use crate::{CardCost, WeaponType::{self, *}};
use super::Price;
#[derive(Debug, Hash, Clone, Copy, PartialEq, Eq)]
#[non_exhaustive]
pub enum WeaponCard {
MagicGuide,
SacrificialFragments,
SkywardAtlas,
RavenBow,
SacrificialBow,
SkywardHarp,
WhiteIronGreatsword,
SacrificialGreatsword,
WolfsGravestone,
WhiteTassel,
LithicSpear,
SkywardSpine,
TravelersHandySword,
SacrificialSword,
AquilaFavonia,
}
impl super::PlayingCard for WeaponCard {
fn name(&self) -> &'static str {
self.info_dump().0
}
fn shop_price(&self) -> Option<Price> {
Some(self.info_dump().1)
}
fn cost(&self) -> CardCost {
self.info_dump().2
}
fn weapon(&self) -> Option<WeaponCard> {
Some(*self)
}
}
impl WeaponCard {
pub fn subtype(&self) -> Option<WeaponType> {
Some(self.info_dump().3)
}
fn info_dump(&self) -> (&'static str, Price, CardCost, WeaponType) {
match self {
Self::MagicGuide => ("Magic Guide", 500, CardCost::MATCH2, Catalyst),
Self::SacrificialFragments => ("Sacrificial Fragments", 700, CardCost::MATCH3, Catalyst),
Self::SkywardAtlas => ("Skyward Atlas", 1000, CardCost::MATCH3, Catalyst),
Self::RavenBow => ("Raven Bow", 500, CardCost::MATCH2, Bow),
Self::SacrificialBow => ("Sacrificial Bow", 700, CardCost::MATCH3, Bow),
Self::SkywardHarp => ("Skyward Harp", 1000, CardCost::MATCH3, Bow),
Self::WhiteIronGreatsword => ("White Iron Greatsword", 500, CardCost::MATCH2, Claymore),
Self::SacrificialGreatsword => ("Sacrificial Greatsword", 700, CardCost::MATCH3, Claymore),
Self::WolfsGravestone => ("Wolf's Gravestone", 1000, CardCost::MATCH3, Claymore),
Self::WhiteTassel => ("White Tassel", 500, CardCost::MATCH2, Polearm),
Self::LithicSpear => ("Lithic Spear", 700, CardCost::MATCH3, Polearm),
Self::SkywardSpine => ("Skyward Spine", 1000, CardCost::MATCH3, Polearm),
Self::TravelersHandySword => ("Traveler's Handy Sword", 500, CardCost::MATCH2, Sword),
Self::SacrificialSword => ("Sacrificial Sword", 700, CardCost::MATCH3, Sword),
Self::AquilaFavonia => ("Aquila Favonia", 1000, CardCost::MATCH3, Sword),
}
}
}
impl super::CardOrd for WeaponCard {
fn cmp(&self, other: &Self) -> std::cmp::Ordering {
(*self as u32).cmp(&(*other as u32))
}
}
impl_from!(Weapon: WeaponCard => crate::EquipmentCard => crate::ActionCard => crate::Card);