use crate::options::{DedupPolicy, TileOwnershipPolicy};
use crate::types::Polygon3D;
use crate::Polygonizer;
use geo::bounding_rect::BoundingRect;
use geo::intersects::Intersects;
use geo_types::{Coord, Geometry, Rect};
#[cfg(feature = "parallel")]
use rayon::prelude::*;
use std::hash::{DefaultHasher, Hash, Hasher};
pub struct TiledPolygonizer<'a> {
bbox: Rect<f64>,
tile_size: f64,
buffer: f64, geometries: Vec<(&'a Geometry<f64>, Option<Rect<f64>>)>,
ownership_policy: TileOwnershipPolicy,
dedup_policy: DedupPolicy,
}
impl<'a> TiledPolygonizer<'a> {
pub fn new(bbox: Rect<f64>, tile_size: f64) -> Self {
Self {
bbox,
tile_size,
buffer: 0.0,
geometries: Vec::new(),
ownership_policy: TileOwnershipPolicy::Centroid,
dedup_policy: DedupPolicy::KeepAll,
}
}
pub fn with_buffer(mut self, buffer: f64) -> Self {
self.buffer = buffer;
self
}
pub fn with_ownership_policy(mut self, policy: TileOwnershipPolicy) -> Self {
self.ownership_policy = policy;
self
}
pub fn with_dedup_policy(mut self, policy: DedupPolicy) -> Self {
self.dedup_policy = policy;
self
}
pub fn add_geometry(&mut self, geom: &'a Geometry<f64>) {
let bbox = geom.bounding_rect();
self.geometries.push((geom, bbox));
}
fn process_tile(&self, tile_bbox: Rect<f64>) -> Vec<Polygon3D> {
let mut local_poly = Polygonizer::new();
local_poly.node_input = true;
let buffered_bbox = Rect::new(
Coord {
x: tile_bbox.min().x - self.buffer,
y: tile_bbox.min().y - self.buffer,
},
Coord {
x: tile_bbox.max().x + self.buffer,
y: tile_bbox.max().y + self.buffer,
},
);
let mut relevant_lines = 0;
for (geom, bbox) in &self.geometries {
if bbox.map(|b| b.intersects(&buffered_bbox)).unwrap_or(false) {
local_poly.add_borrowed_geometry(geom);
relevant_lines += 1;
}
}
if relevant_lines == 0 {
return Vec::new();
}
if let Ok(result) = local_poly.polygonize() {
let mut valid_polys = Vec::new();
for poly in result.polygons {
let area = poly.unsigned_area_2d();
if area < 1e-6 {
continue;
}
let ownership_point = match self.ownership_policy {
TileOwnershipPolicy::Centroid
| TileOwnershipPolicy::RepresentativePointInsidePolygon => poly.centroid_2d(),
TileOwnershipPolicy::LexicographicMinVertex => {
let mut min_pt = None;
for coord in &poly.exterior {
if let Some(curr) = min_pt {
let curr_coord: geo_types::Point<f64> = curr;
if coord.x < curr_coord.x()
|| (coord.x == curr_coord.x() && coord.y < curr_coord.y())
{
min_pt = Some(geo_types::Point::new(coord.x, coord.y));
}
} else {
min_pt = Some(geo_types::Point::new(coord.x, coord.y));
}
}
min_pt
}
TileOwnershipPolicy::CanonicalBoundaryHash => {
if poly.exterior.is_empty() {
poly.centroid_2d()
} else {
let mut coords = poly.exterior.clone();
coords.sort_unstable_by(|a, b| {
a.x.total_cmp(&b.x).then(a.y.total_cmp(&b.y))
});
let mut hasher = DefaultHasher::new();
for c in &coords {
c.x.to_bits().hash(&mut hasher);
c.y.to_bits().hash(&mut hasher);
}
let hash_val = hasher.finish();
let mut min_x = f64::INFINITY;
let mut min_y = f64::INFINITY;
let mut max_x = f64::NEG_INFINITY;
let mut max_y = f64::NEG_INFINITY;
for c in &poly.exterior {
min_x = min_x.min(c.x);
min_y = min_y.min(c.y);
max_x = max_x.max(c.x);
max_y = max_y.max(c.y);
}
let width = max_x - min_x;
let height = max_y - min_y;
let u = (hash_val % 1000) as f64 / 1000.0;
let v = ((hash_val / 1000) % 1000) as f64 / 1000.0;
Some(geo_types::Point::new(min_x + u * width, min_y + v * height))
}
}
};
if let Some(pt) = ownership_point {
let c = pt;
let max_x_inclusive = tile_bbox.max().x >= self.bbox.max().x;
