use generator::*;
#[derive(Debug)]
enum Action {
Play(&'static str),
Stop,
}
#[derive(Debug, Clone, Copy, PartialEq)]
enum State {
Playing,
Stopped,
}
use crate::Action::*;
use crate::State::*;
fn main() {
let mut cd_player = Gn::new_scoped(|mut s| {
let mut state = Stopped;
loop {
std::sync::atomic::compiler_fence(std::sync::atomic::Ordering::AcqRel);
match state {
Stopped => match s.get_yield() {
Some(Play(t)) => {
println!("I'm playing {t}");
state = Playing;
}
Some(Stop) => println!("I'm already stopped"),
_ => unreachable!("some thing wrong"),
},
Playing => match s.get_yield() {
Some(Stop) => {
println!("I'm stopped");
state = Stopped;
}
Some(Play(_)) => println!("should first stop"),
_ => unreachable!("some thing wrong"),
},
}
s.yield_with(state);
}
});
for _ in 0..1000 {
let ret = cd_player.send(Play("hello world"));
assert_eq!(ret, Playing);
let ret = cd_player.send(Play("hello another day"));
assert_eq!(ret, Playing);
let ret = cd_player.send(Stop);
assert_eq!(ret, Stopped);
let ret = cd_player.send(Stop);
assert_eq!(ret, Stopped);
let ret = cd_player.send(Play("hello another day"));
assert_eq!(ret, Playing);
let ret = cd_player.send(Stop);
assert_eq!(ret, Stopped);
}
}