolygonType::new(
Dimension::XY,
Arc::new(Default::default()),
));
for poly in geo_polygons {
builder
.push_polygon(Some(&poly))
.map_err(|e| format!("Failed to push polygon: {}", e))?;
}
Ok(builder.finish())
}
fn process_linestring_array(arr: &LineStringArray, lines: &mut Vec<Line3D>) {
for i in 0..arr.len() {
if let Ok(Some(geom)) = arr.get(i) {
let ls = geom.to_line_string();
for line in ls.lines() {
let p1 = Coord3D::new(line.start.x, line.start.y, 0.0);
let p2 = Coord3D::new(line.end.x, line.end.y, 0.0);
lines.push(Line3D::new(p1, p2, 0));
}
}
}
}
fn process_list_array<O: arrow::array::OffsetSizeTrait>(
list_arr: &GenericListArray<O>,
lines: &mut Vec<Line3D>,
) -> Result<(), String> {
let values = list_arr.values();
let struct_arr = values.as_struct_opt().ok_or("List values must be Struct")?;
let x_arr = struct_arr
.column_by_name("x")
.or_else(|| {
if struct_arr.num_columns() > 0 {
Some(struct_arr.column(0))
} else {
None
}
})
.ok_or("Struct missing 'x' column")?;
let y_arr = struct_arr
.column_by_name("y")
.or_else(|| {
if struct_arr.num_columns() > 1 {
Some(struct_arr.column(1))
} else {
None
}
})
.ok_or("Struct missing 'y' column")?;
let x_vals = x_arr
.as_primitive_opt::<Float64Type>()
.ok_or("'x' column must be Float64")?;
let y_vals = y_arr
.as_primitive_opt::<Float64Type>()
.ok_or("'y' column must be Float64")?;
for i in 0..list_arr.len() {
if list_arr.is_null(i) {
continue;
}
let start = list_arr.value_offsets()[i]
.to_usize()
.ok_or("Invalid start offset: cannot convert to usize")?;
let end = list_arr.value_offsets()[i + 1]
.to_usize()
.ok_or("Invalid end offset: cannot convert to usize")?;
if end <= start {
continue;
}
if end > x_vals.len() || end > y_vals.len() {
return Err("Offset out of bounds for x/y coordinate arrays".to_string());
}
for j in start..end - 1 {
let x1 = x_vals.value(j);
let y1 = y_vals.value(j);
let x2 = x_vals.value(j + 1);
let y2 = y_vals.value(j + 1);
let p1 = Coord3D::new(x1, y1, 0.0);
let p2 = Coord3D::new(x2, y2, 0.0);
lines.push(Line3D::new(p1, p2, 0));
}
}
Ok(())
}