# genetic-algorithm
A genetic algorithm implementation for Rust.
Inspired by the book [Genetic Algorithms in Elixir](https://pragprog.com/titles/smgaelixir/genetic-algorithms-in-elixir/)
There are three main elements to this approach:
* The Genotype (the search space)
* The Fitness function (the search goal)
* The strategy (the search strategy)
* Evolve (evolution strategy)
* Permutate (for small search spaces, with a 100% guarantee)
* HillClimb (when search space is convex with little local optima or when crossover is impossible/inefficient)
Terminology:
* Population: a population has `population_size` number of individuals (called chromosomes).
* Chromosome: a chromosome has `genes_size` number of genes
* Gene: a gene is a combination of position in the chromosome and value of the gene (allele)
* Allele: alleles are the possible values of the genes
* Genotype: holds the `genes_size` and alleles and knows how to generate and mutate chromosomes efficiently
* Fitness: knows how to determine the fitness of a chromosome
## Documentation
See [docs.rs](https://docs.rs/genetic_algorithm/latest/genetic_algorithm)
## Quick Usage
```rust
use genetic_algorithm::strategy::evolve::prelude::*;
// the search space
let genotype = BinaryGenotype::builder() // boolean alleles
.with_genes_size(100) // 100 genes per chromosome
.build()
.unwrap();
println!("{}", genotype);
// the search goal to optimize towards (maximize or minimize)
#[derive(Clone, Debug)]
pub struct CountTrue;
impl Fitness for CountTrue {
type Allele = BinaryGenotype; // bool
fn calculate_for_chromosome(&mut self, chromosome: &Chromosome<Self::Allele>) -> Option<FitnessValue> {
Some(chromosome.genes.iter().filter(|&value| *value).count() as FitnessValue)
}
}
// the search strategy
let mut rng = rand::thread_rng(); // a randomness provider implementing Trait rand::Rng
let evolve = Evolve::builder()
.with_genotype(genotype)
.with_population_size(100) // evolve with 100 chromosomes
.with_target_fitness_score(100) // goal is 100 times true in the best chromosome
.with_fitness(CountTrue) // count the number of true values in the chromosomes
.with_crossover(CrossoverUniform::new(true)) // crossover all individual genes between 2 chromosomes for offspring
.with_mutate(MutateOnce::new(0.2)) // mutate a single gene with a 20% probability per chromosome
.with_compete(CompeteElite::new()) // sort the chromosomes by fitness to determine crossover order
.with_reporter(EvolveReporterSimple::new(100)) // optional builder step, report every 100 generations
.call(&mut rng);
.unwrap()
println!("{}", evolve);
```
## Examples
Run with `cargo run --example [EXAMPLE_BASENAME] --release`
* N-Queens puzzle https://en.wikipedia.org/wiki/Eight_queens_puzzle.
* See [examples/evolve_nqueens](../main/examples/evolve_nqueens.rs)
* See [examples/hill_climb_nqueens](../main/examples/hill_climb_nqueens.rs)
* `UniqueGenotype<u8>` with a 64x64 chess board setup
* custom `NQueensFitness` fitness
* Knapsack problem: https://en.wikipedia.org/wiki/Knapsack_problem
* See [examples/evolve_knapsack](../main/examples/evolve_knapsack.rs)
* See [examples/permutate_knapsack](../main/examples/permutate_knapsack.rs)
* `BinaryGenotype<Item(weight, value)>` each gene encodes presence in the knapsack
* custom `KnapsackFitness(&items, weight_limit)` fitness
* Infinite Monkey theorem: https://en.wikipedia.org/wiki/Infinite_monkey_theorem
* See [examples/evolve_monkeys](../main/examples/evolve_monkeys.rs)
* `ListGenotype<char>` 100 monkeys randomly typing characters in a loop
* custom fitness using hamming distance
* Permutation strategy instead of Evolve strategy for small search spaces, with a 100% guarantee
* See [examples/permutate_knapsack](../main/examples/permutate_knapsack.rs)
* HillClimb strategy instead of Evolve strategy, when crossover is impossible or inefficient
* See [examples/hill_climb_nqueens](../main/examples/hill_climb_nqueens.rs)
* See [examples/hill_climb_table_seating](../main/examples/hill_climb_table_seating.rs)
* Custom Fitness function with LRU cache
* See [examples/evolve_binary_lru_cache_fitness](../main/examples/evolve_binary_lru_cache_fitness.rs)
* _Note: doesn't help performance much in this case..._
* Custom Reporting implementation
* See [examples/permutate_scrabble](../main/examples/permutate_scrabble.rs)
## Tests
Run tests with `cargo test`
## Benchmarks
Implemented using criterion. Run benchmarks with `cargo bench`
## Profiling
Implemented using criterion and pprof.
Find the flamegraph in: `./target/criterion/profile_evolve_binary/profile/flamegraph.svg`
Run with `cargo run --example profile_evolve_binary --release -- --bench --profile-time 5`
## TODO
* Make duration stats return Duration, so we can choose sec/milli/micro afterwards.
* Add simulated annealing strategy
* Add scaling permutate? Can be done by grid search and then search within last grid with new scale
## MAYBE
* Add Roulette competition with and without duplicates (with fitness ordering)
* Add OrderOne crossover for UniqueGenotype?
* Add WholeArithmetic crossover for RangeGenotype?
* Add scaling helper function
* Default max_stale_generations to 1 for SteepestAscent
## ISSUES
* permutate (and possibly others) with gene_size 0 panics. Maybe it should just return a empty chromosome?