let max_y_inclusive = tile_bbox.max().y >= self.bbox.max().y;
let in_x = if max_x_inclusive {
c.x() >= tile_bbox.min().x && c.x() <= tile_bbox.max().x
} else {
c.x() >= tile_bbox.min().x && c.x() < tile_bbox.max().x
};
let in_y = if max_y_inclusive {
c.y() >= tile_bbox.min().y && c.y() <= tile_bbox.max().y
} else {
c.y() >= tile_bbox.min().y && c.y() < tile_bbox.max().y
};
if in_x && in_y {
valid_polys.push(poly);
}
}
}
valid_polys
} else {
Vec::new()
}
}
fn generate_tiles(&self) -> Vec<Rect<f64>> {
let min = self.bbox.min();
let max = self.bbox.max();
let width = max.x - min.x;
let height = max.y - min.y;
let cols = (width / self.tile_size).ceil() as usize;
let rows = (height / self.tile_size).ceil() as usize;
let mut tiles = Vec::new();
for r in 0..rows {
for c in 0..cols {
let x0 = min.x + c as f64 * self.tile_size;
let y0 = min.y + r as f64 * self.tile_size;
let x1 = (x0 + self.tile_size).min(max.x);
let y1 = (y0 + self.tile_size).min(max.y);
tiles.push(Rect::new(Coord { x: x0, y: y0 }, Coord { x: x1, y: y1 }));
}
}
tiles
}
pub fn polygonize(&self) -> Vec<Polygon3D> {
let tiles = self.generate_tiles();
let result_polygons: Vec<Polygon3D>;
#[cfg(feature = "parallel")]
{
result_polygons = tiles
.into_par_iter()
.flat_map(|tile| self.process_tile(tile))
.collect();
}
#[cfg(not(feature = "parallel"))]
{
result_polygons = tiles
.into_iter()
.flat_map(|tile| self.process_tile(tile))
.collect();
}
match self.dedup_policy {
DedupPolicy::KeepAll => result_polygons,
DedupPolicy::CanonicalRingHash => {
use std::collections::HashSet;
use std::hash::{DefaultHasher, Hash, Hasher};
let mut unique_polygons = Vec::new();
let mut seen_hashes = HashSet::new();
fn hash_ring(ring: &[crate::types::Coord3D]) -> u64 {
if ring.is_empty() {
return 0;
}
if ring.len() == 1 {
let mut h = DefaultHasher::new();
ring[0].x.to_bits().hash(&mut h);
ring[0].y.to_bits().hash(&mut h);
ring[0].z.to_bits().hash(&mut h);
return h.finish();
}
let unique_len = ring.len() - 1;
let mut min_idx_fwd = 0;
for i in 1..unique_len {
let a = &ring[i];
let b = &ring[min_idx_fwd];
if a.x
.total_cmp(&b.x)
.then(a.y.total_cmp(&b.y))
.then(a.z.total_cmp(&b.z))
== std::cmp::Ordering::Less
{
min_idx_fwd = i;
}
}
let mut h_fwd = DefaultHasher::new();
for i in 0..=unique_len {
let idx = (min_idx_fwd + i) % unique_len;
let c = &ring[idx];
c.x.to_bits().hash(&mut h_fwd);
c.y.to_bits().hash(&mut h_fwd);
c.z.to_bits().hash(&mut h_fwd);
}
let mut min_idx_rev = 0;
let mut rev_ring = ring[0..unique_len].to_vec();
rev_ring.reverse();
for i in 1..unique_len {
let a = &rev_ring[i];
let b = &rev_ring[min_idx_rev];
if a.x
.total_cmp(&b.x)
.then(a.y.total_cmp(&b.y))
.then(a.z.total_cmp(&b.z))
== std::cmp::Ordering::Less
{
min_idx_rev = i;
}
}
let mut h_rev = DefaultHasher::new();
for i in 0..=unique_len {
let idx = (min_idx_rev + i) % unique_len;
let c = &rev_ring[idx];
c.x.to_bits().hash(&mut h_rev);
c.y.to_bits().hash(&mut h_rev);
c.z.to_bits().hash(&mut h_rev);
}
std::cmp::min(h_fwd.finish(), h_rev.finish())
}
for poly in result_polygons {
let mut hasher = DefaultHasher::new();
let ext_hash = hash_ring(&poly.exterior);
ext_hash.hash(&mut hasher);
let mut interior_hashes = Vec::new();
for interior in &poly.interiors {
interior_hashes.push(hash_ring(interior));
}
interior_hashes.sort_unstable();
for h in interior_hashes {
h.hash(&mut hasher);
}
let hash_val = hasher.finish();
if seen_hashes.insert(hash_val) {
unique_polygons.push(poly);
}
}
unique_polygons
}
}
}
}
#[cfg(test)]
#[path = "tiling_tests.rs"]
mod tests;