gemini-live 0.1.2

High-performance Rust client for the Gemini Multimodal Live API
Documentation

gemini-live-rs

High-performance Rust client for the Gemini Multimodal Live API — real-time, bidirectional audio/video/text streaming over WebSocket.

Features

  • Strongly typed — every wire message has a Rust struct; serde handles the JSON mapping
  • Session management — automatic reconnection with exponential backoff, session resumption, GoAway handling
  • Streaming-firstsend_audio / send_video / send_text for real-time input; event stream for output
  • Performance-conscious — zero-allocation AudioEncoder for the hot path; buffer-reuse design throughout
  • Tool calling — built-in support for function calls, cancellations, and scheduling modes
  • Clone-friendly sessionsSession is cheaply cloneable; multiple tasks can send and receive concurrently

Quick Start

Add to your Cargo.toml:

[dependencies]
gemini-live = { git = "https://github.com/jacoblincool/gemini-live-rs" }
tokio = { version = "1", features = ["full"] }
use gemini_live::session::{Session, SessionConfig, ReconnectPolicy};
use gemini_live::transport::{Auth, TransportConfig};
use gemini_live::types::*;

#[tokio::main]
async fn main() -> Result<(), Box<dyn std::error::Error>> {
    let mut session = Session::connect(SessionConfig {
        transport: TransportConfig {
            auth: Auth::ApiKey(std::env::var("GEMINI_API_KEY")?),
            ..Default::default()
        },
        setup: SetupConfig {
            model: "models/gemini-3.1-flash-live-preview".into(),
            generation_config: Some(GenerationConfig {
                response_modalities: Some(vec![Modality::Text]),
                ..Default::default()
            }),
            ..Default::default()
        },
        reconnect: ReconnectPolicy::default(),
    }).await?;

    session.send_text("Hello!").await?;

    while let Some(event) = session.next_event().await {
        match event {
            ServerEvent::ModelText(text) => print!("{text}"),
            ServerEvent::TurnComplete => println!("\n--- turn done ---"),
            _ => {}
        }
    }
    Ok(())
}

Architecture

Session  →  Transport  →  Codec  →  Types / Audio / Errors
Layer Module What it does
Session session.rs Connection lifecycle, auto-reconnect, typed send/receive
Transport transport.rs WebSocket + rustls, frame I/O
Codec codec.rs JSON ↔ Rust conversion; ServerMessageServerEvent decomposition
Audio audio.rs Zero-allocation PCM encoder, format constants
Types types/ All wire-format structs and enums
Errors error.rs Layered error types per architectural layer

Each layer's public API and design notes are documented in source code doc comments — start from lib.rs and drill into modules.

Audio Streaming

For convenience:

session.send_audio(&pcm_i16_le_bytes).await?;

For maximum performance (zero allocation on the hot path):

let mut enc = AudioEncoder::new();
loop {
    let b64 = enc.encode_i16_le(&pcm_chunk);
    let msg = ClientMessage::RealtimeInput(RealtimeInput {
        audio: Some(Blob { data: b64.to_owned(), mime_type: "audio/pcm;rate=16000".into() }),
        video: None, text: None, activity_start: None, activity_end: None,
        audio_stream_end: None,
    });
    session.send_raw(msg).await?;
}

Tool Calling

while let Some(event) = session.next_event().await {
    if let ServerEvent::ToolCall(calls) = event {
        let responses = calls.iter().map(|call| {
            let result = handle_function(&call.name, &call.args);
            FunctionResponse {
                id: call.id.clone(),
                name: call.name.clone(),
                response: result,
            }
        }).collect();
        session.send_tool_response(responses).await?;
    }
}

CLI

An interactive text-mode CLI is included for quick testing:

GEMINI_API_KEY=your-key cargo run -p gemini-live-cli

Override the model with GEMINI_MODEL:

GEMINI_MODEL=models/gemini-3.1-flash-live-preview cargo run -p gemini-live-cli

Documentation

File Purpose
docs/protocol.md Upstream API reference (endpoints, lifecycle, VAD, session limits, model differences)
docs/design.md Architecture decisions and performance goals
docs/roadmap.md Planned work, known gaps, tech debt
docs/testing.md Test inventory and instructions

License

MIT


Author's Note

This repository is also an experiment in how to design a set of guiding principles that enable AI agents to autonomously maintain a client library over time.

Maintaining a client library is not a one-shot code generation problem — it is an ongoing engineering challenge. The library must track upstream API changes, keep documentation in sync, preserve backward compatibility, expand test coverage, and maintain design consistency. These are exactly the kinds of tasks where AI agents could contribute meaningfully, if given the right structure to work within.

The core idea behind this project is to explore what that structure looks like: which conventions, workflows, and constraints help an AI agent maintain stable, extensible, and high-quality output with minimal human intervention. The documentation architecture here — AGENTS.md for general principles, protocol.md for upstream facts, design.md for our decisions, roadmap.md for tracking gaps — is designed so that an agent can orient itself, identify what needs to change, and act accordingly.

If these principles can be defined clearly enough, an AI agent becomes more than a tool that executes instructions — it becomes a collaborator capable of participating in long-term maintenance.