A native Rust port of the JTS/GEOS polygonization algorithm.
This crate allows you to reconstruct valid polygons from a set of lines, including handling of complex topologies like holes, nested shells, and disconnected components.
Features
- Robust Noding: Uses Iterated Snap Rounding to handle dirty inputs.
- Performance: SIMD-accelerated predicates and efficient memory layout.
- Wasm: Optimized for WebAssembly environments.